
Defend your Nexus by placing mirrors and buildings on the path of your projectiles. Deflect, empower, manage and solve each map using your creative and strategic mind.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Awesome game, just fantastic! I enjoy TD games and this one is very unique. Huge recommendation!!! Glad I stumbled across this gem.
A challenging and unique tower defense, with nice graphics. i got hooked like i was with Hero Loop. Plus it's a two brothers indie first game, support them cause they meet AAA standards without the first day patch ! Well done Nocteon Games, i hope people will try this to see how good it is. It's difficult, and i like it =) PS : nice work with the UI to see what's working or not in your path ! I like to pause and see how i can optimize (but i always failed to do it, but hey, not your fault ^^)
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Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
this game is irritating as hell but i keep coming back
A very tentative thumbs up. Not sure I really consider it tower defense as much as a puzzle game. You only get one tower that shoots 'glimmers', mirrors that can alter the trajectory ninety degrees, then a series of towers that add to the glimmer in various ways. Increased damage, and so far add piercing, and speed up, though the speed up seems broken. I had a glimmer go thru five different speed up buildings, and only had a speed of 4. When they went thru one, they had a speed of 3. There are also farms to grow money, but they have four or more turns to pay for themselves. None of the towers can be upgraded thru coin, you can only buy more towers, and I don't always (or so far often) have new towers to build. I feel like you need to have figured out the exact right way to lay things out to win, which isn't really my kind of game. Nice slow tutorial though, and everything seems to work, so I gotta give it one thumb up. Don't think it is ever going to be a favorite though. Got it in a good sale (two bucks US), so should you. ADDENDUM: About two and a half hours of entertainment. There is more game, but it got too frustrating for me. Still, got my moneys worth. Might come back for more, might not.
Оригинальная игра в жанре TD, не идеальная, но заслуживает внимания.
非常考验策略的塔防小游戏,输出炮塔只有1个,需要利用多个镜子来反射子弹。 游戏难度适中,右侧有能看到子弹轨迹的功能,最高速度支持4x。 制作者今年更新了成就之类的,但唯独能影响游戏的简体中文没增加,估计这也是没人尝试游玩的原因。 [table][td][b]关注我们 [/b][url=https://store.steampowered.com/curator/30253125]甄游组[/url] [url=https://store.steampowered.com/curator/34433893]第一印象[/url] [url=https://store.steampowered.com/curator/40602490]免费游戏[/url][/td][/table]
Played this game in early access. Really cool tower defense game and a great concept. I originally received a code for free so I could review the game for my channel on TikTok. I am a huge fan of tower defense games and this one def peaked my interest. It's a really refreshing take on Tower defense games and really makes you think in terms of strategy when placing towers. In my review I said the devs could remove my free code (which they did) so that I can purchase the game (which I did) in order to support their Indie studio. Great game, refreshing concept, and really hard working devs. Def would tell other tower defense fans to buy the game.
Genuinely innovative, interesting, visually pleasing, challenging without being onerous, easily the best game I've found this month. In this delightful twist on the tower defence genre, you're also optimizing a production flow. Cleverly, the things you're optimizing are your bullets ('glimmers'). As a glimmer passes over a powerup, it gets upgraded. You can also position mirrors to make your glimmers bounce around the map. In the demo/tutorial levels, optimizing your glimmers is easy, you make sure they bounce over the path used by the creeps in a way that maximizes their chances of hitting an enemy. It gets tricky pretty quickly - you might want to make sure your glimmer doesn't hit an enemy until it has been upgraded enough. And you might want to consider one upgrade type over another. And the creeps start coming from multiple directions. It's not long before you're constructing complex paths where your glimmers cycle around collecting powerups before they streak gloriously along the paths, obliterating everything in their way. One thing that helps managing this process is that glimmers change in appearance as they power up, becoming brighter as they move around. This process also turns the screen into a light show that you designed. This game is excellent value, and every gamer who enjoys tower defence and factory optimization should have it in their library.
结合了光线反射的玩法的塔防游戏,很对胃口,比较烧脑。不过大部分时间花在规划上,比起传统塔防节奏要更慢些。但想出完美规划后就可以一直无脑点击下一波,很有成就感。 [table][td][b]关注我们 [/b][url=https://store.steampowered.com/curator/30253125]甄游组[/url] [url=https://store.steampowered.com/curator/34433893]第一印象[/url] [url=https://store.steampowered.com/curator/40602490]免费游戏[/url][/td]
非常有趣的编程化塔防游戏,尽管没有中文,但英文都很简单。 脑子不清醒的时候可以来一关,说真的。 [table][code][b]关注我们 [/b][url=https://store.steampowered.com/curator/30253125]甄游组[/url] [url=https://store.steampowered.com/curator/34433893]第一印象[/url] [url=https://store.steampowered.com/curator/40602490]免费游戏[/url] [url=https://store.steampowered.com/curator/43307154]灵魂游戏[/url][/code][/table]
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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