
Antigraviator is a sleek new take on the anti-gravity racing genre. Use traps, power-ups and boosts to overtake your opponents and dominate the track in single player or multiplayer mode. With no speed limit holding you back, Antigraviator delivers the fastest racing experience of the future.
Modeled estimate, not a reported figure. How we estimate →
About

Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Dutch, Japanese, Polish, Russian, Simplified Chinese, Traditional Chinese, Portuguese - Brazil +1 more
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
i mean its alright, but the AI becomes impossible to beat even with everything unlocked
Se non fosse stato per l'enorme salto prestazionale che l'AI fa a partire dalla lega d'argento, sarebbe stato un gioco senza infamia e senza lode. Il salto che fa l'AI parte da normale (lega bronzo) ad impossibile (lega argento) senza via di mezzo. In più per allungare la broda, l'economia è completamente sballata e costringe il giocatore a ripetere la campagna più lucrativa possibile fino allo sfrangiamento dei cosidetti. Alla fine resta un indie, non è che mi aspetto che abbia una durata illimitata, ma un pò di equilibrio non avrebbe guastato. La fisica dei veicoli è veramente troppo basilare e inconsistente. I veicoli non sembrano avere peso (negli spostamenti e nei salti) e gli areo-freni funzionano e non funzionano. La grafica per essere fatto con lo Unity è carina, ma principalmente fluida e veloce. Sui tracciati hanno messo più cura nell'aspetto estetico che nella configurazione del tracciato. Sono 12 in tutto, 24 se contiamo le versioni tracciato inverso. Con un pò più di buona volontà poteva venire fuori un gioco sì semplificato rispetto ad un Redout, ma più equilibrato nei progressi. Occasione mancata.
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Lo sigo desde 2018, pero es de los juegos de naves y velocidad de los que menos personalidad tiene. Lo siento.
Actually cool game, and looks stunning for 2018. Nice level design too with sections on the ground and tracks/tubes, and different lines to choose. Traps are a bit annoying, adjustable steering sensitivity and field of view would be nice at that speed, it feels like the turning radius should be smaller.. Maybe in a sequel or update. Comparing this to Wipeout would be unfair, Indie vs Sony... not really. But maybe wait for a sale, 20$ seems a bit high.
Buggy Maps with junctions seem to have some missing checkpoints. Suddenly form 1st to last place and one extra round needed.
underrated
Kolejna próba zrobienia Wipeout ale na PC. Technicznie jest ok - gra jest ładna, działa płynnie, nie zawiesza się i nie wywala do pulpitu. Niestety na tym zalety się kończą - model sterowania jest drętwy i niekonsystenty, a zamiana w grze klasycznych broni na bateryjki, których używamy naprzemiennie do turbo lub przeszkadzajek na mapie (ktoś jeszcze pamięta Split/Second?) nie została wykonana prawidłowo. Grało się to trochę jak Star Wars: Racer (tylko, że to gra z '99). Tylko dla fanów gatunku i ścigania się na dzielonym ekranie.
The visuals are nice, but if you're looking for a Wipeout alternative, try Redout instead. The handling and mechanics here just don't compare. 但是15块。 有缺点又算什么呢...
Too difficult for me. You have to get 1st place in a 4 race circuit to unlock the next one. Was able to for the first 2 but that was it and since there are 10 circuits overall, that is a lot of content I can't access because I have better things to do than to 'git gud'.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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