
In a vibrant undersea kingdom on the verge of collapse, a hermit crab embarks on a treasure hunt to buy back his repossessed shell. The second game from AGGRO CRAB.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 7.14/day in the week to Sep 1 → 10.86/day in the week after.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1184 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
If you're into soulsborne style games that test your skill and have sick platforming mechanics this game is for you. As someone who's beaten Black Myth Wukong and the Jedi series games on their hardest difficulties, I must say this game feels incredible. Five stars for sure.
What a fun and enjoyable game. The shell mechanic was really interesting and engaging and kept combat fresh. The platforming was fun and there was always good goodies to find by exploring. Definitely recommend it
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Reviews, worldwide (the counter carries no country): 705.71/day in the week to Jul 18 → 8.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Japanese, Korean, Russian, Simplified Chinese, Portuguese - Brazil, Spanish - Latin America, Traditional Chinese*languages with full audio support
| $29.99 |
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Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Nie wiem jaką ocenę tu dać, możliwe że 10/10 ale jest to gra robiona z sercem dla graczy wszystkich soulsów, nie widzę tutaj wad poza ewentualnymi bugami wynikającymi z Unity. Fanservice w czystej okazałości i ukłon dla Miyazakiego <3 piękna gra
游戏手感很不错,内容也很丰富,很值得一玩的游戏。教育意义与剧情都很好。
第一次玩魂类,很好玩
有点无聊,过于低龄化的文案,过于低龄化的画风
hao
bug太多
Crabsolutely incredible.
I find it pretty heartwarming that one of the biggest messages of Another Crab's Treasure has been so ironically binded into my soul. After years of searching, years of thinking and years of living, so little experiences have entered so deeply in my soul as this game has. I see people that hate this game, that thinks that it is foolish and unnecessary, that looks at this experience and don't give it a chance, well, that's their own mistake, because in the end, one crab's trash is... Yeah, you know what i'm talking about. I directly leave here my thanks to Aggro Crab, for making one of my favorite games of all time, ever since i saw it in Iron Pineapple's demo playtime, until today, when i finally completed its NG+, and i say it without scaling it not even a little, that you guys made the best Souls-like that i've played, and now i can say, Bloodborne, ♥♥♥♥ you... K.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $11.6M | 13K | 66% | $39.99 | |
| $11.5M | 20K | 92% | $19.99 | |
| $11.5M | 25K | 95% | $19.99 | |
| $11.5M | 34.2K | 95% | $19.99 | |
| $11.6M | 19.6K | 74% | $29.99 | |
| $11.6M | 22.1K | 95% | $19.99 |