
In a vibrant undersea kingdom on the verge of collapse, a hermit crab embarks on a treasure hunt to buy back his repossessed shell. The second game from AGGRO CRAB.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 7.14/day in the week to Sep 1 → 10.86/day in the week after.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1184 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
The crab is awesome plus where can i get to play as young crab fighting for his home.
Certainly my new favorite souls style games I've played. It's like the developers just kept "yes, and"-ing their way through the whole development and it's hard to not feel connected to the people behind the making of it in a way. I can't think of another game that has made me have to stand up and walk away from the computer because I'm laughing too hard. The voice acting and gameplay may not be as clean or polished as other souls-style games but the storytelling, world building, and level design are more than enough to make it worth anyone's time.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Reviews, worldwide (the counter carries no country): 705.71/day in the week to Jul 18 → 8.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Japanese, Korean, Russian, Simplified Chinese, Portuguese - Brazil, Spanish - Latin America, Traditional Chinese*languages with full audio support
| $29.99 |
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Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Bang
I can recommand the game, a true Dark-SOULS Parody?... it really got everything you want from a souls-like... dodge roles, touch as nails boss fights, imaginative and creepy imagry (considering the grafics)... you got a poisonous swamp area, undead, a corkscrew elevator... you even get the ringed city from elden ring... you got some sort of postapocalyptical setting... and all that while being one of the most creative ones out there... crabs using cds as shields, chewed gum to toughen them against blows... using ponges and detergent packages as granades... The costumes you can unlock are all references to other souls-likes and metroidvania titles... truely worth playing... and NG+ even changes more then just making everything toughter... it places new enemies and even changes some paths so you have to traverse differently (mostly with urchins) Try it out, its fun!
meh
Game looks very cute and has a very good beaty soundtrack but it's almost completely controller focused which I cannot support. This is a * neutral * game recommendation. Game works on linux but barely. Settings options don't work (e.g. audio's volume hardly changes, same with mouse sensitivity).
PEAK PEAK PEAK
好玩,爱玩
最后连续打三个关底boss真的给我耐心打没了,而且每个都有两条命,每打完一个都感觉特别累,好歹你再设计一段路让玩家缓缓。属于是剧情没烂尾 boss战烂尾了
sometimes i feel like the micro plastics are in my balls but now i understand that crabs are using them as currency
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $11.6M | 13K | 66% | $39.99 | |
| $11.5M | 20K | 92% | $19.99 | |
| $11.5M | 25K | 95% | $19.99 | |
| $11.5M | 34.2K | 95% | $19.99 | |
| $11.6M | 19.6K | 74% | $29.99 | |
| $11.6M | 22.1K | 95% | $19.99 |