
In a vibrant undersea kingdom on the verge of collapse, a hermit crab embarks on a treasure hunt to buy back his repossessed shell. The second game from AGGRO CRAB.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 7.14/day in the week to Sep 1 → 10.86/day in the week after.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1184 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
思来想去还是决定打差评。 20+小时不开作弊能打完全成就,游戏设定很出色,没强行给玩家灌鸡汤上价值,有些细节处理的也很好,本地化翻译也很有梗。但除此之外[b]一无是处 [/b],魂游该有的缺点它全有,无脑堆怪叠数值,地图功能几乎为0,BUG一堆,锁视角能搁八百里远锁到一个毫不相干的怪身上,打死以后还会接着锁尸体等等。 就说游玩过程中最恶心两点,一个是大锤蟹及变体(攻击欲望比Boss都高,几乎招招带击飞或者硬控),一个是掉虚空魂捡不回来(很难不怀疑制作组是不是已经放弃这个游戏了,最近的更新还是在25年10月份,再往前就是25年5月。这么明显的BUG都不修是要干什么?)。能进HB包是有原因的....当初有钱买宣发不如先好好打磨打磨游戏体验。:) 剧情方面,主角从始至终的行为动机就是为了把壳拿回来,但越玩下去就越质疑主角动机,纯一整个歇斯底里型人格。水渠之口剧情,主角自己拉整船人垫背不说,它说的那些B话,什么地球又尖酸又刻薄,这发言听起来就像是哪个玉玉厌世校园枪击案凶手的发言一样,玩起来也恶心,看剧情也恶心。只有厨娘蟹说的话像人话。壳被拿走就跟别人杀它亲妈了一样,就算后面小短片补了一下贝壳由来,证明主角和贝壳很有感情,但压根没有说服力啊,你要说壳很重要,结局直接把整局都在找的壳跟路边一条一样扔给流浪汉。那玩家是为了什么? 要我说剧情不如改成浅滩被垃圾岛覆盖,主角被迫舍弃独居生活搬家,壳在意外中被罗兰德回收公司抢走,明线上为了反抗无良蟹老板暴政,暗线来讲环境污染。都比那不知所谓的原版剧情好的多。 早在宣发阶段我就关注了,虽然没第一时间入手,但HB入包也是第一时间就买了,隔了这么长时间才下决心通关,总而言之是失望大过期待,徒有其表。
非常好的甜点级魂游,手柄体验极佳。 游戏主旨非常不错,对魂游的解构也很有意思。 引导有点缺失,经常有什么机制忘了用就再也想不起来用了。 沙虫陷阱和激光大螃蟹是什么恶趣味呢。
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Reviews, worldwide (the counter carries no country): 705.71/day in the week to Jul 18 → 8.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Japanese, Korean, Russian, Simplified Chinese, Portuguese - Brazil, Spanish - Latin America, Traditional Chinese*languages with full audio support
| $29.99 |
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| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
夯
不好玩,手感太粪了
nice little game
Really fun
a movimentação desse jogo e horrível, tem muito delay nos movimentos (meu teclado e meu mouse são bem bons), TODOS os bosses tem algum ataque que e humanamente impossível de desviar ou se você desviar você ainda toma dano (não to falando dos ataques vermelhos e azuis). e é muito bugado, eu quase perdi o meu save porque o boss me jogo através da parede, e se eu tivesse saído normalmente o jogo iria salvar minha posição e não daria mais pra jogar. zerei esse jogo na pura força do odio e da sorte, porque não adianta melhorar e aprender os padrões dos bosses porque simplismente eu não consigo desviar nem defender quando eu clico pra fazer isso (só zerei porque já tinha jogado as 2h e não tinha como pedir reembolso).
Little janky but dis good
Kril
good
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $11.6M | 13K | 66% | $39.99 | |
| $11.5M | 20K | 92% | $19.99 | |
| $11.5M | 25K | 95% | $19.99 | |
| $11.5M | 34.2K | 95% | $19.99 | |
| $11.6M | 19.6K | 74% | $29.99 | |
| $11.6M | 22.1K | 95% | $19.99 |