
Discover the wild planet Ankora and explore freely around this mysterious world full of promise and danger. Craft different tools, build structures and terraform yourself a new home in this cute-as-heck survival game.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.29/day in the week to Sep 10 → 0/day in the week after.
About




Sums Steam only; Xbox, PlayStation, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $14.99 | 177reviews | 75% | — | $38.9K |
| $19.99 | 34ratings | 58% | — | not modelled | |
Engagement
Reviews
Themes across 49 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
The controls took some getting used to and I would've loved to been able to use the mouse more (scrolling too), but overall, this was a very relaxing, cute little game that I liked playing.
اخذتها ببندل ماهي جوي ابدا و لعب بطيىء و كرافتنق ممل جدا م يحمسك ابدا
no
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Jul 30 → 0.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain
| $1.99−90% |
| 27ratings |
| 82% |
| — |
| not modelled |
| $3.74−75% | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 49 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Great cozy game to play before bed! Not too taxing, a very easy-to-fall-into gameplay loop.
Joguei ele a muiiiiiiiiitooo tempo pelo cel e me deu uma nostalgia ao saber que aagora tinha ele pra PC. JOguinho muito bom, mecanica simples, boas musicas e otima ambientação.
Después de 12h con 7min terminé al completo este juego. Música bonita y tranquila, fácil y perfecto para pasar el tiempo. Recomendado todos los juegos de esta compañía, dan una tranquilidad increíble.
Muy buen juego para estar de chill, me acuerdo que lo empece a jugar en el celular cuando era chico, lo había descargado en playstore en un samsung viejo y lo vi en la tienda y lo compre para recordar los viejos tiempos.
Picked this up on sale for when I felt like a chill, casual style game. An exploration/crafting adventure game with very minor survival elements and a rather nice cute and bright art style. You play as Mûn, a junior member of the galactic patrol who crashes her spaceship onto the planet of Ankora. Upon exiting your wrecked craft, you explore the planet and befriend the local population. The overall map is split into small cells which you need to explore and use tools to sculpt the landscape to help you navigate (hammer to build stairs and bridges, a shovel to raise/lower land tiles, pickaxes to mine stones, saw to chop down trees, etc.). Quests will usually indicate where you need to go on the map which helps and the map has several portals which you can use to fast travel around the map. It's not very complicated but terraforming was quite chill at times. This is where the highlights end really. The writing is really childish; not childish but witty like in something like a Lego game or DC's Cosmic Chaos but instead was bland and cringy. The story was meh, I found it hard to take Mûn seriously as she's came off as too much of a child to me personally. The quests were primarily fetch quests, sending you off to build something, bring back something or go to another cell and do something. Survival elements require you to eat, drink and keep warm but these were never really a big deal and very easy to deal with. Keybinding is not available. The combat is also really rudimentary; you just walk up to an enemy and click them until they die or you die. There's no dodging or special abilities and enemies were just different coloured bars of health to me. The most depth to combat system was attacking them when they are not turned to you and running away and, if there's room, circling around and attacking them in the back again (enemy AI isn't really smart). Not that you really need to do that, the game is really easy. The achievement list is pretty simple with no missables. Mostly story and exploration based with some very minimal grind type ones. Most of the best moments were from more sandbox elements; could have been better with some deeper mechanics. 5.5/10
Después de haber llegado a la mitad de la historia, me he aburrido. No por el juego en sí, si no porque considero que faltan ciertas herramientas que harían que la jugabilidad fuese mejor. - Quests poco explicativas y ambiguas (nivel que en el menú de misiones te indica que visites a X personaje para nueva misión, y cuando vas, te dice el NPC que no hay misiones por el momento... viaje en vano). - Mini mapa (sería un gran añadido tener un minimapa donde poder marcar la casilla a la que quieres avanzar y la ruta a seguir (siempre y cuando sean localidades ya vistas con anterioridad, o descubiertas, llámalo X). - Pocos puntos de viaje directo (obligando a viajar de un lado a otro por largas travesías). Pese a ello, es un buen juego, lo recomendaría. Aunque a mí personalmente me ha cogido en una época en la que no tengo la paciencia suficiente para jugarlo sin ciertos retoques como los ya indicados antes.
7.5/10
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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