
The opening act of Ankora: Lost Days. Discover the beginning of this adventure and explore freely around this mysterious world full of promise and danger. Craft different tools, build structures and terraform yourself a new home in the opening act of this cute-as-heck survival game.
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Languages: English, Spanish - Spain
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《'安科拉:失落的日子-序章》作为一款备受期待的游戏,原本应该以其独特的剧情和引人入胜的游戏机制吸引玩家。然而在实际体验过后,我深感这款游戏在多个方面存在令人不满的问题。 首先从故事情节的角度来看表现令人失望。虽然游戏试图通过一段引人入胜的序幕来揭示一个庞大的世界观,但故事情节却显得平淡无奇,缺乏足够的吸引力和深度。角色的塑造也显得单薄,缺乏足够的背景和情感铺垫,使得玩家难以产生共鸣。 其次游戏的游戏机制也存在诸多问题。操作手感不佳,角色移动和战斗时的反应迟钝,给玩家带来了极大的不便。同时游戏的界面设计也不够人性化,使得玩家在游戏中经常迷失方向或无法找到关键信息。这些机制上的问题严重影响了游戏的整体体验。 此外游戏的画面和音效也未能达到令人满意的水准。虽然游戏的场景设计具有一定的特色,但整体画面质量却显得较为粗糙,缺乏细节和质感。音效方面也存在类似的问题,音效表现不够真实生动,无法为游戏营造出沉浸式的氛围。 最后从游戏的整体体验来看也存在一些明显的问题。游戏流程设计不够流畅,经常出现卡顿和延迟的情况,严重影响了玩家的游戏体验。同时游戏的加载时间也过长,让玩家在等待中失去了耐心。 综上所述,游戏的表现并不尽如人意。无论是从故事情节、游戏机制还是画面音效等方面来看,这款游戏都存在着明显的不足。如果你对游戏有较高的期待和要求,那么这款游戏可能并不是一个好的选择。希望开发者能够针对这些问题进行改进,为玩家带来更好的游戏体验。
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Hours played at review time, across 27 reviews with recorded playtime.
[h3] Interesting game concept ...[/h3] I only played for a short time to find out if I would be interested in the main paid version. The graphics are nicely done. It does appeal overall but there are a couple of things that bother me. [b]Controls [/b] I use KB & mouse. Feels clunky, needs keybinding option. [b]English [/b] Needs attention! I've posted on the forum hoping the devs will see my comments.
Found the UI insufferable for mouse and keyboard. - no mouse cursor - menus use both the a and d keys to scroll, as well as the left and right arrow keys - Dialogue was bland and boring, probably aimed at a much younger child demographic.
It is good game for those who love adventure and light music background its aesthetic, classy and fun to play especially for kids. Cons: 1. No mouse pointer 2. For menu functions use of arrow keys 3. Two keys for same control in some controls. Overall Good Experience.
Why is everyone riding this novel's dісk? It's complete trash. The fxcking worst novel that could ever possibly be conceived. This novel was clearly devised in an unusual manner, specifically by getting thoroughly prepared before its creation using a ton of drugs, because in a normal state of mind you couldn't write such bullshіt. How I pity all the readers of this cheap piece of shіt, I hope the developer of this novel attends some literature courses or at least reads a book, taking an example from something normal. What's even the point of such novels when there are normal electronic or book versions available?
免费序章 没中文 没成就
Ankora: Kayıp Günler'in açılış perdesi. Bu maceranın başlangıcını keşfedin ve umut ve tehlikelerle dolu bu gizemli dünyayı özgürce keşfedin. Bu çok sevimli hayatta kalma oyununun açılış perdesinde farklı aletler yapın, yapılar inşa edin ve kendinize yeni bir yuva yaratın.
Yapı inşa etmeli güzel bir oyun yani fazla bir açıklaması yok ama rakiplerine nazaran hem ücretsiz hem de güzel görünüyor.
Recommended for fans of adventure/exploration and crafting games. No reason not to check out for free if you are interested in the full game. +Visuals, art style +World, story +Crafting +Terrain manipulation +Upgrade choice on levelup +Free demo -No voice -Translation issues -No key rebinding -No mouse support in menus -Clunky combat, animations -Lacking item descriptions -Poor map -Unclear which zones will connect -Many paths blocked in prologue -Stamina system -Very short, ~35 min
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Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.