
Anima Flux is a co-op metroidvania with two genetically enhanced soldiers, special agents of a theocratic dictatorial regime. Fight your way through swarms of mutants through a desolate, dystopian space city and save humanity's last stronghold, if, of course, anyone is still alive...
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Anima Flux is a co-op metroidvania with two genetically enhanced soldiers, special agents of a theocratic dictatorial regime. Fight your way through swarms of mutants through a desolate, dystopian space city and save humanity's last stronghold, if, of course, anyone is still alive...
The only human city located on the space ark is subjected to an organized mutant invasion. For the sake of survival, a theocratic totalitarian regime sends its best troops to rescue the city and eliminate the threat.
Take control of two elite soldiers, combine their unique abilities and skills. Finesse your way around through the most ferocious foes. Act bravely and fearlessly. After all, you can trick death, by transferring your anima with the latest implant technology. Don’t get consumed by fear of death, because the truth is grimmer.

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Reviews
头一次见到战斗时右摇杆瞄准,然后按RB攻击的游戏,佩服制作组的想象力! 头一次见到进入游戏到第一次战斗要经历20分钟跑路的类恶魔城游戏,还以为在玩GRIS 头一次没有任何指引就接了5个任务,然后出门就迷路的游戏,格式塔就没这么离谱
The game is hurt a little by having local only co-op and not online coop, but with some third party programs and one person buying the game, you can sort of get around that. Outside of that, there are some decisions that are a little questionable, and the melee character seemed mostly useless or at least at a significant disadvantage in almost every combat situation which is a shame. There are a lot of things that this game could benefit from, some small examples being destructible objects dropping currency, having less rewardless paths and platforms, and having some more unique upgrades. The objectives are also a little off, it's hard to know what is required and what's not until you hit a hard stopping point and realize the random side quest you accepted and did not complete is actually the reason why the game is disproportionately hard and confusing (Story was rough). There's also one room in particular with three power switches which may have been the most miserable back tracking experience I've ever had in any game ever. Game is very close to being incredible, just needs a few minor tweaks honestly, but will have to give it just an above average rating. I think I'd still recommend it, but I might recommend it as a single player experience instead of coop if you're looking for a general metroidvania itch.
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Languages: English, Russian, German, Spanish - Spain, Portuguese - Brazil, Simplified Chinese, French, Japanese
Hours played at review time, across 50 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
[h2]《男角很短、女角很長的雙人類銀河城》[/h2] 久違的玩到比日本壓縮機還要稀少的聯機類銀河城,我內心感到激昂無比,而且這款遊戲還是該開發商的處女座,更是讓我鼓掌讚揚,勇於開發這種不賣座的遊戲傳遞富含價值的作品值得讚許! [h3]▼優點[/h3] +遊戲打擊手感優秀 +可探索地圖區域龐大,非線性 +劇情優秀,結局的真相讓人直呼過癮 +劇情含有動畫演示 +豐富的升級元素 +雙人遊玩支援視角分開! [h3]▼缺點[/h3] [b]-遊戲極度缺乏指引[/b] 遊戲性明明只需要5個小時就可以通關,但我與朋友卻開心地玩了將近10個小時,因為遊戲的指引實在是太差了導致我們有許多時間都在找路,這方面的體驗並不是很好。樹枝阻礙的路線我們並不清楚獲得的強攻擊可以摧毀、發電機也不知道使用震爆裝置可以啟動,遊戲也不是沒有說但就是說的不夠清楚,不會通靈完全不知道該怎麼做。 [b]-支線任務進度不會顯示[/b] 在解支線的部分你是真不知道你的支線進度的,一旦對話過後的NPC就無法再對話,而且支線任務不會記錄在進度,導致你如果隔很久再打開來玩可能就會忘記先前在幹什麼去了。 尋找難民的部分也不知道是找了5個就可以了,沒有回去跟老頭對話就無法完成任務,有點誇張。 [b]-地圖單一路線較為匱乏[/b] 遊戲的傳送點較為鮮少,雖然這對類銀河城玩家來說不是什麼嚴重的詬病。但是地圖有著太多一旦走了就無法往返回去的路,導致許多路都是單向道,一旦錯過探索點就只能找傳送陣折回去再重走一遍,體驗下來不是很理想。 然後地圖間缺乏連接性,例如A區域從頭到尾就是走到底,不會中途有可以連接到B區域的路線,也不會有探索C區域結果可以打開到A區域的捷徑,也是有相連但就是只有連頭跟尾的部分,這點在探索上較不太理想。 [b]-史上讓人最無語的近戰角[/b] 女角開局的話在這款遊戲的體驗上應該相當理想,自動瞄準+極度優秀的射擊範圍讓玩家可以當一個無腦砲台,學會衝刺後與二段跳更是讓這點發揮到了極致。 玩男角就不一樣了,簡直是地獄。雖然他的手也沒有短到哪裡去,但是跟女角這個遠程大砲比起來,他的攻擊就像是小朋友在玩牙籤。地上攻擊僵直非常長,一群怪過來你砍對方一下對方就能摸你十下。 這遊戲雖然衝刺可以取消僵直但很神奇,你在打怪的時候就很難靠衝刺取消僵直,再加上衝刺也不是無敵,實在也好用不到哪裡去。而且卡手的不只是這點,普攻與強攻之間甚至無法快速來回切,唯一最理想的輸出手短就只有不斷跳砍跳砍跳砍,適當用暈技攻擊減少自己受擊的可能性。 但是打得再好也沒有用,因為女角的攻擊手段永遠比男角還要好。 [b]-彈藥補充點有點玄[/b] 復活與補血的位置一直都給的很理想,這點在這款遊戲上並沒有問題。但是補充彈藥的部分永遠不會跟這兩個點在一起,打王關之前絕對不會賣??? 這個彈藥就好像真的只是為了解任務用的,雖然傷害不是很高但這是給男角唯一的遠程輸出手段啊,老子都有錢了居然還買不到??? [h3]■結尾[/h3] 這款遊戲雖然問題點不少但都不是很致命,不是會讓人玩得很生氣的那種。男角再難操控也可以靠操作來彌補,而且基本輸出很高很有嘗試價值。 最棒的是雙人遊玩視角分開的部分,兩人可以分頭行動獨立探索讓聯機遊玩有著更棒的體驗,與朋友一起遊玩的過程真的特別快樂。 最後讓我向這家開發商至上最高的敬意,可以聯機的類銀河城真的為數不多了,我玩得非常感動。
Full Walkthrough: https://www.youtube.com/playlist?list=PLO_HSUzW9LP4ls33Fj6tJs7CcFO-OMwZx ★★★ Gameplay: + Interesting concept for a metroidvania, adding an unique co-op aspect to the mix, perfect for those looking to play with friends. + Game is player-friendly, providing freedom without excessive hand-holding. + Partner AI becomes invincible during boss fights in solo play which compensating for its lack of smarts. - Partner AI is not very “bright” when playing solo. - No dodge mechanic early on, leading to a lot of face-tanking until you get the dash later on. - Progress items can be hard to access, requiring currency; better guidance and accessibility would improve pacing. Story: Well-suited to co-op play, offering a story that feels connected and suitable for teamwork. Pretty interesting too when it comes to reading the logs and understanding what is truly going on. Graphics: Different, with a dark yet colorful and appealing art style. PC Requirements: Moderate Overall: Anima Flux brings a fresh co-op twist to the metroidvania genre, offering players the chance to explore together without excessive hand-holding, making it a fun and flexible experience. While the partner AI could be smarter when playing solo, its invincibility in boss fights balances this well. Improvements could be made to early game mechanics; adding a dodge option and making progress items more accessible without a currency cost. Overall, it’s a well-rounded, enjoyable experience for players looking for a cooperative metroidvania adventure.
Jogo muito bom! estou amando a gameplay e o carisma e ironia junto com sarcasmo deles ! a possibilidade de alternar entre os personagens e mto bacana... trilha sonora muito boa e a imersão muito top também! cenario futurista e um tanto sombrio! Fora que da pra jogar coop de sofá ! grata surpresa o game
Great metroidvania with fluid combat! Really enjoyed the first hour! The co-op works really well
Excelente jogo de no estilo metroidvania, com artes impressionantes e gameplay progressiva. Sua jogabilidade vai se aprimorando conforme adquire novas habilidades ao derrotas os chefes. Possui um grau de dificuldade mediano/difícil, uma vez que ao morrer com um personagem é possível se reviver com o outro, mas a quantidade de inimigos e suas mecânicas podem dificultar muito qualquer ação. Indicado para fãs de metroidvania, que gostam de explorar cenários desafiadores.
A fun co-op adventure. My only complaint is that the melee character sometimes feels a little useless until the ranged one clears the room, especially at the beginning of the game. This improves later on. Despite this issue it's a highly recommended game. Co-op feature in metroidvanias is super rare, so we cherished every moment and had a blast with Anima Flux. The visuals are beautiful!
♥♥♥♥♥♥ two guys?! ♥♥♥♥ ass made it
[quote] 欢迎大家加入[url=https://steamcommunity.com/groups/yxwtb]游戏乌托邦[/url]&关注[url=https://store.steampowered.com/curator/45337284/]乌托邦鉴赏家[/url],我们评测各种类型的游戏,无论规模大小,无论题材风格! [/quote] [h1]末世下的双人冒险[/h1] [h2]概述[/h2] 《Anima Flux》是一款由Avantaj Prim开发,并由 JollyCo发行的2D横版动作冒险游戏。其核心玩法以类银河恶魔城[spoiler](Metroidvania)[/spoiler]为基础,同时加入双角色协作机制,使其在传统的横版探索类游戏中增添了策略性与操作深度。本作的背景设定在一个反乌托邦的末世中,玩家将操控两位基因战士,在这个险象环生的世界里对抗各种各样的变异怪物,获取金钱以解锁更多的技能和升级装备,并击败终极的大Boss,拯救人类的文明。 [h2]画面与氛围[/h2] 本作采用了精美的手绘风格,整体美术表现颇具吸引力。游戏的背景在动态与静态的结合中完美体现了废土式的未来感,末世气息浓郁。此外,本作的角色设计偏向欧美漫画风格,其在塑造整体氛围上的表现非常出色。 本作的场景设计以暗色调为主,辅以朋克式的科技残骸风,突出了变异怪物给这个世界带来的紧张感和危机感。但这一设定降低了地图的辨识度,特别是新手玩家在初期探索时很容易迷失方向。此外,本作的故事情节通过漫画形式呈现,简洁但富有冲击力,为玩家提供了一种翻阅漫画书般的叙事体验。 [h2]核心玩法[/h2] [b]双角色协作机制[/b] 本作中,玩家可自由切换近战角色[spoiler](男剑士,类似坦克)[/spoiler]和远程角色[spoiler](女弓箭手,类似ADC)。[/spoiler]近战角色拥有击晕技能,更适合正面作战;远程角色则擅长后撤闪避与远程狙击。他们两者的能力互补,玩家需要根据敌人类型与场景特点等灵活切换角色。 [i]单人模式:[/i]未操控的角色将由AI控制,本作的AI表现尚可,但有时可能会出现“疯狂输出”[spoiler]即不使用普攻,直接使用技能)[/spoiler],或“卡位”等尴尬情境。 [i]双人模式:[/i]本作支持本地分屏合作游玩。如果你的朋友没有本作且不在你家也没关系,只需要他在你的steam家庭组中,便可以邀请他与您一起游玩。此外,本作在解谜与战斗中充分利用两名角色的技能优势,大幅提升游戏的策略深度和趣味性。 [b]战斗与探索[/b] 战斗方面,本作延续了许多银河恶魔城类游戏的经典模式——紧张刺激的敌人清理与大型Boss战。在初期,敌人的种类和攻击模式较为单一,但随着剧情的推进,游戏中的怪物种类和AI机制将逐渐丰富起来。部分 Boss战的难度较高,血量较厚,技能模式固定但复杂,玩家需要反复尝试熟悉其攻击模式。 探索方面,本作的地图设计较为传统,隐藏道具和机关解谜元素颇多,贯穿始终整个游戏。但游戏的剧情略显碎片化,地图的辨识度不足、缺少明确的指引,可能让部分玩家在游戏初期感到迷茫。 [b]装备与技能升级[/b] 游戏中,玩家可以通过探索地图、使用金钱购买或完成NPC的任务等途径,以获得不同的装备、道具以及技能升级,进一步增强了角色的战斗能力。解锁技能如闪避与特殊攻击后,游戏的战斗手感将有显著的提升,弓箭手的后撤与剑士的击晕技能能让战斗更加流畅。不过,前期在缺乏技能与道具支持的情况下,战斗体验略显枯燥。 [h2]闪亮的优点[/h2] [b]双人合作体验独特[/b] 与大多数银河恶魔城游戏不同,本作的双人模式为玩家提供了更多合作的可能性。无论是战斗还是解谜,双人游玩将变得更加有趣,且节奏会更加流畅,是值得尝试的亮点玩法。 [b]画面与氛围出色[/b] 本作的手绘风格与漫画式的叙事方式很好地烘托了末世废土的氛围,让玩家在探索中感受到未来主义与末日危机的融合。 [b]操作灵活,机制丰富[/b] 切换角色、分兵作战的机制让本作的操作以及策略性得以提升,同时解谜关卡的设计也为玩家带来了新的挑战。 [h2]不足或缺点[/h2] [b]打击感略显不足[/b] 本作中,无论是近战角色还是远程角色,其攻击手感都略显“塑料感”,敌人受击反馈不足,影响了战斗的流畅性。 [b]地图设计缺乏一定的辨识度[/b] 本作的地图设计大多偏暗,场景之间的区分度较低,且其引导性较差,玩家在初期很容易迷路,影响探索体验。 [b]初期体验较为平庸[/b] 本作的初期内容较为单调,技能与道具的解锁节奏偏慢,因此可能会让部分玩家产生一定的枯燥感和乏味感。 [h2]总结[/h2] 《Anima Flux》作为一款小规模开发的横版动作游戏,其在双角色协作和手绘美术上展现了其独特的魅力。尽管它在战斗手感上与地图设计中存在一定的不足,但其双人合作玩法、末世氛围以及后期技能的丰富性弥补了这些缺点。 [b]推荐人群:[/b] • 喜欢类银河恶魔城游戏的玩家。 • 寻找双人合作冒险游戏的玩家。 • 对复古未来主义画风感兴趣的玩家。
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