
This deeply personal, atmospheric journey leads you through a childhood home now filled with shadows and silence. Exploring and uncovering old diaries, notes, and open meaning evokes melancholy, nostalgia, and reflection on loss, memory, and the bonds that tie us to home.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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About
This short experience guides players on a deeply personal journey through the haunting emptiness of a childhood home. Once filled with laughter and life, it is now a place of shadows and silence, where memories die with you.
The meticulously crafted environments, from bedrooms to empty hallways, evoke a powerful sense of melancholy and nostalgia. A carefully designed atmospheric soundtrack accompanies the journey, immersing players in the story and the emotions it evokes.
More than just a game, this is an emotional experience that invites reflection on themes of loss, hope, and the bonds that tie us to the places we call home. Mechanics are learned in terms of therapy. Maneuvers are carefully made. Players are challenged to uncover the truth behind or risk becoming another lost memory within its walls.
Explore your world of dull emotions. The echo of the ground is in these seclusive memoirs.
Gameplay mechanics are conveyed through thoughtfully crafted poems and challenging puzzles, creating a unique and immersive learning experience.
Experience multiple branching endings complemented by intense, symbolic cutscenes that bring his depth to life. He will and is always watching.
Stunning polygonal visuals, meticulously optimized for smooth performance across a wide range of operating systems.
Ongoing development ensures new chapters and content can be continuously added, with player feedback actively shaping the evolving experience. Players with psychological issues are fully considered in the process.
Genres
Stats
Languages: English**languages with full audio support
Reviews
This was made not to make sense, I think. I enjoyed it enough. If you get far enough away from the dog/capybara in the shelf room it gets lost, and I am actually kind of glad that if you walk for 15 minutes from there and fall off the edge you don't get teleported back. You just get to stay in the void
Please keep me posted when you plan to update! Finally was able to play it, me and my friend had to skip a few weeks of our playing free games together and we found this during that so replaying for the update felt like it had to happen during another! Without the fear of a timed crash this was much more relaxing which i appreciated and kinda needed lately. I also really liked the place it takes you when you touch the object in the first area that used to crash you.
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Trends
Modeled estimate over time.
just loved everything about this peaceful piece
Bu son derece kişisel ve etkileyici yolculuk, sizi artık gölgeler ve sessizlikle dolu bir çocukluk evine götürüyor. Eski günlükleri, notları ve açık anlamları keşfetmek ve ortaya çıkarmak, melankoli, nostalji ve kayıp, hafıza ve bizi eve bağlayan bağlar üzerine düşüncelere yol açıyor.
A fun very short little game, movement kinda hard but a really fun short game
For a free game you would think it wouldnt be so bad... this games trash... dont even bother.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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