
Ancient Planet is classic tower defense game. The stronghold of an ancient civilization has been invaded by hordes of alien raiders. Use powerful technologies of the Ancient and repel the attack of the enemy's armies!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 16 → 0.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
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Reviews
Themes across 49 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
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интересная
I played it a ton as a f2p game on mobile, and going through it on PC as a paid release was a real treat. As a TD Ancient Planet has simplistic, yet intriguing tower and map mechanics that keep you engaged throughout most of the experience. The game has unique and pleasant visuals that helped it stand out from the rest of TDs, at least for me. Atmospheric music and fun punchy sound effects perfectly complement the visuals, which make the whole experience addicting and memorable. Despite being old, the game runs well on modern systems. I encountered about 4 complete game freezes throughout my hours with it. Cons: - The game has mobile roots and it shows. I've spent 3-4 hours of pure farming of one stage until I felt like I'm confident enough to beat a good number of upcoming stages at different points of the game. This need to farm first appeared super early and it was quite unpleasant and felt out of place and pace within b2p game. - Upgrade checks of specific upgrade roots on some stages are too obvious. Go upgrade this and that and enter the room the right way, stupid. - Some maps within the same biomes are way too similar in visuals and structure. It makes you feel like you clicked the map you already completed. This makes the game feel repetitive, and combined with the need to farm...not a good look.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Russian, Simplified Chinese, Spanish - Spain, French, German, Portuguese - Brazil, Turkish, Korean, Japanese, Traditional Chinese, Ukrainian +10 more
Hours played at review time, across 49 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Игра-легенда, залипал в неё в телефоне 10 лет назад, сейчас с удовольствием перепрошёл на ПК. Не знаю, чего сложного в кампании, прошёл без особых проблем на среднем уровне сложности. Хорошо, что добавили ещё карту после императора, но лично мне всё равно не хватило уровней. Также не понятно, что за пуля (или призрак?) в конце игры в качестве босса. Но за Москву спасибо. :) Мечтаю о второй части и желаю разработчикам развития и всего хорошего.
第二章以后没有任何新塔,之后全程围绕五种塔和三种陷阱转,塔的升级方向也很明确,等于每局都很同质。而这游戏有整整七八章战役,打起来纯精神折磨。不想刷资源的话可以直接CE改满养成。 五种塔 一种是矿机,每张地图能布设的数量固定,最高3级; 一种BUFF塔,影响以其为中心的九宫格,可免费切换伤害、射速、范围,无升级; 一种减速塔,最高3级,没有变种,局外升级能点出毒dot; 一种物理伤害机枪塔,3级后能选高级机枪和导弹两种分支,分完能再升一级; 一种法术伤害能量塔,3级后选削甲和杀人叠攻速; 三种陷阱都不能局内升级,每局有免费次数,用完跟盖矿机共用资源 一种混凝土块,纯挡敌人攻击/行进的,局外升级解锁自然回血; 一种雷区,埋最多8个地雷,敌人经过爆炸,可以当手雷使; 一种死亡射线,在一小块区域短时间内持续造成高额伤害; 就这几种,你玩去吧,玩到后面不吐我佩服你。后面中级难度推关就是想办法摆出两个以BUFF塔为中心的塔阵挂机,甚至能做出模板来,除了开局打建筑物(保卫萝卜那种)以外基本没变数。
Okay Tower Defense game. It doesn't do much unique from other TD games.
Good game, old style many towers, many enemies and campaing maps. Who like this type of games, will love it!
Несбалансированная хрень (речь о среднем уровне). Возможно, прокачав все башни становится приятней играть, но до этого момента надо же еще дойти, а ой как не хочется, по причине дисбаланса и моментов, когда пара юнитов пройдет твою мегасупер оборону, с невкачанными башнями, разнесет тебе ворота и давай начинай заново... и снова... и снова... Но есть же еще волны с "медиками"... [b] Я конечно понимаю, волны с "медиками" это наше ВСЁ, и без них игра TD не игра вообще, при условии что ума на большее у разработчиков не хватает, чтобы бросить вызов игроку, но всему же есть мера. Или нет... Разрабы, вы сами то проходили свое "творение"? Желаю вам, чтобы волны с "медиками" вам в кошмарах снились.[/b] Есть другие представители TD, где проигрыш это ошибка игрока, а не банальное отсутствие очков, на которые апаются башни до начала уровня (да, речь о прокачке башен, ведь мы все так любим (нет) прокачку в TD). Вот в эти игры и надо играть, а не в подобные. Меня хватило на 3 карты и 5ч игры, дальше пытаться найти удовольствие от прохождения этой игры я не собираюсь. Не умеете делать уровни и баланс, кроме как предлагать игроку Легкий режим (хоть бы описание сделали в чём отличие от Среднего), так и не стоило. Потраченных денег, даже эти копейки, откровенно жаль.
Super Spiel! Bevor ich Ancient Planet gekauft hatte, hatte ich wieder mal alle Kingdom Rush Spiele durchgezockt, auf Veteran und ich gehe immer auf 3 Sterne. Hier mache ich das auch und es ist nach der ersten langweiligen Map auf der zweiten Karte echt schwer und wird super interessant. Mittlerweile bin ich bei der 5. Karte (ca. 25. Level) und muss sagen, dass ich für 1,69 € ein richtiges Schnäppchen bekommen habe, was strategisch ziemlich cool ist. Auch 4,99 € wären super günstig. Man muss sich wirklich anstrengen, wenn man alle 3 Sterne haben möchte. Cool finde ich, dass man kaputte Artefarkte auf der Karte zerstören kann, um dafür Geld und zusätzlichen Platz für Türme zu bekommen. Auch muss man seine Upgrades immer wieder zurücksetzen und eine andere Strategie verwenden. Das macht schon wirklich Spaß. Auch die Graphik wird immer besser in späteren Levels. Absolut empfehlenswert. Ich schreibe so gut wie nie Rezensionen, aber hier muss ich einfach etwas für das Karma an die Entwickler weitergegeben. Schade, dass es noch keinen zweiten Teil gibt oder eine ganze Serie! Holt euch das Spiel und erduldet einfach die ersten langweiligen 5 Level! Danach geht's ab :-)
For a game built over a decade ago, it ran very well on modern hardware, the hell of it though is it is a tower defense game built over a decade ago. 5 dollars more than covered the price of admission and content gained for it, but somewhere in the maxed out perks at the end of my playthrough it became a lot like other tower defense games where you say to yourself "gee, I can put down 500 of the same turret and win, let's do that" which is not bad in any way, it is the nature of a tower defense game, but until that point it did feel important to spread out what kinds of turrets I had instead. A fun time was had at the end of the day but 100% of it was not without it's headaches
Players by region
Where this game's players are, estimated from review languages.
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