
Ancestors Legacy is a squad-based real time strategy with a strong focus on tactics. Inspired by medieval European history, it brings to life four different nations and their conflicts, usually solved by war.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.29/day in the week to Aug 27 → 0.71/day in the week after.
About
Genres
Sums Steam only; PlayStation, Xbox, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $34.99 | 8.7Kreviews | 79% | — | $7.5M |
| $34.99 | 1.3Kratings | 86% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 829 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
[h1]Great game[/h1] A fantastic addition to the RTS style, Absolutely love the battlefield being littered with bodies. Not an easy game to play on SP. stories are kinda gripping. Mostly it is just a well executed addition. Definitely recommend.
its awesome
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Every market we collect.
Reviews, worldwide (the counter carries no country): 571.8/day in the week to Jul 16 → 1.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Polish, Russian, Czech, Simplified Chinese, Japanese, Portuguese - Brazil*languages with full audio support
| $39.99 |
| 831ratings |
| 82% |
| — |
| not modelled |
| $39.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 832 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Oyun Güzel Ama TÜRKÇE Dil Desteği Olmadığı İçin Tavsiye Etmiyorum ...
《先祖遗产》(Ancestors Legacy)是一款以中世纪欧洲为背景的即时战略游戏,融合了历史题材、战术策略与小队作战机制。以下从核心玩法、视听表现、战役叙事、优缺点等方面进行综合评价: --- ### **一、核心玩法:简化运营,专注战术** 1. **小队制战斗与资源简化** 游戏摒弃了传统RTS复杂的基地建设和微观资源管理,转而通过占领村庄自动获取资源(木材、食物、铁块),玩家需专注于部队调配和战术执行。这种设计大幅加快了游戏节奏,单局通常在30分钟内结束,适合偏好快节奏战斗的玩家。 2. **兵种克制与战术深度** 兵种相克系统显著(矛兵克斧兵、盾兵克矛兵等),且侧翼或后方进攻可触发额外伤害加成。远程单位需谨慎使用以避免误伤,骑兵则擅长冲锋但难以持久近战。战斗中还融入天气、昼夜、地形等动态因素,增加了策略多样性。 3. **阵营差异化与平衡性问题** 四大阵营(维京、盎格鲁撒克逊、日耳曼、斯拉夫)各有特色,如维京步兵强势、斯拉夫弓骑灵活。但平衡性争议较大,例如盎格鲁撒克逊因一级兵种弱势,在1v1对战中处于明显劣势,部分阵营后期依赖人海战术导致策略性下降。 --- ### **二、视听表现:虚幻4引擎下的中世纪画卷** 1. **画面细节与沉浸感** 游戏采用虚幻4引擎打造,场景建模精细,动态光影、天气效果(如暴风雨后的水洼反光、篝火烟雾)以及植被互动(如蒲公英飘散)极具真实感。电影视角模式让玩家可近距离观察战斗细节,如刀剑碰撞和士兵动作。 2. **音效与叙事风格** 战役过场动画以第三人称视角切入,配以历史插画和旁白,强化了剧情代入感。焚烧村庄时的居民惨叫、战斗中的金属撞击声等音效设计,进一步烘托了中世纪的残酷氛围。 --- ### **三、战役叙事:历史与虚构的交织** 1. **角色驱动的剧情** 单人战役围绕多个历史人物展开,如维京先知卢利克、波兰国王梅什科等,剧情融合真实事件与神话元素。例如卢利克因预知国王被血亲所杀而引发内讧,最终沦为狂战士;梅什科通过长矛小队统一波兰,结局充满史诗感。 2. **关卡设计的亮点与缺陷** 部分战役任务设计巧妙,如潜行偷袭、多线防御等,但部分关卡存在“突然刷敌”的突兀设定,需玩家提前囤积资源应对,初次体验易产生挫败感。 --- ### **四、优缺点总结** **优点** - **画面与沉浸感**:即时战略类游戏的顶级视听表现。 - **战斗系统**:兵种克制与战术操作富有深度,侧翼包抄、埋伏等机制提升策略性。 - **历史叙事**:战役剧情基于真实历史改编,角色刻画生动。 **缺点** - **平衡性问题**:阵营强弱差异明显,多人模式后期趋于单调。 - **运营简化争议**:资源采集自动化削弱了传统RTS的运营乐趣,部分玩家认为策略深度不足。 - **操作学习成本**:阵型切换、指令组合需一定学习时间,新手可能难以适应。 --- ### **五、适合玩家群体** - **推荐**:中世纪历史爱好者、偏好快节奏战术对抗的即时战略玩家。 - **慎选**:追求复杂运营或长期策略深度的传统RTS玩家。 --- ### **结语** 《先祖遗产》在继承经典RTS机制的同时,通过简化运营、强化战斗细节和历史叙事,打造了一款独具特色的中世纪战略游戏。尽管存在平衡性和深度不足的问题,但其视听表现和战役设计仍值得一试,尤其是在即时战略日渐式微的当下,为玩家提供了新鲜的体验。
Короче взял Славян, думал зайду на вечерок и проведу ВЕРУ ХРИСТЬЯНСКУЮ, погоняю викингов по лесу и испугаю злых германцев! А на деле пришлось горб православный спасть от притаившись Германцев. Они бл не по католически поступали взяли свой большой Германские засадный тесаки и хорошенько так прошли по моему нечего неподозревающем православному хрепту, а ещё и Викинги из лесов недобрых выползли, и как хвать меня в болото злодейское! Пришлось НАШЕЙ РАТНОЙ ДРУЖИНЕ с боя ПРОВАСЛАВНЫМИ прорывать нечисть НЕХРИСТИАНСКУЮ! 10 из 10 НАШИХ БОГАТЫРЕЙ РАТНЫХ!!!
战斗很激烈,值得一入
Hatred dan sonra şöyle bir oyun görmek bu adamlardan oldukça şaşırttı. Oldukça keyifli bir strateji oyunu var karşımızda ve dönemi seviyorsanız uzun saatler geçireceksiniz. ... After Hatred, seeing a game like this from these guys was quite surprising. We have a very enjoyable strategy game here, and if you like the period, you'll spend long hours playing it.
Simply put, a genuinely good RTS game. The gameplay is fine nothing too complicated or hard, you'll get intense and fun battles with really good narratives, without the DLC you get 8 campaigns each composed of 5 missions which is pretty generous considering other RTS games. The base factions are really nice, combined with a great OST collection, it's a vibe. I recommend this as a different RTS experience for already fans of the genre. New players to strategy wouldn't enjoy this as much as veterans (Easy isn't as easy ad you'd expect).
An odd and pretty average RTS with some unique ideas.
Great Viking (Underrated RTS) game! 9/10
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $6.9M | 14.9K | 71% | $19.99 | |
| $7.6M | 68.9K | 81% | $4.99 | |
| $912.2K | 12.6K | 94% | $2.99 | |
| $4M | 14K | 88% | $9.99 | |
| — | 0 | — | — | |
| — | 13.1K | 90% | — |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $7.5M | 27K | 91% | $9.99 | |
| $7.5M | 12.2K | 98% | $19.99 | |
| $7.5M | 30.3K | 96% | $7.99 | |
| $7.5M | 13.7K | 82% | $29.99 | |
| $7.5M | 26.8K | 97% | $14.99 | |
| $7.5M | 16K | 69% | $19.99 |