
Anamnesis is a psychological horror game with a heavy focus on tension, you'll never feel truly alone as you explore the vast darkness of the office. Relive a digitized memory of a power cut, with nothing but a box of matches for protection.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Reviews
As promised, I'm changing my review to positive after a major game-breaking bug has been fixed. I think Anamnesis is legitimately one of the scariest and most brilliant horror games I have ever played, for three essential reasons: - the lore: technically speaking, the game is extremely minimalistic, but everything has been justified in a surprisingly clever way by the background lore, that, although very simple, manages to make the game extremely fascinating in a unique way - the monster: the main antagonist, that I nicknamed [spoiler]"vagina-mouth"[/spoiler], is one of the scariest things I have ever seen, not just because of its look, but above all because of the way it acts; at this point, anything I may potentially say about this would be a dreadful spoiler, so I'll just say that the dev managed to combine in a unique and terrifying way several classic mehanics of monsters of modern-day horror games, to create something that I'm sure will haunt my dreams for many nights - the silence: what most horror games devs don't understand nowadays is that the scariest thing in the universe is silence; in this game, the silence is absolute, you'll barely hear any sound during your gameplay (sudden creaks, a phone ringing, a door closing...), and this creates an almost unbearable tension that will constantly keep your anxiety high, and will make the monster encounters even scarier Overall, this game is a perfect example that you don't need photorealistic graphics or the resources of a triple-A studio to make something impactful and unforgettable. You just need a clever idea and a true talent. Cheers guys!
good game very scare and terror. silence is terrifying. fun mechanics that work well together. the aesthetic is pleasing and simple. enjoyed my play through even if i s**t myself a couple times even after being scared once or twice i was still scared the times after. i now have to platinum the game. Boshhhh
yes henlo this is very god
A great little atmospheric title, with great use of silence to create the tension as opposed to goofy screams coming from the other side of the map. Not knowing where the monster is going to be and having really having no chance of guessing makes this such a nervous experience. Bonus points for not being a Gartans of Banban clone.
??? 我在固定电话那里听到一串数字 但是第一次没听清楚,想再听一次,但是失灵了,我就往前走 就突然GG了?发生什么事了??我怎么了?我是谁我在哪儿我要干什么?
Звука нет, пока что
Extremely slow-paced and boring "horror" game. Your stamina bar runs out in seconds and you have to find matches which don't last long in order to proceed. Terrible game.
Me cague la primera vez que vi el monstruo porque no supe que hacer, después de 3 partidas entendí que era un scp-173, todo el tiempo tuve la piel erizada o piel de gallina por la tensión que te provoca el silencio, y los pequeños sonidos. Es absolutamente oscuro no ves ni siquiera el suelo, eres muy dependiente a las cerillas que se acaban rápido y son muy limitadas, hasta que te aprendes de memoria el mapa. Me gustaría que la mecánica del monstruo te diera algunas pistas de que aparecería, para no mirar repetitiva mente detrás tuya y no hacer el gameplay con solo avanzar y mirar hacia atrás. Con una mejor mecánica estaría muy bueno el juego para hacerlo interactivo y acoplarte a su mecánica. El apartado de gráficos no le tomo relevancia, porque la escancie de un juego es su mecánica y el ambiente, los gráficos son opcionales! Lo recomiendo siempre y cuando sea para un buen reto con tus panas, si eres demasiado miedoso no lo recomendaría.
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