
AN IOU is the debut visual novel by Davey Cadaver. The music, backgrounds, & characters work together to create a world that is the stage of a novel for the user to read. The user takes the POV of the protagonist to experience a memorable story with an incredible soundtrack and multiple endings.
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Media

About


Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 27 reviews with recorded playtime.
Reviews
I'ts quite an enjoable visual novel with unique and obscure art. The script is well written specially for characters of this age (which makes them more "human" and believable). I'm yet to find more endings and eager to do so. I can see that the author placed a lot of his heart on this work, which makes it feel more emotional and personal (something difficult to find nowadays). The music also fits the atmosphere and art. I completely recommend this game but you're going throught a heartbreak it might hit you a little bit more (trust me it happened to me)
I really enjoyed this visual novel. I was absorbed into the world of Trevor and Mallory and felt attached to both of them. I like the interactive actions you can take as it keeps it engaging as well as the pacing of the story telling. The artwork was dark and unnerving at times, but also wholesome and cute. The cut scenes were very well done! I loved all of the music in this game and I loved all of the music references ;) I will definitely be playing through again - I want to unlock the character profiles as well as try for alternate endings. I was moved by An IOU and I definitely recommend this game to anyone who loves a good story. Remember to wait through the credits!
Holy fuuuuuuuu... why doesn't his have more reviews!? Lovely little arty and dark game with a relaxing pace. Loving the artwork so far and the story is interesting, I'm just so shocked this game doesn't have more people playing it. Such a shame, get it out there people!
Games like this are the heart of indie -- bold, creative, and eccentric with a soul that a triple-A game would never have, in its art, story, and overall presentation alike. Aside from an aversion to commas in the writing, it all feels smooth and professional. The art style is absolutely perfect for the game, and all sorts of visual effects add significantly to the overall feel and immersion of the story. The characters' awkwardness is well written, too. Overall, an underrated indie masterpiece. Love it. Just one problem: I absolutely cannot, for the life of me, get anything but Ending #2. I've played the game so many times at this point, making every possible choice, and it's always the exact same. Achievement percentages indicate that 30%+ other people can get the other endings, so I have no idea what's wrong with me (I am very sleep-deprived at the moment, but still, wtf). That's really disappointing because I really wanted to see the other endings, too.
The atmosphere, art style and story have a beautiful and sad quality to them. The music fits so much! I'd love more like this!
Lovely story (even if I did get the bad ending haha) and the art style is just *chef's kiss*. Can't recommend enough if you fancy a short narrative experience.
Seeing inspirations from the Devil Came Through Here Trilogy was pretty nice to see. Regardless of that however, the visual style, writing and music really all comes together for such a depressing experience that makes me yearn for all the relationships i failed, friend and partner alike. Now i'm gonna listen to the music as much as possible and i hope to see more from Davey!
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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