
Amplitude is a story-centric visual novel. You play as either Adam or Eve, a murder victim who made a dubious deal to seek revenge. With the help of your new vessel, Katy or Jon, will you uncover the mystery or will you take more than you bargained for?
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 44 reviews with recorded playtime.
Reviews
Themes across 44 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Next time you make a pseudo-sequel to an obscure free visual novel that isn't even on steam or the developer's page, but is kinda important to understanding the worldbuilding and recurring characters, actually put that in the descriptions for crying out loud. PS: Lol good ending and true ending's difference is just around five lines of dialogue, you serious? PPS: The part where girl in boy's body finds out how painful a nut shot is was pretty funny tho.
The game is amazing & fun Absolutely Recommended, Sadly there's no dlc sound track.
interesting premise and the art is good, but i find both the mechanics and story hard to follow. i don't know what i'm supposed to be doing, or how to do it. things like cheerful music playing during what i think was supposed to be a very dark and serious conversation doesn't help with the immersion, either. to be more specific; -menus are setup more to look interesting than to make sense, with an overuse of symbols instead of words. -there is no personal quest tracker. good luck getting what you need to do done on time. -relationships are unclear. between the vessel, soul, and player, as well as just who is romancable and who is an ally or an enemy. -it is not clear when an action will result in the day ending, wasting vital stat-building time. -there is a crafting station in your room, but you can't go in there except when you sleep. -map waypoints and stores are unlabeled, making navigation frustrating. -is there a point to responding to texts/emails? i responded to one and then got yelled at for not responding... -according to the settings menu there's a skip button, but i haven't seen it. -also according to the settings menu, you can turn voice off, but i still heard some in the intro
Way better than the first game, tho if you havent played it b4 this 1 make sure you do otherwise u might not understand some things... its free anyway & you just need 2 complete 1 ending to understand this game (takes around 2 hours 2 complete) also some ppl complained about ihow u REALLY need 2 manage ur stats but honestly i had a easy time w/ stat management,..,.,,,,,.. also also idk bout the other endings but the one i got (true ending + my romance pick) was a bit of a let down on the romance,,,
AMPLITUDE: A Visual Novel
Amplitude m'a laissé une impression mitigée, mais comme il faut choisir ça sera le pouce rouge. J'ai apprécié le système de stats d'affinité, les mini quêtes, le craft, le fait que l'on puisse déplacer librement son personnage sur la carte avec cette impression de vie, de rythme citadin jour/nuit. Mais toutes ces bonnes améliorations ne peuvent pas contrebalancer la mauvaise impression que m'a laissé ce jeu. Ce n'est pas parce qu'un scénario contient beaucoup de drames, de morts, d'effets spectaculaires qu'il en devient mémorable. Or, dans Amplitude, l'action et la sci-fi sont trop prédominantes au détriment des personnages. Les personnages sont au deuxième plan et le jeu n'est qu'une succession d'actions qui se superposent et se nouent. A la fin, même le dénouement final m'a laissé de marbre tellement l'histoire était devenue délirante. Deuxième point négatif : les romances. Et plus particulièrement les romances homosexuelles qui sont inexistantes. J'aurais aimé le savoir avant de terminer une partie entière avec pour partenaire Eric. La fin est décevante, à la limite déprimante. Bien entendu, il en va de même si vous choisissez de jouer avec Katy. Je n'ai rien contre le fait que les romances soient purement hétérosexuelles. J'apprécie les bons otomes "classiques". Mais le fait de ne pas l'indiquer clairement dans le descriptif du jeu et donc de l'omettre sciemment, dans le but de toucher un public plus large, est une stratégie de vente malhonnête de la part de l'éditeur. Pour conclure, ce jeu vous plaira sûrement si vous regardez beaucoup d'animes. En revanche, si vous attendez un scénario mature, avec une intrigue principale captivante et qui tienne la route, je vous conseille de passer votre chemin.
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[b]Amplitude : A Visual Novel[/b] is one of few story-driven game I can enjoy so far. Amazing storyline, unusual plot, a lot of combination for ending and good hidden achievements as well. The game really suit for busy people that want exposure of playing a game during their free time without focusing on gameplay. Also bonus for FQ player to see the resolves of the prequels true ending make it a good puzzle for their fans. One weakness that I feel personally is the story has many explorable characters but lack of development for those characters, even for multiroute visual novel. Despite of short amount of time player has to solve the story "Puzzle", the climax supposed to explored the other characters deeper, at least compared to the prequel. Overall I would recommend anyone with interest in light Fantasy/Sci-fi/Mystery themed game lovers. 7.9/10. [b]Keep up the good work, Ceylon Entertainment!! ^^[/b]
Amazing. Truly amazing. *Editing my review because I realized I didn't talk much about Amplitude* I love the fact that you can pick either male or female AND then your vessel's gender. It can be GxB, GxG, BxG, and BxB. The plot is well thought out and very well told. I love all the characters and how they developed. I went for the True Ending first because I wanted to know how the story was meant to be told and of course I went for the "???" character first. He interested me and I loved his look! But I felt his route was a little bland and rushed. Even still, absolutely adore the series so far. Though, I enjoyed Freak-Quency a little more; the story held my attention longer and stronger. Amplitude's artwork and GUI is all so beautiful. A huge upgrade from Freak-Quency. In fact, the reason I purchased Amplitude: 1. To support developers to make more games. 2. I needed more after Freak-Quency. To those reading, I highly encourage you all to play Freak-Quency and also support!! I'm also supporting the comic because I enjoy the series that much and need to know what else happens. Hopefully, and I truly do hope, you guys can come out with an anime for Freak-Quency. I will support every game until then. <3
This was an enjoyable visual novel! It had an interesting setting, a satisfying story, and the characters were all fun and well-written. Those are the most important aspects in a visual novel, but Amplitude had a surprising amount of gameplay, too! Wandering town, fulfilling quests, and raising stats was all a bit much to wrap my head around at first. Still, it enhanced the experience a lot once I figured it all out. Overall, I'd recommend this to anyone looking for a unique visual novel experience.
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Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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