
A shooty, slashy, RPG-y game mixing retro and modern sensibilities. A blend of influences from Gauntlet & Smash TV to Zelda & Angband, Ampersat is a handcrafted adventure but with appeal to Roguelite fans. Battle ASCII creatures in colorful areas & free letters to return language to the village!
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1/day in the week to Sep 4 → 0.71/day in the week after.
Reviews, worldwide (the counter carries no country): 179.25/day in the week to Jul 16 → 0.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Sums Steam only; Nintendo publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $0.89−91% | 108reviews | 84% | — | $1.8K |
| $9.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 82 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Very interesting game, worth a try and will keep you entertained for a good few hours at least.
amm cam play this game for a change . and there a cards!
Ampersat is a game that takes some inspiration from old dungeon crawler games such as Rogue and Moria, but its just not fun. The presentation of the game is rather ugly. Everything is made out from voxels to simulate a kind of "3D pixel art" and these never look good. The game has a very ugly color pallet, all dungeons are mostly one solid bright color. The second dungeon is entirely made of a red color so bright that my eyes took time to readjust after I closed the game, where all colors had a different shade. Quite literally, the game gave me colorblindness for a few minutes. In the music department, its just as bad. All the music in the game is a few short loops with very repetitive instruments. You can only go so far hearing the same "DOOT doot DOOT doot" sequence before losing your mind. All other sounds are bit crushed beeps. Also, this game has very bad audio positioning. I thought my headset was broken, because I was hearing spawner sounds from the opposite direction they were. I even checked my sound settings, but no, the game really has reversed spatial audio. Under all that bad presentation and horrible sounds, you have a... very boring twin-stick shooter. Left click shoots, right click swipes the melee. You can do a particular move where you destroy your weapon to do area damage, but WHY would you do that? You can find different projectiles and melee as random drops, but aside some stat variables, they don't seem to change the gameplay much. I found a poison cloud attack in the first dungeon that carried me nearly to the end of the game, where I bought a slightly better attack from the store. The biggest challenges in this game are enemies pilling up and status effects. I managed to play the game without dying up to the last floor of the ice tower, where an enemy froze me and then I got ganked by a dozen enemies. As long you avoid getting a status effect, combat is simply circling around shooting, letting go the shoot button now and then so your magic doesn't overheats. Which is a terrible mechanic, as the overheat bar cleans so fast (99% to 0% in half a second) that it literally makes no difference in your firerate. Enemies come in three types, wander aimlessly, run towards you and melee, stay far away and shoot. The last ones are the most annoying, even more when they start to strafe dodge. The game has a lot of random equipment, and every piece has so many stats that its hard to describe something as "better". One thing I noticed, is that all equipment is unique and if you don't sell them, they don't drop again. That way you can just hold stuff until the godly equipment eventually drops. There are a bunch of level perks, but as long as you pick the health regen first, you are pretty much settled for the entire game. You do 5 dungeons, then do 5 towers, then you fight a very lame boss... and you win. All that in 5-ish hours. Yeah, I really didn't like it.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German*, Spanish - Spain*, Czech*, Portuguese - Brazil*, Italian*, Simplified Chinese*, Polish*, Russian*, Turkish**languages with full audio support
Hours played at review time, across 82 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
7/10. Nothing groundbreaking, just a well-made indie game that does exactly what it promises.
{ - Hikaye - } 🔲 Çok İyi 🔲 İyi ✅ Orta 🔲 Kötü 🔲 Çok Kötü 🔲 Oyunun Hikayesi Yok { - Oynanış - } 🔲 Çok İyi 🔲 İyi 🔲 Orta ✅ Kötü 🔲 Çok Kötü { - Grafikler - } 🔲 Çok İyi 🔲 İyi 🔲 Orta 🔲 Kötü ✅ Çok Kötü { - Oynama Süresi - } 🔲 100+ Saat 🔲 50 - 100 Saat 🔲 25 - 50 Saat 🔲 10 - 25 Saat 🔲 0 - 10 Saat ✅ Belirli Bir Oynama Süresi Yok
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Fun but simplistic dungeon crawler brought down by some minor annoyances. I would give it 6/10. There's major stuttering in full screen so I had to play windowed. No graphics settings to turn off edge blurring. No crosshair customisation - it's very small and always yellow, so it's impossible to see in the sand dungeon. Levels are too simple and there are no puzzles despite the store page mentioning Zelda. Too many status effects stack at once, and most take control away from the player. E.g. can't attack, can't move, inverted controls. Would recommend on sale or bundled as it's still quite fun.
Ampersat виглядає як старий рогалик з ASCII графікою але має свій стиль і атмосферу тут ти граєш за символ @ який пробирається крізь рівні повні монстрів і пасток геймплей швидкий і затягує бо кожен хід важливий і треба думати наперед музики нема але це додає відчуття класики як у старих текстових іграх мені сподобалось що гра не намагається бути сучасною а чесно показує свою ретро сутність якщо любиш експерименти і олдскул Ampersat вартий уваги
I got this game for free and im not really the one to take free games that i dont like because it feels like clutter but when i first looked at this game it felt different i dont know of its because of the artstyle or the combat but the game felt like it wanted me to play it. Thats why i put on the game's profile the game was fun for the 6.4 hours and yes i havent played this game in like forever and i am here writing this its hard to explain with this game it was weird ok thx!
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Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.1M | 6.5K | 82% | $19.99 | |
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| $74.5K | 782 | 81% | $3.99 | |
| $45.7K | 111 | 55% | $19.99 | |
| $8K | 37 | 65% | $10.99 | |
| $6.7K | 53 | 83% | $6.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.8K | 51 | 92% | $1.99 | |
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| $1.8K | 89 | 72% | $0.99 | |
| $1.8K | 119 | 85% | $0.99 | |
| $1.8K | 59 | 53% | $1.99 | |
| $1.8K | 69 | 35% | $0.99 |