
Kiara Bell is a young intrepid explorer who is not afraid to embark on dangerous journeys around the world to find and uncover ancient secrets and artifacts in mysterious tombs.
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This blunt rip off from Tomb Raidier 1 couldn't even be called "inspired" or "attempted remake" because it bluntly steals elements from original Tomb Raider game like geometry, items, enemies, mechanics, sounds, animations, sounds and SFX. This should not be on Steam. Gladly I managed to acquire refund from Steam, never the less, products like this should not be available on Steam at all to begin with. Stolen animations from Tomb Raider: The Angel of Darkness, geometry and item/object and enemy hoice and placement copied 1:1 from Tomb Raider 1996 and subsequent (free to play) TR Level Editor project from an author who specifically requested those "inspired" segments removed, usage of the above mentioned elements states "plagiarism" in capital letters. Stay away, because there's a fine line between an "inspired" project, and straight up theft of someone else's work, with a price tag slapped onto it. Glad I received my money back, because I'd feel awful funding such project in the first place.
Definitely in it's early stages of development. Many bugs and glitches, death by certain geometry, falling through objects, stiff controls are just a few things that need immediate attention. Having the ability to manually aim instead of always auto lock would make the gunplay more fun. Speeding up some of the animations would also help this game feel more fluid instead of robotic. There is promise here and I hope improvements are made but you need to ask yourself how faithful to the original Tomb Raider games do you want this to be? Nothing wrong with trying to copy the feel and atmosphere but you need to add modern controls to make this game more fun. For my First Impressions of Among Walls check out my video here: https://youtu.be/_-B_ukgjOZQ
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Déçue de la dernière trilogie Tomb raider, je l'attendais avec impatience. Les premières images et videos laissaient entrevoir une copie de Tomb raider 1 avec des graphismes travaillés qui laissaient espérer seulement une forte inspiration. Mais ce n'est qu'une pâle copie de Tomb raider 1. Les contrôles sont difficiles à manier, ça m'a fait repenser à Tomb raider l'ange des ténèbres dont les contrôles sont "aléatoires" dirons-nous mais le scénario et l'univers donnent envie d'avancer et de se donner la peine de persévérer, de fermer les yeux sur ces défauts (en même temps, ce jeu n'était pas fini à sa sortie, raison de plus de se montrer indulgent). Ca aurait pu être LA franchise de remplacement de fans de Tomb raider déçus de la direction prise par la dernière trilogie dont je fais partie mais franchement, j'ai joué à des niveaux faits avec l'éditeur de niveau Tomb raider (TRLE) qui étaient bien mieux. Dommage, dommage, il y avait pourtant du potentiel. A voir si un 2e opus plus travaillé sort parce qu'il y a de bonnes choses pourtant (le graphisme, l'héroïne est chouette, la musique sympa sans être mémorable) et j'avais espéré que ce jeu pourrait prendre la relève des Tomb raider qui sont moins bons depuis la dernière trilogie. Pour l'instant, c'est non mais qui sait avec un mode de jeu amélioré et un scénario et un univers originaux? A voir donc si un 2e opus sort un jour... En prime, je me suis rendu compte plus tard qu'ils avaient copié sans autorisation le travail d'AoD fan qui officie sur le site trle.net offrant gratuitement ses niveaux créés avec l'éditeur de niveau Tomb raider, ce qui n'est pas du tout correct vu les heures de travail effectuées bénévolement pour le plaisir des utilisateurs.
Among Walls tiene buenas intenciones, pero ahí se quedan. Pilla modelos, diseños de niveles fan de Tomb Raider, utiliza con descaro sonidos ambientales de Tomb Raider también, además para añadir un poco más de uso sin permisos, utilizó la herramienta basada en Unity llamada Uraider, la cual no permite su uso con fines comerciales.
Fun game heavily inspired by the original Tomb Raider. The worlds are nice to explore with secrets and puzzles that for the most part don't feel too ambiguous. The presentation is nice with the simple graphics and vibrant colors, and the main character looks good too. The sounds could use some work but overall the experience was enjoyable. There are some things to consider though... Because the game is in Early Access, and in a very early state as of writing this review, it will have a good amount of bugs and animation issues. The mechanics of the game also feel clunky and it can be annoying at times when the glitches and poor movement get you killed, so don't expect a polished game by any means. Right now there are only 4 levels and the training home level but I do feel like it still had its length, especially if you're trying to get all the secrets. There is more content that is planned to be added in the future though. I do think the game has potential to become a lot better because even though it has plenty of issues right now, the developer seems to be constantly adjusting and fixing the game, and also takes feedback or criticism and listens to the community often. Someone might have an issue and depending what it is he will roll out a patch immediately to get it fixed. So with all that in mind, even though the game needs more polishing right now, I believe the game will keep getting improved overall.
Bien qu'il y ait de la bonne volonté. Ce jeu n'arrive pas à émuler le fun des jeux qu'il copie allègrement. Beaucoup de travail encore à faire sur les animations et l'ambiance globale du jeu. Des petits bugs fâcheux de maniabilités, notamment l'impossibilité de tirer avec une manette Xbox Series. Point positif le perso est canon.
This game had potential. It's a little rough, and the controls need work - if you have multiple screens beware as your mouse isn't locked into the game so I often found that I'd moved out of the game screen and it made it hard! However I did note it felt very much like Tomb Raider, and have since been informed of the similarities of this game with early Tomb Raider games. There's inspired, then there's copied, and this game definitely treads the line but slightly more on the copied side based on what I've seen. If it had custom levels instead of ripped off designs, and improved controls, this could become a very fun time killer.
Kiara Bell to młoda nieustraszona odkrywczyni, która nie boi się wyruszać w niebezpieczne podróże po całym świecie, aby znaleźć i odkryć starożytne sekrety i artefakty w tajemniczych grobowcach. Tyle można powiedzieć o fabule gry Among Walls od jednoosobowego producenta AW Game. Recenzja będzie krótka, gdyż nie ma o czym pisać. Pewien człowiek, który jest fanem nieustraszonej archeolog Lary Croft wpadł na pomysł, że za pomocą silnika Unity stworzy produkcję na wzór pierwszych odsłon serii. Niestety jego kunszt programistyczny, oraz pomysłowość nie była wysokich lotów. Co więc wyszło? Wyszedł produkt który wygląda jak zlepek darmowych assetów Unity z dodatkami sampli muzycznych i dźwiękowych zakupionych za grosze na stronach dla twórców. Nawet roślinność wygląda jak wyjęta z całkowicie innej gry. Co więcej, gracze zdążyli zauważyć iż projekty poziomów zostały skopiowane bezpośrednio od moderów, a także z oryginalnych części Tomb Raider. Nawet przeciwnicy są tacy sami jak w produkcji studia Crystal Dynamics. AW Game chciało dorobić się na pracy i pomysłowości innych, samemu nie wnosząc zbyt dużo od siebie. Wstyd! Na szczęście gra została (jak na razie) wycofana ze sprzedaży i oby tak zostało. Ocena: 2/10
Oyun Tomb Raider'ın birebilir kopyası ve Lara'nın Tiktokçu modern versiyonuyla oynuyoruz :)
Jogo claramente inspirado na franquia de sucesso Tomb Raider com gameplay quase que semelhante aos titulos clássicos do ps1. Agora, no estado em que se encontra o game, falta muita coisa para de trabalhar mas tem potencial para se tornar algo interessante. Alguns pontos negativos que me chamaram a atenção: Atravessando o mapa, objetos invisiveis e I.A dos inimigos muito confusa/fácil. Positivamente posso dizer que o jogo até que é bonito, com cenários bem agradáveis e um nível de exploração bem satisfatório.
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