
Amnesia: The Bunker is a first-person horror game set in a WW1 bunker. A relentless, AI-driven monster stalks you. Survival depends on finding tools, crafting items, and keeping the lights on.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 5.14/day in the week to Aug 26 → 11/day in the week after.
About


Sums Steam only; Xbox, PlayStation, GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 12.6Kreviews | 93% | — | $5.8M |
| $24.99 | 4.5Kratings | 86% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1106 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
It's pretty decent in a gameplay sense, sadly none of the scares work. The tense atmosphere disappears the moment you encounter the goofy monster, which is actually pretty fun to toy with. Not recommended if u are looking for a scary horror game, but a fun one it sure is.
деньги были потрачены не зря одиночество, тьма и паранойя меня преследовали главный поворот сюжета и потом понимания вызывали смутные чувства и грусть 10/10 особенно за анимки перезарядки
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Portuguese - Brazil, Russian, Simplified Chinese*languages with full audio support
| $7.49−70% |
| 2.5Kratings |
| 91% |
| — |
| not modelled |
| $24.99 | 108ratings | 86% | — | not modelled |
| $24.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
baanger
Scary and fun with tense resource management.
this game is fun to play. it has a good story and very scary and it has a really good puzzels
Really Nice Game
Its good, but the light mechanic on higher difficulties is just not fun. I don't want to have to spam my flashlight button just to be able to see. Its not interesting, scary, or fun, its obnoxious.
SNEL! SNEL!
alien isolation type shi. 9/10. besto amnesia
this game is dark descent game design done right. instead of puzzles that result in "spooky monster pops in for 10 seconds to remind you, 'you can die in this game'", you get: the monster is the puzzle. every area of the game is fairly straight forward to understand what you have to accomplish, it's not really puzzle-ish, BUT everything that you have to do will bring the monster upon you and you'll have to figure out what you're gonna do before hand. it's not EXACTLY that arbitrary, but that's the broad strokes. the moments where the monster acts unpredictably and catches you out and you're in the pitch black trying to make out the silhouette... those happen and they are very special. You should play on hard, normal is a bit too much of a frolic through the bunker. as for the atmosphere, it's slightly flat. it's not castle brennenburg, it's WW1. if you're playing a horror game to explore some extravagant setting, i don't think this is the right game for you. if you're a WAR FREAK!!! yeah, sure, this is decent stuff, and you have a good web of plot to figure out in the notes left around. the set pieces for the last act are super memorable, endings are fairly softball but they're fun to think about. (don't think this is some crazy expansive endings situation, it's like dark descent, actually, quite a bit weaker.) i'm of the opinion that the bar for capital H Horror games is so incredibly low, that this game is honestly spectacular. i don't think it's a CERTIFIED GEM MASTERPIECE (i guess that's what people describe literally anything of actual quality in the horror space), but damn, it's pretty good.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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