
RPG with over 100 companions?! Set out on an adventure in a retro-styled world!After encountering the man who killed their parents ten years prior, Elmia and her brother Alan set out to avenge their deaths as they fight to stem the tide of monsters flooding into the upper world, and restore peace to Alvastia.
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Languages: English, Japanese
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So... This as an RPG that has many flaws. I love classic JRPGs, but this one here... This is a mobile RPG. I tried to like this game. I really did. I slogged through it as much as I could trying to 100% it and I just can't find a reason to try to complete it anymore. It's too monotonous. We have all played bad mobile games, but here's the rundown: You are introduced in to a lootbox style system very early with a currency known as ALP, which is just another Gacha game mechanic suited for mobile. The only way to "farm" this currency is by being level 70-90 and it costing a ludicrous amount of gold even by end game standards. This lootbox game has the best weapons in the game with the best effects you will not get during a normal playthrough of the game which is where the mobile paywall would come in. This ALP drops at random (Around 10-15% of the time) and is only given out an increments of 10. To roll for a chance of getting something good it costs 100 ALP, so you could very realistically spend a half hour or more to get a "common" item. The ENTIRE game is centered around this system as to get anything useful or meaningful you will need to spend ALP in order to either get a chance for it, or buy it outright for a ludicrous amount of ALP. The game even MAKES you autosave so you can't save-scum your lootbox roles for any semblance of happiness and fulfillment. CONS: Lootbox mechanics An unhealthy amount of grinding even for the most veteran JRPG players Rewards that force you to wait real time to open No flipping fullscreen No way to get viable weapons or weapon effects through normal play Egregiously obvious points where they put a paywall for mobile users Cringy incest dialog (It may be a plus for some, but not for me) Non-intuitive game mechanics meant to make you grind more Game mechanics that don't make sense until you read them better explained in the menu Game mechanics that still don't make sense even if you read the description (Using the "super" moves) Extremely lackluster story Extremely repetitive soundtrack (There's only about 12 in the game and are re-used for new areas) Broken progression if you get lucky on a lootbox roll Broken drop rates for extremely mediocre rewards Forced "cutscenes" every time you recruit a companion (There's freaking 103) and companions being blocked behind the mobile paywall mechanic Controls stick if you try to move an select things at the same time PROS: Makes you realize that god is dead and life is a lie I literately cannot think of one and I'm trying to be generous to justify the amount of time I spent. Honest 2/10 and it gets the 2 because of the dopamine pumping of any mobile game and because I got the most powerful sword and companion in a massively lucky roll very early in the game making it easier to slog through this dumpster fire disguised as a game. Don't be like me. Don't play it.
Yikes I had this wishlisted based purely on aesthetics, as I love a good throwback rpg but this is TERRIBLE. It has mobile game mechanics such as enemies dropping treasure chests that you need to wait to open or spend one of 4 different types of ingame currency to open. It promises a lot of characters but most of them do nothing except contribute small amounts of damage in battle. The graphics are attractive at a standstill but moving around causes shimmering and other BS. The menus are byzantine and impossible to navigate as they have touch screen in mind but the game doesn't support touchscreen or mouse controls. The game assaults you with tons of information about the various system and it's a confusing mess almost immediately, though you can skip most tutorials and figure things out on your own, some things are explained and just don't work as intended, for example you're told to use an option in your menu to warp to the beginning of a dungeon, but this option doesn't seem to actually exist The story is usual four fiends/four crystals type of things, which wouldn't be AWFUL for a throwback rpg but it's marred by a creepy brother/sister incest subplot that the game starts almost immediately that isn't at ALL subtle. I played this for a few hours on a stream to see what it's like, but I was so thoroughly creeped out and disappointed I just uninstalled it. So buy this game if you're a fan of mobile mechanics being translated poorly to a steam game, or if you enjoy shimmering graphics as you walk around, or if you just enjoy brothers and sisters who are ~into~ each other. Don't buy it if you're normal, however.
"Alvastia Chronicles, KEMCO presents this wonderful classic JRPG style game for Steam global players." Today the classic JRPG has become precious. Players' requirements for the game have begun to be significantly higher than ever before, and in response to such a trend, games have evolved to satisfy even more gorgeous graphics and high specifications. Therefore, the classic JRPG is only one page in the game history, and it is not easy to get big attention these days. Nonetheless, there are developers & publishers who pay attention to the value about 'classic' and make such games. It is [url=https://store.steampowered.com/search/?publisher=KEMCO]KEMCO[/url]. Alvastia Chronicles. It is an excellent classic JRPG-style game that KEMCO/Exe Create show off. This is an already proven game that was first released as a [url=https://imgur.com/PSZtLPj]mobile version[/url] and has received good responses from users. This time it was released as a premium game on Steam, and the gameplay is pretty neat. Of course, it is not a perfect port, but there was no problem with the gameplay itself. The story plot is quite interesting and it has pleasant twists. The player and your sister start an adventure to save the world together. You(Alan) and your younger sister(Elmia) have lost their parents because of the evil forces when you were a child. Fortunately, you did not lose your life at that time, and you were able to grow to a sufficient age to leave your adventure towards the world. What should we do to defeat evil forces and save the world? Do not worry about it! [url=https://imgur.com/kxYGBoV]Over 100 companions[/url] are available for this game. It's a remarkable feature! You can interact with various colleagues while exploring the world. In addition, you can combine up to 13 unique teams to battle. The companion system is the biggest feature in Alvastia Chronicles. You are not alone in this game. Start your quest to save the world with your diverse colleagues! [table] [td][b]Pros[/b][list] [*] More than 100 playable companions [*] Impressive soundtracks & pixel artworks [*] Good story volume (at least more 20 hours) [*] Interesting combat & classic JRPG style gameplay [/list][/td] [td][b]Cons[/b][list] [*] No Steam Achievements [*] There is no character voice [*] Full screen mode is not yet supported [/list][/td] [/table] [b]*Conclusion:[/b] Alvastia Chronicles has the potential to become the spiritual successor of the classic JRPG. But do not get me wrong. That does not mean it's perfect. The game does not support full-screen mode. In addition, there are no voices in the game characters. Adding modern sense to the classic JRPG can also help improve game quality. Overall, the game is fine. If you are the beginner or have the nostalgia for classic JRPG, our [Steam] [url=https://store.steampowered.com/curator/33855818/]Nyanco Channel[/url] recommend this game, Alvastia Chronicles. [b][u]Score: 8/10, Translation 8.5/10[/u][/b] [Steam] Nyanco Channel (Curator) ヽ(=^・ω・^=)丿 https://store.steampowered.com/curator/33855818/
Hello friends, Today i will write about the game Alvastia Chronicles. A ported mobile rpg game that has been put on steam. I never played the mobile phone version, so i will only review this version. The story is ok for a rpg, but don't be expected to be blown away by it. It also reminds me of older rpg's and retro games. The game has 100 recruitiable characters, where each one requires you a to do something to unlock, either kill xxx monsters, find a item, or find someone specific to get items from. Now, here are my pro/con list: PROS: - The story is ok, but do not expect anything groundbreaking. - Retro style graphics type of game. - 100 plus characters to recruit. - 2 endings, depending on how long you play the game for. - Controller worked fine..using logitech F310. CONS: - No fullscreen mode. You need to play it in windowed mode. Just increase the window to the size of your monitor and it should feel like full sized window. - No achievments on game. - Some dungeons have same music in them. - In game store can be a bit confusing, but if you buy certain things in it, it can make the game easier and able to get past certain obstacles in the game. - Some grinding is required if you want to play some area's and beat certain bosses. Store items can make some things easier. Recommended only for die hard old style rpg fans. Newer fans of rpg's will be turned off the graphics quality and the way the game is setup to grind. If you do not like old school graphics and a basic storyline, then i suggest taking a pass on this game.
Controls are horrible, menu is extremely confusing, story is poor, no fullscreen mode and sound design is mediocre at best. Skip this one.
Alvastia Chronicles offers a very deep RPG Style where you need to choose your companions and use bonds between them to have better moves. It also have a way to get companions in a Gasha style where you use ALP to get companions. If you like a more deep RPG games then Alvastia Chronicles is a good game to play.
ビット系のごちゃキャラゲーですね。 Xboxのコントローラーにフル対応している。 ヘルプ機能も充実しており困る事は無いと思います。 システム面、戦闘シーンも前回の行動を記録しているのでコマンドを入力しなくてもいいです(雑魚モンスター戦闘時には便利です) 色々と工夫されていて便利ですね。 このゲームについてを読んで興味を持たれた方は是非ともプレーして頂ければ面白さが分かるかと思います。
Alvastia Chronicles could have easily been part of the Dragon series. In fact, it has more in common with Dragon Sinker than even Lapis or Prana, thanks to the greatly expanded team mechanics. This also feels like the best showcase of what makes Exe Create Inc such a criminally underrated developer of neo-retro JRPGs. A hero's journey with endearing characters that hook you from the start, consistently entertaining dialogue, addictive fast paced action, creative character and item enhancements, and fun mini game side activities. The post-game content is larger here than in any of the Dragon games, as well. All of these things are refined here, and implemented smoothly. Nothing even remotely approaching the clunky Job Plate system in Lapis, or the limited store and hyperactive reward system of Prana. You can combine weapons, and transfer effects from one to another. You can enhance your warriors, use burst attacks and more, but as usual, you'll be a living cuisinart long before you've explored every option. There are even tables to set under-used fighters to, to level them outside of battle. Gathering fighters from all over the world becomes an obsession, and sometimes requires completing sub quests, or meeting other requirements first. Some can be gained from fighting in the arena, or through the gacha store. And in another connection to Sinker, ( spoiler ) you might just meet the Legendary Warriors. If I count this as an actual sequel to the Dragon series, I would say play Dragon Sinker first, then Alvastia Chronicles, then Dragon Lapis, and skip Dragon Prana. Prana, for whatever reason, is bland and lacks the charm of Exe Create Inc's previous titles. Alvastia Chronicles takes the formula that made the first two Dragon games so special, and polishes it to near perfection.
Alright time for yet another review, YAY! This time for Alvastia Chronicles. This game, is of course another KT game, and yet I actually feel this is slightly more impressive storywise than most. And it is all due to one major contributing factor, the antagonists. Or rather I shall say the antagonists' minions. You heard that right. Since the main antagonist of the game Valhyt, is NON EXISTENT. He does not show up at all until the end of the game. His four minions Griever in particular all for the first two acts of the game all seem to be a constant but inconsistent thorn in your side. And I LOVE IT. The only real drawback is that your first real fight against any of the tetrarchs happens SUPER LATE into the game. And its after a rather long section where THEY DO NOT SHOW UP AT ALL. It's very odd storytelling. I will say this has one of the oddest FAS out of any KT game since sure you have the villians making amends (as per KT tradition) but the reason why they did what they did was SUPER cliche. It kind of sours quite a bit of the mood, what am I talking about? Play and find out.
Tolles Spiel. Kemco hat endlich die Qualität mit der Erzählung gesteigert, es zeigt echten Humor und der Elf in einer Kiste hat mich ebenfalls zusammengerissen. Mit der einfachen, schnellen Karte können Sie auch über die Karte laufen. Das Kämpfen macht sehr viel Spaß, da Sie in einem Kampf bis zu 12 Gruppen-Charaktere gleichzeitig haben, jeder mit seinen eigenen Fähigkeiten. Andere Aspekte des Kampfes werden gestrafft, dh, HP erholt sich nach jedem Kampf. Alles ist optimiert, um den Spaß zu maximieren und Langeweile zu reduzieren. Dieses Spiel ist wirklich das, was Dragon Sinker hätte sein sollen, aber Kemco hat gelernt und verbessert.
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