
Altheia: The Wrath of Aferi is a fantasy adventure game where a sword–wielding Guardian and an arcane Monk must learn to work together to defeat the Void corrupting their home. Explore ruined temples, solve environmental puzzles, rescue spirits, and defeat giant Void monsters!
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Aug 26 → 0.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Experience a thrilling fantasy adventure inspired by the works of Studio Ghibli and Studio Chizu, where reluctant duo Lili and Sadi must learn to work together to survive the journey ahead.
After losing her mother to an ancient evil, Lili doesn’t want anything to do with her mother’s legacy of being a Guardian. However, when Lili rescues a Monk-in-training named Sadi, the latter urges her to revive the traditional partnership of Guardians and Monks and help him save their home from the mysterious corrupting Void.
But the world of Atarassia is a dangerous place, filled with monsters and obstacles spawned from the Void, all deadly to a reluctant and unprepared hero. Lili and Sadi will need to combine their wits, their wills, and their strength of arms and magic to defeat the Void’s corruption, and finally confront the god that took their families from them.
Take on dungeons full of mechanical puzzles to be solved, Void monsters to battle, and friendly spirits to rescue as Lili and Sadi discover what it means to truly be partners, and to assume their heroic destinies as Guardian and Monk.
Combine the powers of a martial Guardian and a magical Monk to take on enemies and puzzles that can’t be beaten alone.
Explore winding dungeons inspired by the classic Zelda games, made up of beautiful but corrupted temples and shrines dotted all around the world of Atarassia, and befriend the spirits that live within.
Battle giant monsters in places that have been deeply corrupted by the Void and defeat them to free the surroundings at last.
Genres
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 123reviews | 73% | — | $82.4K |
| $17.99−10% | 9ratings | 74% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 48 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Really unpolished. The camera is extremly shakey and the animations in combat feel hollow. Unplayable for me with mouse and keyboard and just okay with a controller. A lot of SFX are missing or not well tuned. The combat itself is okay, but also does not feel too good. It feels like the devs wanted to much but could not do it themself. Visually it looks great, but with that lack of gameplay and polish I can't recommend it...
I can at least change my review now that the game breaking bug I experienced is fixed and I can review the actual game. It's fine. The overall story is a bit derivative, the gameplay is simple but it gets the job done. Made by a very small team and that's always respectable. Puzzles are pretty decent, combat and exploration are relatively barebones and the game is overall linear. This is fine, it's got a story to tell and nothing overstays its welcome. It's got its share of quirk and clunk, but nothing egregious beyond bugs and those seem to be getting fixed.
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $82.4K | 859 | 76% | $2.99 | |
| $82.4K | 347 | 44% | $9.99 | |
| $82.4K | 199 | 48% | $9.99 | |
| $82.3K | 394 | 95% | $6.99 | |
| $82.3K | 105 | 68% | $19.99 | |
| $82.3K | 3.9K | 92% | $0.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $296.5K | 4.5K | 73% | $3.99 | |
| $54.4K | 97 | 85% | $24.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $86.3K | 491 | 57% | $9.99 | |
| $347.1K | 902 | 97% | $14.99 |
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Italian, German, Russian, Ukrainian, Simplified Chinese*languages with full audio support
Hours played at review time, across 48 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Im not a review kinda guy but man I had to after playing a few hours of this game. The positives! Art style is really pretty. Feels like a Ps2 gen kind of variation of Breath of The Wild. Thats it! On paper, the ideas are neat but man this game needs a few patches to get there. You can essentially call this a polished turd. I hate to say that to the team who developed this but the game is really unpolished. Audio either cuts off with its voice work or the music just stops. Sometimes they'll overlap another far too unbalanced. Ive had various times where certain mechanics froze or didnt work. I had to reload the game a few times either. Its very irritating. I can tell this is one of those just wait for the patch kinda thing but unfortunately? The publisher and most likely, the development team havent shown any activity since probably a few months after release. I tried reaching out to them in the discord but again, roughly a year of inactivity. So sadly, I dont see this getting any more work done onto it. Which is unfortunate and kinda upsetting? I see the ideas and the potential but man- The bugs and the jank with this whole game bring it down below the ground. Skip this fella. I hate to say that cause, again. I can see what they tried to cook. Who knows though? The team might somehow revive itself from the dead and come back to clean fix all these issues I and many others have with this game. I sadly doubt it though...
J'aime la direction artistique, l'ambiance "Kena bridge of spirits", la dynamique et la simplicité relative des combats, le scénario assez habituel mais bien construit, les énigmes pas toujours faciles voire un peu trop compliquées parfois, mais on finit par y arriver, les combats de boss aux mécaniques simples mais variées. J'aime moins les bugs : objet à activer non activable nécessitant de retourner au menu principal et reprendre la partie, ou parfois de fermer le jeu et de relancer et là ça fonctionne. Les sons dont le volume ne peut parfois plus se régler et dont l'onglet dans "settings" a parfois disparu. Bugs toujours réglés par un arrêt/relance mais fatiguant. J'aime moins les tutos super brefs et en anglais donc si on peut rater un truc important, du genre l'arc qui sait tirer 3 coups... J'ai stoppé le jeu à la fin du Temple de la mort, dans la zone sombre où il faut récupérer l'Oeil. Car après un ènième objet ne s'activant pas, le retour au menu et la reprise m'ont fait reculer au début du temple (plusieurs heures de jeu perdues) donc bye. Je regarderai la fin sur Youtube, trop c'est trop. Je le conseille quand même car il est amusant mais mal fini donc il faut être tolérant et résilient.
Had a blast. Controls felt responsive.
Warm, colorful vibe throughout, music and palette keep it light without feeling shallow.
I'm always thrilled to discover indie games from italian developers. I've only played Altheia Wrath of Aferi for a few hours but it feels already promising, both in terms of gameplay and narrative. The worldbuilding seems rich and intriguing, and I absolutely love the zelda-miyazaki vibes!
Altheia: The Wrath of Aferi is a fantasy action-adventure RPG developed by MarsLit Games and published by Neon Doctrine and Game Seer Publishing that embraces the spirit of classic adventure games while crafting its own heartfelt story filled with exploration, puzzle-solving, dungeon challenges, and character growth. Set within the magical world of Atarassia, the game follows a journey of friendship, destiny, and sacrifice as two unlikely heroes unite to confront a spreading corruption that threatens everything around them. Through a combination of action-oriented gameplay and emotionally driven storytelling, the game delivers an adventure that feels both nostalgic and modern. At the center of the story is Lili, a young Guardian burdened by the painful legacy of her family and haunted by memories of the past. Her quiet life is disrupted when a dangerous force known as the Void begins corrupting the world. Reluctant to embrace the responsibilities expected of her, she finds herself drawn into a larger conflict after meeting Sadi, an optimistic Monk-in-training who believes the ancient partnership between their respective orders is the key to saving Atarassia. Their shared journey becomes the foundation of the entire experience, transforming what begins as a simple quest into a deeply personal adventure about trust, healing, and courage. One of the game's most memorable strengths is the relationship between its two protagonists. Unlike many action-adventure titles that focus primarily on world-saving objectives, Altheia dedicates significant attention to character development. Lili and Sadi possess distinct personalities, motivations, and emotional struggles. Their interactions evolve naturally as the story progresses, allowing players to witness a genuine friendship form through shared challenges and hardships. This emotional connection helps make the narrative more engaging and gives greater meaning to the events unfolding around them. Exploration plays a major role throughout the adventure. The world of Atarassia is filled with forests, mountains, ruins, villages, and sacred locations waiting to be discovered. Each region possesses its own atmosphere and visual identity, encouraging players to investigate every corner of the environment. Hidden secrets, collectible items, optional objectives, and lore details reward curiosity and make exploration feel worthwhile. Rather than simply serving as pathways between story events, the environments themselves become an important part of the experience. The game draws clear inspiration from classic action-adventure design, particularly through its focus on dungeons. These carefully crafted locations serve as some of the most enjoyable sections of the game. Every dungeon introduces unique mechanics, environmental puzzles, enemy encounters, and progression challenges that require players to think carefully about how to proceed. Instead of relying solely on combat, these areas encourage observation and problem-solving, creating a satisfying sense of accomplishment whenever new sections are unlocked or hidden secrets are uncovered. Puzzle design is consistently integrated into the overall experience. Many obstacles require players to utilize the strengths of both protagonists, combining physical actions with magical abilities to overcome challenges. This cooperative approach reinforces the central themes of partnership and teamwork. The puzzles strike a comfortable balance between accessibility and complexity, remaining engaging without becoming frustrating. As new mechanics are introduced throughout the adventure, puzzle variety continues to expand, helping maintain player interest. Combat provides a steady source of excitement without overshadowing the exploration and narrative elements. Players face corrupted creatures, hostile enemies, and powerful bosses that require strategic use of abilities and timing. The combat system remains approachable while offering enough depth to keep encounters enjoyable. Character abilities complement one another effectively, encouraging players to experiment with different approaches during battles. Boss encounters are particularly memorable because they often combine combat mechanics with environmental interactions and story significance. The game's central threat, the Void, serves as more than a traditional antagonist. Its corruption spreads throughout the land, altering landscapes, transforming creatures, and endangering entire communities. This presence creates a constant sense of urgency and provides visual evidence of the stakes involved. The contrast between healthy regions and corrupted areas helps strengthen the worldbuilding while reinforcing the importance of the protagonists' mission. Visually, Altheia adopts a colorful and inviting art style that resembles an animated fantasy film. The environments are vibrant, character designs are expressive, and the world feels alive with detail. Every location is crafted with care, creating a sense of wonder that supports the game's adventurous tone. The visual presentation succeeds not because it aims for realism, but because it establishes a cohesive and charming identity that perfectly suits the story being told. Animation quality further enhances the experience. Character movements feel fluid during both exploration and combat, while story scenes benefit from expressive gestures and emotional reactions. These details help make interactions more believable and strengthen the connection between players and the cast. The world feels inhabited by real characters rather than simple gameplay pieces, making the emotional moments more impactful. The soundtrack deserves recognition for its contribution to the overall atmosphere. Musical themes accompany exploration, combat, and story sequences with equal effectiveness. Peaceful melodies support moments of discovery, while more dramatic compositions elevate major confrontations and emotional scenes. The music consistently complements the adventure without overwhelming it, helping maintain immersion throughout the journey. Another appealing aspect of the game is its focus on hope and perseverance. Although the story deals with loss, corruption, and difficult choices, it ultimately remains optimistic in tone. The narrative emphasizes friendship, resilience, and the importance of standing together against overwhelming odds. This balance between emotional weight and uplifting themes gives the adventure a memorable personality. The inclusion of optional activities, hidden areas, and collectible spirits further enriches the experience. These features encourage exploration beyond the main objectives and provide additional opportunities to engage with the world. Players who enjoy uncovering every secret will find plenty of reasons to thoroughly investigate the environments. What ultimately makes Altheia: The Wrath of Aferi stand out is its genuine affection for classic adventure design. Rather than simply copying familiar formulas, it uses them as a foundation for its own story and world. The combination of engaging dungeons, enjoyable puzzles, memorable characters, and heartfelt storytelling creates an experience that feels crafted with passion and care. Altheia: The Wrath of Aferi succeeds as a charming fantasy adventure that blends exploration, action, puzzle-solving, and emotional storytelling into a cohesive and rewarding journey. Its colorful world, strong protagonist partnership, thoughtful dungeon design, and uplifting themes make it a memorable experience for fans of classic action-adventure games. Players looking for a story-driven fantasy adventure filled with discovery, friendship, and meaningful progression will find plenty to appreciate in this heartfelt quest. Rating: 8/10
cozy adventure game.
Oyun aslında gayet güzel ancak ciddi anlamda buglar mevcut.Örnek bazı yaratıkların sizi takip etmesi gerekiyor ancak takip etmiyorlar.Oyundan çıkış yapıp tekrar giriş yapınca sorun çözülüyor.Aynı zamanda bazı yerlerde yanındaki gölgenin işleyişi çalışmıyor. Yine tekrar çıkıp girmek gerekiyor. Belirli bir yerde de ciddi anlamda kasıyor.Sürekli bir yerden geçerken takılma oluşuyor.Bu yorumu görüp yapımcılar gerekli bugfix çalışmasını geçerler diye umuyorum. Güncelleme oyunu tekrar sıfırdan oynadım mevcut takılmayı geçtim ama sonrasında bir yerde karakter donuyor ve ilerlemiyor oyun oynanmaz erken erişim bir oyun kesinlikle önermem
Players by region
Where this game's players are, estimated from review languages.