
Altheia: The Wrath of Aferi is a fantasy adventure game where a sword–wielding Guardian and an arcane Monk must learn to work together to defeat the Void corrupting their home. Explore ruined temples, solve environmental puzzles, rescue spirits, and defeat giant Void monsters!
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About
Experience a thrilling fantasy adventure inspired by the works of Studio Ghibli and Studio Chizu, where reluctant duo Lili and Sadi must learn to work together to survive the journey ahead.
After losing her mother to an ancient evil, Lili doesn’t want anything to do with her mother’s legacy of being a Guardian. However, when Lili rescues a Monk-in-training named Sadi, the latter urges her to revive the traditional partnership of Guardians and Monks and help him save their home from the mysterious corrupting Void.
But the world of Atarassia is a dangerous place, filled with monsters and obstacles spawned from the Void, all deadly to a reluctant and unprepared hero. Lili and Sadi will need to combine their wits, their wills, and their strength of arms and magic to defeat the Void’s corruption, and finally confront the god that took their families from them.
Take on dungeons full of mechanical puzzles to be solved, Void monsters to battle, and friendly spirits to rescue as Lili and Sadi discover what it means to truly be partners, and to assume their heroic destinies as Guardian and Monk.
Combine the powers of a martial Guardian and a magical Monk to take on enemies and puzzles that can’t be beaten alone.
Explore winding dungeons inspired by the classic Zelda games, made up of beautiful but corrupted temples and shrines dotted all around the world of Atarassia, and befriend the spirits that live within.
Battle giant monsters in places that have been deeply corrupted by the Void and defeat them to free the surroundings at last.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Italian, German, Russian, Ukrainian, Simplified Chinese*languages with full audio support
Engagement
Hours played at review time, across 41 reviews with recorded playtime.
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
A fun Zelda like, while I did encounter some minor bugs and the sound effects sometimes seem a bit off, it has hardly detracted from my overall enjoyment of the game and I'm very intrigued to see where the story goes from here.
Story-wise it is Twilight, but the girl is manly, and man are femboish beta submale: manly girl that doesn't know what to do, doesn't want to do anything, but calls all the shots, also foolishly unleashed "vampire" that killed her own mother - meets femboish beta submale werewolf boy and they are going on epic adventure about extermination of black goo monsters. Gameplay-wise is okay, a bit dark souls-like goofy control. 5/10
Unfortunately sauceless. The Twilight Princess inspiration is clear and welcomed, but the combat is a clunky mess that can cause slowdown, the OST is poor, repetitive, and probably the game's worst enemy, and the backtracking is so beyond egregious that most of my nearly two hours with this game were running through places I'd been half a dozen times before, while nothing new was happening. The only pro is the voice acting, which puts me in mind of Avatar: The Last Airbender, and even then it's not particularly great, it's just better than everything else going on.
I can at least change my review now that the game breaking bug I experienced is fixed and I can review the actual game. It's fine. The overall story is a bit derivative, the gameplay is simple but it gets the job done. Made by a very small team and that's always respectable. Puzzles are pretty decent, combat and exploration are relatively barebones and the game is overall linear. This is fine, it's got a story to tell and nothing overstays its welcome. It's got its share of quirk and clunk, but nothing egregious beyond bugs and those seem to be getting fixed.
Really unpolished. The camera is extremly shakey and the animations in combat feel hollow. Unplayable for me with mouse and keyboard and just okay with a controller. A lot of SFX are missing or not well tuned. The combat itself is okay, but also does not feel too good. It feels like the devs wanted to much but could not do it themself. Visually it looks great, but with that lack of gameplay and polish I can't recommend it...
This game was really fun and engaging—I never felt bored for a single moment. The boss fights were exciting and well-designed, I genuinely enjoyed every single one from start to finish. The puzzles were clever, stimulating, and very rewarding to solve. I’m usually not the type of player who goes for indie games, but this one completely won me over. I walked away truly satisfied, so congratulations to the team for creating such an impressive experience.
Had a blast. Controls felt responsive.
Decent but buggy
Hand-painted look does a ton of lifting, dungeons feel lived in and the audio mix ties it all together.
Love a game with this much to explore, especially when the world really feels lived-in. Plus, the art style is gorgeous - it's a pleasure just to run about and look around sometimes. Puzzles can be a serious challenge but success always feels earned, as do story beats as the characters learn more about what's going on. Overall: cheerful, fun, doesn't skimp on challenging dungeons. Would recommend.
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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