
Loyalty carries a price and no one knows this more than agent Michael Thorton. A talented young agent cast out by his government, Thorton is the only one with the information needed to stop an impending international catastrophe.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Italian, Spanish - Spain, Czech, Polish, Russian
Engagement
Hours played at review time, across 43 reviews with recorded playtime.
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
A janky ride, but a fun one. Good replay value due to the choices at hand. Story is entertaining. Melee build for gameplay made it more enjoyable for me.
This game is everything that gaming these days just Is not. It's beautiful
I love this janky piece of ♥♥♥♥ game.
Alpha Protocol is a very unique game, it is an RPG stealth game where choices actually matter and can fully change the outcome of the story. But the game has some really really big flaws. The Good: - the plot is really fun and engaging - the choices matter - character writing is phenomenal especially because of the fact that your relationship with them is fully dependant on how you act - there are multiple different skilltrees, so you can find a build that suits your playstyle whether you want to be sneaky or go guns blazing, melee or ranged - multiple ways to approach your objective and beat missions The Bad: - the game was created with controllers in mind as some menu elements are not intuitive on mouse & keyboard as well as minigames, but more on that below - the minigames, holy ♥♥♥♥ the minigames, I have not seen minigames this horrible ever before in my life, the hacking minigame is pure hell to play on mouse & keyboard to the point I downloaded cheats to specifically remove time limits on them - combat and stealth are extremally janky - models and animations are a bit outdated, but it's not that bad
It's such a beautiful mess, I totally recommend it for the campy story filled with numerous (and often impactful on gameplay level) choices and rather diverse gameplay, but I REALLY urge you to look up some gunplay-adjusting mods and either install them outright or be prepared to install them if the game is too frustrating. To be fair, the game does give you tools to compensate for your lack of firepower (with me personally preferring for the Pistol Spy build, largely reminiscent of Skyrim's stealth archer), but unfortunately I cannot say they were a lot of fun to use.
Gameplay is slightly janky but the choices really feel like your making real change without making us feel like we made 'wrong or right' choices
The game is Ok. It aged fine besides few quirks with controls.
If you can get by how bugy this game is & if you don't handicap yourself like i did with skills, it's a fun game, I did complete Pacifist & least detection run & Menace Run aswell, You need to mod the game to make it more enjoyable, The branching choices are pretty good & culminate on final mission It's made by obsidian so it has 4 dialogue options, Suave/Agressive/Professional/Special, & you can piss off factions & individuals & the consequences play out well, On Vanilla i don't reccomend this jankbugfest game, The most fun fact is characters in the game commenting on how you did your job, oh you didn't kill anyone & stayed undetected, Characters Congrats you vs Your a ♥♥♥♥♥♥♥ reckless menace of a murderer dialogue, I reccomend alpha protocol revived on nexus mods & you can find all the fixes in steam guides if you need them. 5/10 game.
Played through the game [b]THRICE[/b] and a stealth build is the most fun way to play this. It's a bit unforgiving thanks to the 2010 era AI and checkpoints, but after leveling up a few times it gets easier, maybe a bit too much so. It's dumb that you can't drag corpses around, but looking away will cause them to randomly despawn if you're lucky enough. Solid game, nothing mind-blowing.
The Hacking minigame is horrendous. Left code: Move with WASD (or whatever the movement is bind to) Lock in with Space (seems to be hardcoded and ignore whatever else you rebind Space to?) Right code: Move with the mouse Lock in with Left Click but It feels like it's not tracking the cursor correctly, so the string floats around 4 inches away from where you're pointing and you need to hope for the best.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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