
Arcade style retro game in virtual reality.
Modeled estimate, not a reported figure. How we estimate →
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Reviews
Overall: 8/10 stars Gameplay- ☐ Very good ☑ Good ☐ Nothing special ☐ Okay ☐ Bad Graphics- ☐ Masterpiece ☐ Beautiful ☑ Good ☐ Will do ☐ Bad ☐ Awful Audio ☐ Amazing ☐ Very good ☑ Good ☐ Decent ☐ Not too bad ☐ Bad Audience ☐ Kids ☐ Teens ☐ Adults ☑ Everyone Story- ☐ Lovely ☐ Good ☐ Average ☐ Not great ☑ None Difficult- ☐ Just press a bunch of buttons ☐ Easy ☐ Significant brain usage ☑ Easy to learn / Hard to master ☐ Not so easy ☐ Difficult ☐ Dark Souls Grind- ☐ Nothing ☑ Only if you care about leaderboards/ranks ☐ Isnt necessary to progress ☐ A bit grindy sometimes ☐ Average grind level ☐ Too much grind ☐ Insanity Game Time- ☐ Short ☐ Average ☐ Long ☐ Depends on you ☑ Endless Price ☐ Just buy it ☑ Worth the price ☐ Wait for sale ☐ Maybe if you have some spare money left ☐ Not recommended This game is a ton of fun and a big throwback to hours I spent dropping quarters in arcade machines back in the day. Its basically Missile Command 2.0 VR. If you like Missile Command or other arcade games like it and have any sort of access to VR, then this is definitely a must buy. It takes the classic formula and ramps it up to 1000. There are all sorts of new things to worry about besides missile leveling your city. And the graphics look amazing. This is no triple-A title, but it really made me feel like I was fighting for the lives of all the little people getting blown up in the buildings any time I messed up. There's no plot unfortunately, I think if they add a story mode down the road that would be AMAZING. In the meantime I'll keep working on getting to higher and higher difficulty levels. If there's an end to the madness, I doubt I'll get there as I just don't have the skill. But dang am I having fun trying.
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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