
Experience an immersive sci-fi adventure. Walk in the footsteps of the ill-fated crew members of the Miranda station. Explore a world cloaked in mystery and danger, solve clever puzzles to help discover the questions that...
Modeled estimate, not a reported figure. How we estimate →
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About
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Russian, German
Engagement
Hours played at review time, across 49 reviews with recorded playtime.
Reviews
Themes across 49 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Несколько линий и геометрических фигур. Это графика комнаты или коридора. А теперь это копируем, копируем, копируем..... И получаем бездарно нарисованные помещения, похожие друг на друга с небольшими изменениями. Соответственно, это космическая станция. Мы просыпаемся, проходим по этим безликим комнатам и коридорам, решаем несколько задачек. Ходим, ходим.... Картинки вокруг набивают оскомину.... И вот! Мы меняем две ячейки памяти в компьютерных серверах! И что дальше? А дальше ложимся в капсулу и погружаемся в сон. Это что? Современная игра???? Нет, это бред маразматика.
So bad I'm considering permenantly removing it from my library. There was just no effort put into the game. The entire game is walking around to find an object to get past a door with the occasional sliding puzzle. All the stages are the same and feel recycled besides the last one, there is no music, no voice over and very little assets (it's extremly monotone). It's extremely boring, you would be better off watching paint dry BELIEVE ME. STTAAAY AWAYY for your own sake.
Only with sale. So clean and polished walking simulator with some of environmental dangers. Especially I love gusting depressurisation wind, layers of smoke/poison clouds and beautyful lightning zappers. Also here individual numbers on every crate, door, panel... Which usually almost the same everywhere. None of living or died entities (only some plants in one place). Moving/cutting/bombing doors, throwing stuffs at anomalies... Living bright lightnings, rare explosions and quakes. None of music or ambient. Mechanical electrocuts and beeping of devices. Repeatable retropuzzles is so simple. A lot of notes without naming or data. Not hidden hints. Not much intriguing plot. Still can catch some ideas for natural hazards from here. Need some darkness here with flashlight. To be really scared, abandoned and alone on catastrophic station at anomal planet.
A good start, interesting and sometimes challenging puzzles, then the game lost speed, delivering gigantic empty hallways and an unsatisfactory ending. Not bad over all but the ending spoiled it for me.
I dont recommend this game for the asking price of $10. It does offer 20 linear sections of the ship to navigate before proceeding to the next which was good for about 4 hours playtime. 4-5 different types of puzzles to unlock doors, or supply energy to certain devices, other tasks included finding items like fuzes and cables to repair equipment. Purchase at 1$ maybe 2$ if you're really interested. The movement and mouse felt stiff, and the environment leaves details out. blood on the floor, not a single body to be seen in the whole game, no ship AI to interact with, very limited scenery of space or the planet - you might as well be in an underground bunker
Boring. Stock sound effects. Controller support is garbage, as it needs better mappings. Xbox One controller used. I mean right thumb stick click to jump? Left thumb stick click to crouch? A to use/grab? X to toss? Press A in other games to jump. Right trigger to crouch. B to use/grab/toss. X and Y can be other things. Picking up objects is a chore. The accuracy is terrible. Playing any Source engine game by Valve has great controls. What a rough game.
Avoid this game. Endless corridors, no aim even after you cross ~30 gates.
Скука смертная. Ходишь по просто одинаковым локациям, решаешь примитивные головоломки, если их можно так назвать... Играешь в угадайку с молниями (ударит или нет), читаешь сюжет на компах, от которых тянет в сон... Не, проблема игры в полном отсутсвии разнообразия. я прошёл 10 глав и чуть не уснул. Я понимаю что игру делало 3 разработчика но блин, можно было-бы хотябы нарисовать другие стены??? Или хотябы сделать отличия в помещениях. В игре наткнулся на медпункт. Понял я это только по наличию 3х носилок. В остальном никаких отличий. Так же порадовал уровень с газом. Где надо закрыть комнату чтобы потух огонь. ждать надо по 30 секунд. Крайне интересное занятие. Не советую покупать. И уж тем более за полную цену. Игре цена рублей 80.
I am disappointed by this game. Pros: It was kind of fun walking around the station and discovering what to do. No pressure or anything. The atmosphere was kind of immersive. Also the story had potential. But: Cons: 1) No tutorial - yes, it's very simple and yes, you use like 7 keys + mouse, but the point is, I always wondered if there is some additional key, like for changing what object I hold or something like this. 2) No maps - I spent a lot of time just wandering around 3) No missions or journal or anything - in most of the time you wander around and eventually you figure how to move forward. I don't say it's a bad thing, but at some point, especially at the end, I had no clue what to do and I had to check the forum to see how to end the game. 4) The puzzles suck. Seriously, in principle I love puzzles but section 14 puzzle (and I know it's section 14 not because it's written somewhere, but because I recognised the puzzle in youtube) is ridiculous. I spent an hour or more mindlessly switching the symbols and in the end I just copied the solution from youtube, because I felt it's just pointless to waste any more time on that. The other puzzles were easier and I had no problems with them, but they are kind of boring. 5) It is very very short. I paid 5 euros for it, and it lasted mere 6 hours and the ending was ridiculous. I feel robbed. It was definitely not worth the money. In the end, I think this game should be still in development. It's fun to play, and the story can be developed into something engaging, but it needs more work to be a finished product. I wouldn't pay more than 1 or 2 euros for it.
Spannender Rätselspaß während man durch eine verlassene Raumstation läuft und versucht dem missglücktem Projekt zu entkommen und feststellt das man gar nicht mehr der ist, der man glaubt zu sein.
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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