No revenue estimate for the App Store: Apple publishes no install counts, and its star-rating counts don't calibrate to sales the way Steam's written reviews do. Reviews and prices only.
Almost in Orbit is a premium roguelite shoot-em-up built for one thumb. Every run drops you into a fresh sector map. Choose your path — battles, elite fights, repair stops, treasure, a shop between fights — and push toward the boss waiting at the end. Die and you start over, but the permanent upgrades you buy carry into every run that follows. FIGHT Waves that feed in one enemy at a time, swarms that fill the screen, armoured tanks that raise a shield you have to break, and three bosses with their own phases and patterns. BUILD Collect drones — Fire, Lightning, Acid and Ice — and stack cards that change how your ship plays. Burn and acid tick over time. Ice slows. Lightning chains between targets. PROGRESS Coins buy permanent upgrades between runs. Elite and boss kills drop loot orbs with items you keep for the rest of the run. The further you get, the harder the game pushes back. BUILT TO RESPECT YOUR TIME No ads. No accounts, no logins, no data collection — the game never talks to a server. Plays entirely offline. Portrait, one hand, short runs you can pick up anywhere. English and Turkish.
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