
All Hail The Orb is a short, quirky pixel-art incremental game about powering a mysterious orb, summoning cultists, exploring a dungeon and slowly unlocking automation as devotion builds. The tone is light-hearted and a little silly with no fail states, relaxed pacing, and yes...many, many ducks.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.86/day in the week to Sep 3 → 3.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
All Hail The Orb is a pixel-art incremental clicker about powering a mysterious orb, growing a cult, watching automation slowly take over....and DUCKS!
You start by clicking the Orb to generate power, then recruit cultists to handle the boring work for you.
As your cult grows you’ll unlock new systems, automate progression and steadily expand, all without fail states or over-complicated mechanics.
Designed as a short but enjoyable experience, All Hail The Orb focuses on rewarding progression and light-hearted humour.
Recruit and manage cultists who help power the Orb and automate your progress. What begins as manual clicking gradually transforms into a self-sustaining system with cultists taking over the heavy lifting while you focus on unlocking new features and exploring more rooms.
Automation becomes the core of progression, while clicking remains needed for interacting with specific systems and mechanics.
Progress through an old dungeon that acts as the backbone of the game.
There is no combat or failure, so exploration is entirely about unlocking new rooms, systems, and features.
Each discovery expands what your cult can do and pushes the Orb closer to its true potential.
All Hail The Orb is built to be calm and approachable.
There are no fail states, punishments, or irreversible mistakes.
Progress at your own pace, experiment freely, and enjoy a relaxed incremental experience designed to be completed rather than played endlessly.
The game embraces a fun, silly tone with playful visuals and humour that never takes itself too seriously.
Strange themes, mysterious elements, and recurring visuals help keep things interesting without drifting into dark or serious territory.
And yes....there are ducks.
Sooooooo many ducks.....cute ducks!
Engagement
Reviews
Themes across 258 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
lacking automation
great incremental game, plus theres ducks!
orb
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Bulgarian, Czech, Japanese, Korean, Polish, Portuguese - Brazil, Portuguese - Portugal +6 more
Hours played at review time, across 258 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Das beste Incremental Game, was ich bisher gespielt habe. Es ist kein stumpfes Zahlen hochpushen, es gibt Figuren mit (witzigen) Charaktern mit süßen Animationen, immer mehr Mechaniken zum Freischalten, es war nie langweilig oder repetetiv. Es gab immer was Neues zu tun und manchmal wusste ich nicht, was ich zu erst machen soll. Hohes Suchtpotential. Ich hoffe sehr auf einen zweiten Teil.
I do not know what the Orb wants. I do not know why we serve it. I only know that the Orb is round, powerful, and clearly more qualified to lead than any of us. After playing this game, I have stopped asking questions and accepted my place beneath its glorious spherical authority. Praise be to the Orb.
Fantastic little incremental game playable in one sitting. Word of warning, it's not an idle game. Just to give an idea, I had to stop watching my show because I wasn't able to focus on both at once. It's really great tho, I wasn't able to stop playing until I finished it.
Too grindy. It becomes so slow
nice!
Bardzo przyjemna
创意不错。合格的小体量增量游戏。节奏紧凑,没有明显的问题。美术风格和音乐比较耐看。总之质量总体不错,喜欢偏线性流程小体量增量游戏的玩家推荐游玩。
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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