
“Alien Marauder” is a real-time strategy game with survival and confrontation theme. In this game, you will be the leader to a treacherous alien planet, build and defend base to survive against the vexan waves. Make the right decision!
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Traditional Chinese, Spanish - Latin America, Russian*languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Abandonware
If you like They Are Billions! but wanted something sci-fi, then look no further. While the game is abandoned, it's feature complete enough to be playable. There's stuff to unlock, each hero has their own units, etc. There's no campaign, but the survivor portion works just fine.
I have no idea why this game has mixed reviews. It's good, cheap, and worth $4.
good, but abandoned
They are billions is a lot more polished and addictive, even though this game has been abandoned it okay, only buy if on sale, it looks ok and plays ok , just okay
红警资源只有金钱和电力 金钱用来造兵 建造额外需要电力 SC2资源只有矿脉和瓦斯 从基础建筑和单位只需要矿脉 到 高级建筑和单位增加了瓦斯 亿万僵尸虽然资源种类多了点 但是都比较合理 而这批游戏 资源种类不少 还賊鸡儿扣 资源方面 不扩张你就没资源 你必须带着初始兵源去杀虫子扩张地图板块你才能开始下一步发展 有些玩意我是真不理解 采集器还需要石料?咋地你这采集器是需要石料拿来当石垫子还是零件是石头做的? 防御塔也算人口 好好好 能开拓星际的科技连IA都没有是吧 连个破塔害得2人口 初始一个居民房2人口?牛啊 都TM到开拓星际的科技时代了 一个居民房就只能住2个人是吧 别看宣传片 满地建筑 成排的防御塔 还有成列的坦克 就这资源抠搜的玩法 一整局下来 好的情况作战单位70-80真的极限了 【你要抬杠只造步兵不止这点,也行,你的上百个步兵是能顶住虫群猛攻还是能撵着BOSS打?】 就这资源抠搜的玩法 你说是一群罪犯被流放这求生我都信 还异星前哨呢 异星监狱吧 要想人海战术莽的别想 想爽玩的就别买了
ASDSAD
I love this game. Better than They are Billions. Improved upon and added new features of TAB. It has a mini game that you can play in about 20 minutes, great for a quick game instead of 2 hours if you don't have much time.
es bisioso
Красивая игра, напомнило смесь Star Craft и They are billions. Но лично мне не зашла...
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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