
Discover the true meaning of fear in Alien: Isolation, a survival horror set in an atmosphere of constant dread and mortal danger.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 10.29/day in the week to Aug 18 → 16/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,420 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1501 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
A very good horror game,and I love the Xenomorph<3
This is one of the most immersive games that I have ever played. This game pays exponential homage to the movie by having an amazing story with the classic Alien, badass female protagonist, a lowkey corrupt company, and an amazing aesthetic that looks just like the sets of the movie, taking inspiration from the tech, sounds, environment and more. The sound design, lighting, music, tasks, and environment just made me immersed with the story and the feeling that my life was actually in danger, giving me some small PTSD and amazing reflexes. The Xenomorph itself is absolutely gorgeous, terrifying, intelligent, and an absolute blast to survive against. The coding of this Alien makes it feel like the monster it should be, whether it's stalking you, hunting you, chasing you, or even just moseying about, the threatening and predatorial aura the Xenomorph radiates will knock you off your feet and stress you out in the best ways possible. It's a monster that makes you feel hopeless. A monster that makes it feel impossible to survive against. The perfect hunter. It just feels so alive, and I still get nightmares of the Alien chasing me. This is one of the few story games that I can replay and replay over and over again. I HIGHLY recommend getting this game is love surviving, the struggle of surviving, and the despair that comes with it. 100/10
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 9: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Czech, Polish, Russian*, Portuguese - Brazil**languages with full audio support
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Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.5K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Alien Isolation holds the number one spot for best Sci-Fi horror to date! You play as engineer Amanda Ripley, the daughter of Ellen Ripley from the original 1979 film 'Alien'. She receives the offer to board 'Sevastopol', a trading and freeport space station, in search of finding out what happened to her mother. Things go south; the station is in shambles and now your goal is simply to survive. Gameplay-wise, you have a wide selection of tools you can craft by collecting various bits and bolts while scavenging. Tables, beds, lockers, and basically any object you could hide in or under allow you to momentarily evade threats. Vents can be climbed into to access inaccessible areas, get around blocked paths, or simply evade hostiles. You have amazing freedom to move and play how you want and the game almost never restricts the player. You are however, never truly safe. The AI CAN and WILL follow you into vents and will try to track your movements. Staying in one place is almost guaranteed to get you killed. Butt-clenching moments to near-death experiences are sure to raise your blood pressure to absurdly unsafe amounts. Where Alien: Isolation excels is its incredible Xenomorph AI, which hunts and stalks you throughout the deteriorating space station. The AI learns your tactics over time and adapts to always try and one-up you, especially on the harder difficulties (which I implore you to attempt, as to me, it makes the Alien almost sentient and a thousand times more immersive if this were somehow real life). Lastly, the attention to detail is insane. The Alien universe makes use of this 'Cassette Futurism' style that, to any lover of the Sci-Fi genre, would absolutely adore! Creative Assembly went to great lengths to replicate the distinctive look and feel of the films, and it shows. This is a 10/10 masterpiece that still stands the test of time as one of the best horror games out there. You are doing yourself a disservice if you do not give this game a try. Thankfully, after more than ten years, a long-awaited sequel is in the works and I look forward to seeing just how far they can push the horror genre and this already astounding AI.
one of the best horror games OAT
Inacreditável que esse jogo é de 2014, sou obcecado por essa p0rra. Foi o primeiro jogo que eu platinei
Ахриненный хоррор
Normalde Korku ve Gerilim oyunları oynamam. Bu oyun bir başka, 2014 yılında çıkmasına rağmen günümüze göre grafikleri, oynanışı gayet iyi. Daha fazla anlatmaya gerek yok. https://www.youtube.com/watch?v=O1sJ-XzdpZA&list=PLBN1_0AtLmdLWKZv4kutCvWeh8zYihpwv
10/10 Alien: Isolation je pro mě jeden z nejlepších survival hororů, jaké jsem kdy hrál. Dřív jsem se ho několikrát pokusil dohrát, ale až tentokrát jsem vydržel až do konce. Atmosféra Sevastopolu je naprosto fenomenální. Každá chodba, strojovna nebo větrací šachta působí opuštěně, stísněně a nebezpečně. Art design je podle mě mistrovský. Retro-futuristická estetika inspirovaná filmem z roku 79 je dotažená do nejmenších detailů, od terminálů a blikajících CRT monitorů až po industriální prostředí celé stanice. I po více než deseti letech hra vypadá a působí úžasně. Zvukový design je stejně výborný. Každé pípnutí motion trackeru, syčení páry nebo zvuk ve větrací šachtě vás nutí zpozornět. Napětí funguje téměř neustále. Největší hvězdou je samozřejmě vetřelec. Jeho AI je nepředvídatelná a každé setkání je jiné. Hra vás nenutí střílet, ale přemýšlet, využívat prostředí a chytře pracovat s vybavením. Když se vám podaří vetřelce přelstít pomocí sonické bomby nebo si vytvořit prostor plamenometem, máte pocit, že jste přežili díky vlastním rozhodnutím. Alien: Isolation je nádherná ukázka toho, že horor nemusí spoléhat na laciné lekačky. Buduje napětí atmosférou, zvukem, designem prostředí a inteligentní AI. Pro fanoušky Vetřelce je to podle mě povinnost a pro milovníky survival hororů jeden z nejlepších titulů, které kdy vznikly. Teď už jen netrpělivě čekám na pokračování. 👽
♥♥♥♥ yourself simulator I've spent more time in a locker in this game then with my family
top !!! a faire apsolument
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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