
Can you survive the alien onslaught? Gamers across the world will now have a chance to play the next chapter in this high-budget, high-quality series.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Jul 30 → 0.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Engagement
Reviews
Themes across 51 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I liked it! It's old but it's good fun. Only buy on sale, it goes down to 0,99 euros some times.
2/5
Alien Breed 2: Assault continues Conrad's fight through the Leopold with the same isometric shooting and objective-driven missions as the first entry. The immediate sequel structure keeps the trilogy's momentum, though the previous game's boss goes entirely unreferenced. The hyper blaster, a devastating minigun, stands as the campaign's highlight and earned repeated praise. Returning weapon upgrades and a reliable sentry gun round out an arsenal spanning assault rifle, shotgun, flamethrower and rocket launcher. Locked-camera segments add welcome variety, with the spiral room and a defend-the-gun section locking gameplay to a 2D plane. These moments give the familiar formula a distinctive visual twist, and the story carries on from where the opener left off. Recurring ship malfunctions gate progress constantly, with each new fault arriving as a predictable beat throughout the campaign. The repeated song and dance of fixing another system grows old well before the credits arrive. The campaign ends on a cutscene rather than a final fight, a decision met with genuine frustration. A boss confrontation felt owed after the escalating encounters, and its absence leaves the structure feeling incomplete. Enemy encounters and weapon handling stay as solid as before, keeping the shooting loop enjoyable across every corridor. The set pieces and the hyper blaster carry the middle stretch, leaving only the closing moments to disappoint. Overall, weapon design makes Alien Breed 2: Assault a fun if familiar sequel, buoyed by its locked-camera moments and standout minigun. The repetitive malfunctions and missing final fight dent the package without sinking it.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Italian, Japanese, Spanish - Spain
Hours played at review time, across 51 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
foda d+
Overview This game is an assault on the senses and the only thing it breeds is contempt. Audio/Visual You can tell this was made at the height of the PS3/360 era of brown/gray muddy graphics. But at least they shook it up with blindingly neon green on neon green CRT static menus. Speaking of shaking it up, how about violent screen shake and cheesy explosions every few seconds. Gameplay Monotonous. Going from computer terminal to computer terminal, knocking over styrofoam aliens along the way. Selecting weapons and items is a chore, and the weapons are bland, with upgrades that are just as bland(and too expensive). The boss patterns are way too aggressive and when you lose you have to walk back from the save point and watch the unskippable cutscene again. The game loop and gamefeel are majorly lacking. Story The recap of the previous game was given in a nice comic book style cutscene. Once you get into the game though, the story is a lot more easily missed. Text logs you can find, weapon descriptions at the save points, and text(no voiceover) at the very bottom of your screen from your man in the van(she loves to start saying things right as aliens attack to make sure you miss everything). The only bit of story you can’t miss are the unskippable cutscenes. Conclusion Just watch Alien instead.
Alien Breed 2: Assault is more of the same from the first game, which is both a selling point and its biggest flaw — the atmosphere is genuinely tense, and blasting through corridors in co-op is a good time, but the repetitive backtracking to fix yet another generator or power coupling wears thin fast. The camera shake is relentless and cannot be disabled, which becomes a real problem when nearly every explosion, hit, and machine crank sends your screen rattling like a paint mixer. The constant mini-cutscenes interrupting gameplay every 30 seconds — watching doors open, bridges rotate, elevators rise — completely destroy any momentum the action builds up. That said, if you grab it on sale and go in with modest expectations, there are a few solid hours of budget sci-fi shooting here, especially if you have a friend to drag along for co-op. Just don't expect Team17 to have reinvented the wheel between episodes.
Пародия на алиен сворм до алиен сворм
https://youtu.be/L1fSNI5IoBY One game stretched across three titles with little to no variation in the mechanics or systems between them.
Short review after completing the game on hardest (elite) difficulty: i will not go into full details as this is direct continuation of the first game and plays the same, so pros and cons from my first review apply also here. I will however mention some differences in this game. For starters now that we know aliens are here the actions starts right away and in force, you also fight 3 bosses, one very early in the game. A true villain reveals itself and while there are still explosions they are manageable now. Still five weapons however the plasma rifle is replaced with a mini gun, same aliens sadly. This game introduces locked cinematic zoom in camera at certain tight corridors to immerse you in the spooky atmosphere, feels nice but locked camera can mess up your shooting. Slight upgrade over the first one, if you liked that one you will also like this one as its a direct continuation.
Now this is worse than the first game. The premise is the same, but now we have a companion... sorta. Same locked doors and hordes of mutants. A bit longer and because of that it gets boring in the last third of the story.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $21.3K | 392 | 78% | $2.29 | |
| $57.4K | 1.1K | 79% | $2.29 | |
| $315.2K | 4.9K | 78% | $2.99 | |
| $109.1K | 1.7K | 79% | $2.99 | |
| $227.5K | 1.2K | 83% | $6.99 | |
| $153.7K | 583 | 63% | $9.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $24.9K | 80 | 80% | $3.99 | |
| $24.9K | 131 | 73% | $14.99 | |
| $24.9K | 86 | 98% | $14.99 | |
| $24.9K | 279 | 94% | $4.99 | |
| $24.9K | 118 | 34% | $9.99 | |
| $24.9K | 350 | 84% | $4.99 |