
Start small, team up with friends, and automate production with conveyor belts, pipes, and magical devices. Stock your shop with potions, jewelry, and relics, complete commissions, and build an alchemy empire! Alchemy Factory 1.0 is out now with the Wagon Logistics System and revamped shopkeeping.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.14/day in the week to Sep 7 → 24.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Alchemy Factory is a medieval-themed automation game.
Start with a small shop and team up with friends. Use conveyor belts, pipes, and magical devices to build automated production lines, then stock your shelves with potions, jewelry, and relics. Fulfill commissions, amass wealth, build your own medieval alchemy factory, and become a renowned alchemy tycoon!
In Alchemy Factory, conveyor belts connect every corner of your factory, carrying materials and products around the clock.
Grind, extract, distill, smelt, and process materials. Link devices into complete production chains and automate every tedious step of alchemy. Balance inputs and outputs, tune production, clear bottlenecks, and keep your factory running efficiently.
Your factory does not have to stay on a single floor.
Freely arrange conveyor belts, pipes, devices, and your shop. Build production chains at different heights and in every direction, keeping resources flowing efficiently through a three-dimensional layout. As your factory expands, extend production upward or downward and integrate scattered functional zones into a tightly connected automation network. Ultimately, you can create a vast multi-level factory with every floor working together.
Production is only the beginning.
Stock your shelves with potions, jewelry, and relics, serve customers, and complete commissions. As sales become automated, you can focus more on planning your factory, researching recipes, and scaling up. Use the coins you earn to buy land, research equipment, and upgrade technology, further boosting efficiency and capacity, driving sales, and setting your factory on a cycle of continuous growth.
Plan production lines, build your shop, and manage logistics with friends as you create a sprawling alchemy factory together.
Whether you excel at optimizing production lines, mastering management sims, or designing efficient spaces, you will find a role that suits you in co-op. For long-term play with friends, you can also host a dedicated server to keep the factory running, ready for everyone to return and continue building at any time.
Alchemy Factory supports Steam Workshop!
Subscribe to blueprints shared by other players, from beginner-friendly starter layouts to complex production plans for veteran players. These blueprints can help you learn Alchemy Factory's production systems faster and draw inspiration from other players' designs. You can also upload your own blueprints and share your factory layouts with alchemists around the world.
Alchemy Factory v1.0 is out now!
The full release delivers the Early Access roadmap's major features: the Grand Portal, Wagon Logistics System, rebuilt Reputation System, and revamped shopkeeping!
Production, transport, and sales are now more tightly connected. Expand your factory, grow your shop, build your reputation, and forge your own path through alchemy. Create a truly thriving alchemical empire and become a master alchemist whose ventures in potion-making, metallurgy, jewelry, and more bring wealth to rival a kingdom!
Updates
Engagement
Reviews
Themes across 390 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I downloaded Alchemy Factory because I wanted to make potions. Three hours later I was operating a medieval meth lab with a logistics department. This game is dangerously good at turning “I’ll just automate this one thing” into a full-blown industrial nightmare where one missing ingredient has me questioning every decision that led me here. You start as an alchemist and eventually become the CEO of a magical sweatshop nobody asked for. Belts, pipes, machines, shops, orders—the whole thing scratches that beautiful little part of my brain that enjoys watching numbers go up while my soul goes down. If you like factory games, automation, alchemy, or ruining your sleep schedule, buy this magical masterpiece. 🧪⚗️💀
es muy entretenido e interesante la logistica para hacer las recetas
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Latest in each market: best AU #59, worst RU #99 · 12 markets collected
US · last 30 days
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Japanese, French, German, Russian, Spanish - Spain, Portuguese - Brazil, Traditional Chinese, Korean
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Hours played at review time, across 393 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Сырой продукт. Обучение в мультиплеере видит только один игрок. Информации не достаёт, да есть справка, но ты хочешь видеть наглядно, как и что работает. А вместо этого тебе рассказывают одно - по факту получается другое. Ужасно неудобно и нелепо всё выглядит. Например, ставишь лестницу, которая гордо называется "На второй этаж". Поднимаешься по ней и... Оказываешься на голову ниже стыка второго и первого этажей в доме. Мини-трибунка этакая. Много бесполезных элементов, которые только мешают и мусолят глаза. 2 часа игры и запрошенный рефанд
I like the whole factory and aspect of the game but please for the love of god add an option to change the type of conveyor belt instead of only having them go in on direction. It would be very convenient if there were variants (like with the chest) that I could toggle so that I could get a regular straight track, a right angle one, a t shaped one, a cross shaped, and etc. It is very annoying trying to get the conveyor belts to turn correctly and if a belt is already attached to a building, it cannot change so you have the delete the building, get it in the shape you want, and then place the building.
体验感一般,在商店和产线里绕来绕去的都要给我绕晕了,还有就是建造东西为啥不能用鼠标滚轮选中,就只能按123456去选东西?
Alchemy Factory is a factory-shop sim. The mechanics feel decent on paper, but the overall experience is incredibly dull, making it feel less like a complete game and more like a soul-less tech demo built just to test mechanics. [b]The Short Answer: Is It Worth Buying? [/b] I really didn't enjoy it at all. Personally, I wouldn't buy it. [b]Playtime: [/b] I tapped out after just under 1.5 hours. However, according to reviews, it takes about 30–40 hours to get through. [b]Story: [/b] 2/10 Completely nonexistent. [b]Music: [/b] 2/10 It has about 1.5 tracks in total, and that's it. [b]Graphics: [/b] 5/10 Mobile-cartoon style. [b]Mechanics: [/b] 6/10 The basic building mechanics are exactly what you'd expect, and they are actually done very well—no complaints there. Even though progression is slow, you get access to automation very early on. The storage chests are a bit weird at first, though from what I've seen later on, things tend to balance out. The game strongly pushes you toward multi-level building. The system for transporting items to shelves for sale is awful, though unique in its own way. The shop system itself is stripped down to the absolute basics: you stuff items onto a shelf, customers walk in, buy them, and give you money. It is as simplified as it gets. [b]Personal Take: [/b] 4/10 While the mechanics aren't bad, the game is just very tedious and lacks any real heart or soul. [b]Overall Score: [/b] 56/100
As good, if not better than Satisfactory! You trade off exploration and enemies, and ADA :( but you get a fun factory builder where everything is miniature and whimsical. They give you enough tools and freedom to create some interesting and functional factories. Having catapults and cannons is fun use as far as getting products from A to B in interesting ways. Not too many complaints with the game. I think there's a few minor things that should be tweaked for QoL. The shop doesn't have any real effect on gameplay at all, its just a means to collect money. Game runs good and the art style and music are just right.
拉完了好吧
Kind of fun, little bit tedious with placing machines, controls are a bit confusing, but it has an addictive game loop. Have not tried multiplayer yet.
Excellent first-person factory game. It's worth taking a short break from Satisfactory to play it. At least for a few hundred hours.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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