
Find inner peace in a small, open-world game. On these carefully handcrafted islands, you can take a nap on a giant monster, feed baby dragons, take care of the fauna and flora... ...but demons from your past might come back to remind you what you want to forget.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, German, Spanish - Spain, Japanese, Simplified Chinese, Traditional Chinese, Portuguese - Brazil, Korean*languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Lindo! Porém curto...
它讲了一个关于逝者已矣,生者救赎自己的故事,打到最后很是沉浸动人。当我解救了岛屿上所有灵魂后,发现有一盏灵火还在,阿卡一直在寻找,最后发现就在家上方——挚友托姆早已死去,他说,我们有一个能回到故土已是不易。
Wyobrażam sobie, że kogoś ta gra może oczarować i będzie się wspaniale bawić. Mi się bardzo podobała gra w karty! I mogłabym grać tylko w to. Brakuje mi lepszego prowadzenia gracza, czy lepszych podpowiedzi od bohaterów. Np. znalazłam rannego wilka i moja postać nie zamieniła o tym z nikim ani słowa. A wiem, że potrzeba jakiejś magii żeby go uleczyć. Za mało się dzieje na pojedynczej wyspie, żebym chciała tam zostać, więc od razu poszłam dalej. Ja przez te 1,5h bawiłam się dobrze ale nie na tyle, żeby w gąszczu gier wybrać tą. Bardzo podobała mi się grafika ale grafika to nie wszystko.
Esse joguineo é muitcho fofo vey, ja joguei algumas vezes antes e tive de baixar dnv de tao cute cute que é
Jeu très cosy, des persos attachants!
Sencillo, pero entretenido
愜意小品,故事很催淚
🎪🎪🎪 Achievement Hunter Review 🎪🎪🎪 My Time to Beat: 8hrs 100% achievement difficulty: Minimal effort ( no skill needed, sorta farming sim ) Achievements: 16 Type Breakdown: 30% exploration ( visit all islands ), 40% collections ( find cards & ghosts), cumulative ( sleeping, playing music, surviving ) Playthroughs: 1 Missable: technically no, you can still play after the ending Grinding: moderate ( you need to complete 100 in-game days, can sleep spam ) Restricted: no ( lifted in 2022 ) DLC Achievements: no Speed Run: no Multiplayer: no Time gated: no Known bugs: seen reports of "Master of the Mountain" not triggering as soon as you reach the peak, reboot solves it 🎪🎪🎪 [url=https://store.steampowered.com/curator/45888692-Morrivale%2527s-Achievement-Circus/] More achievement hunting reviews [/url] 🎪🎪🎪
조작감똥스토리텔링똥번역체똥 가구를 배치하기 전에 이게 한번 내려놓으면 끝인지 아니면 다시 재배치 할 수 있는지 게임이 안알랴줌 가방이 너무 작아서 몇개 내려놨다가 천년나무 됨 글고 뭐 물 한번 줄라면 하나당 5분걸림 마우스로는 안해봐서 모르겠는데 패드로는 진짜 정말 추천 못함 가구배치도 같은 이유로 놉 거기다 가구 하나는 버그 걸려서 만들라고 하면 내가 맵에서 떨어짐 왜???
Sin perder de vista que es un juego indie, tiene muchas ideas brillantes como por ejemplo el minijuego de cartas o el de ritmos. El diseño de personajes es muy muy bueno, a veces da un poco de pena que no hayan aprovechado algo más este gran trabajo con cadenas de misiones un poco más largas. La música es genial, uno de sus aspectos más fuertes probablemente. En muchos momentos me recuerda mucho a "A Short Hike". El sistema de hacer tu huerto, recolectar y demás, es totalmente prescindible.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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