
Give takeoff clearances, landing clearances and taxi clearances at six complex airports in a strategic effort to maintain efficiency, and avoid collisions.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 25 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Sums Steam only; App Store publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $9.99 | 181reviews | 75% | — | $32.2K |
| $4.99 | 7ratings | 77% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Mildly recommended. If you like games about making quick decisions, this might be of interest. Your task of managing multiple incoming flights and ensuring a steady flow of air traffic can be quite challenging. There are a few different levels and a batch of challenges to mix things up. It's pretty bare bones overall and it's age is starting to show. If you love planes and the idea of directing traffic, this is an okay choice.
.
奉劝各位千万不要买这个游戏,虽然已经按照要求做了,但仍然无法解锁移动500次飞机没有碰撞的成就,同时我发现大家都遇到了这个问题!
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Hours played at review time, across 42 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Its a fast paced game that passes the time. I wish it had better audio control but I find myself coming back to it every once and awhile.
If you've ever wanted to be an air traffic controller without the actual stakes, I suppose this is a decent alternative.
Una porqueria, por eso lo regalaron en una vieja pagina conocida.
Lo use pa farmear me la pela el juego solo escribo esto porque me aburro y ya
2/10
The price for that is a damn rip-off. I got the game through a third-party platform for less than a dollar — anyone paying more than that has only themselves to blame. so simpel, still buggy. planes crash by themself, sometimes i dont even see where what happen (with LOW traffic) and game is over, sometimes planes crash without contact *more than one pixel* or simple bs like this: speed up a plane — it lands but then rolls down the entire runway at full flight speed. Meanwhile, another plane that was slowed down (while flying) lands at walking speed and crawls all the way down the runway so slowly that a crash is basically guaranteed. How can you mess up something this simple? Such a basic, simply programmed game — and still so bad, but of course they can sell this bs for money... with only 6 maps...
One of the worst games in sim world(even for fun). Every plane has its own thinking, same planes dont follow same holding pattern(speed or curcle, even if u click them at the same spot), they dont follow the same turn, they land whenever and however they like, they decide speed and the game sends like 10 planes in a minute for landing (in real life the less time is 1 minute per plane). Planes decide the gate to refuel, random clouds appear hiding the map so u cant see any plane to click on, planes come from all directions, some times it sends 2 different size planes and they appear just to crash. bad bad bad
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $10.9M | 10.8K | 83% | $29.99 | |
| $4.1M | 4.9K | 76% | $19.99 | |
| $8.7M | 7.3K | 44% | $29.99 | |
| $4.1M | 3K | 42% | $29.99 | |
| $303.9K | 41 | 34% | $199.99 | |
| $224.5K | 555 | 77% | $14.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $32.2K | 302 | 85% | $4.99 | |
| $32.2K | 93 | 72% | $9.99 | |
| $32.2K | 259 | 64% | $6.99 | |
| $32.2K | 337 | 84% | $5.99 | |
| $32.2K | 53 | 53% | $16.99 | |
| $32.2K | 113 | 89% | $11.99 |