
Summer stretches on endlessly. Beneath the vast blue sky. Beneath the air in which she awaits— AIR, the second game released by visual novel studio Key, is now available on Steam! Now featuring the side story novel, "First Sky Chapter" and full voice support!
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.14/day in the week to Sep 1 → 2.57/day in the week after.
Reviews, worldwide (the counter carries no country): 2.13/day in the week to Jul 21 → 3.4/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
AIR is the work from the visual novel studio, Key, known for titles such as CLANNAD, Little Busters, Summer Pockets and more. It received great acclaim and was even adapted into an anime series.
Enjoy this moving tale centered around themes of familial love and the characters' sensitive emotions, now with the latest visual novel engine!
· The story evolves depending on the choices you make, providing a variety of different endings to the visual novel's story for you to discover.
· Also includes AIR's side story novel, "First Sky Chapter" in visual novel format!
· Featuring retouched HD visuals and CG coloring!
This version not only offers the best HD quality to date, but the game's CG coloring has also been adjusted to better complement LED display colors. Enjoy the experience with beautiful graphics!
· Although the Windows version of AIR has never had voice support before, the Steam version adds full voice support with an amazing cast of actors!
· The text can be set to Japanese, English, or Simplified Chinese (audio only available in Japanese). This includes in-game text, options, and the digital manual. Language settings can be changed at any time.
· Touch gestures can also be used if you're playing on a tablet PC or a Steam Deck.













· Voice Actor: Tomoko Kawakami, Asami Okamoto, Ryoka Yuzuki, Hikaru Midorikawa, Nobutoshi Canna, Aya Hisakawa, Yumi Touma, Yukari Tamura, Shin-ichiro Miki, Ryotaro Okiayu, Yuko Nagashima, Junko Hagimori, Yuriko Yamamoto, Hiromi Konno, Urarako Suzuki, Yuki Makishima, Chinami Nishimura, Kikuko Inoue, Keiko Han, Ichiro Nagai
Sums Steam only; Nintendo publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 892reviews | 98% | — | $511.2K |
| $34.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 191 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
[b] 在夏日小镇,倾听一曲悲伤的梦 [/b] Key社催泪神作的名声早有耳闻,但这是我第一次真正完整打完这样一部篇幅漫长的视觉小说。全结局,30小时。 大一的时候其实已经玩过Summer篇的美凪线和观铃线,只是当时正值期末周,没能继续往下玩;那时玩的还是非Steam版本,也没有成就系统作为动力,搁置之后便一直没有再打开。 直到今年夏天因为手术在家静养,突然心血来潮把它下载了下来,又用一周左右的时间断断续续地打完了全成就。 不过这些闲话暂且放下。 夏日的小镇乡间,总是有一种恬静而朴素的美。 蝉鸣、海风、向远处延伸的公路,还有那些看起来平平无奇的日常。往人来到这个小镇,原本只是为了寻找“天空中的少女”,却意外与三个性格迥异的女孩相遇。佳乃的天真、美凪的孤独、观铃的笨拙与寂寞,都被包裹在这个漫长得仿佛不会结束的夏天里。 她们的故事其实都带着一点相似的东西:想要与别人建立联系,却总被某种看不见的东西推回孤独之中。 [spoiler] 佳乃被束缚在黄色丝带与童年的魔法里,美凪把无法出生的妹妹“小满”留在自己的身边,而观铃则因为翼人的诅咒,注定无法长久地与任何人成为朋友。 [/spoiler] 那些看起来有些奇幻甚至荒诞的设定,最后都落在了一个很朴素的情感上——一个人想要被爱,也想要好好地爱别人。 所以比起有些显得稍微杂乱的Summer篇,我更喜欢后面几篇,尤其是神奈备命相关的情节:千年前的故事终于把那些零碎的因果串联起来,而到了最后,我们又回到那个夏天,看着同一个悲剧在千年之后重新发生。 AIR篇的视角变化也很有创意:[spoiler] 往人最终化作乌鸦“小空”,不再作为故事的参与者,而只是陪伴在观铃身边的旁观者,明明离她那么近,却再也无法以“人”的身份伸手触碰她。 [/spoiler] 于是最后真正需要被拯救的,也不再只是观铃。 而是晴子和观铃之间那段一直没有被好好说出口的母女之情。 晴子看起来似乎并不是一个称职的母亲,甚至有些冷淡,可随着故事推进才会发现,她其实一直在笨拙地爱着这个女儿。到了最后,她终于不再因为害怕失去而逃避,而是选择真正成为观铃的母亲。 《AIR》为什么会成为Key社经典的催泪作之一呢? 它真正让人难过的,并不是观铃的离开,而是一个夏天终于结束了。 那些蝉鸣、海边、白色的云、少女们短暂而热烈的笑声,最后都会随着夏天一起消失。千年前神奈没能拥有的幸福,在千年之后仍然如此短暂。 至于缺点,Key社早期的画风确实很难让我说一句好看(笑)。不过画风问题在绝对优秀的BGM面前,好像也就没那么重要了。《鸟之诗》、《青空》以及整部作品的配乐,实在是太完美、太震撼了。 我大概永远不会忘记这个夏天,以及那个海边的小镇。
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Japanese**languages with full audio support
Hours played at review time, across 191 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
玩哭了
最大的缺点是动漫只有12集。
说实话这作观感不是特别好 我觉得最好看的还是summer 古代武士 侍女和翼人千年守望的故事还是太有感觉了 dream三条个人线 翼人羽毛和期许的功能太草率了也没展开写 air男主没了视角是真憋屈 和妈妈一起生活下去这段真是无感
いつまでも色褪せない名作
Summer stretches on endlessly. Beneath the vast blue sky. Beneath the air in which she awaits"
神
非常不错的作品也是我第一部全收集galgame,无论是画风美术还是音乐个人都非常喜欢,让人看的舒服玩的舒服听的舒服,开头那段鸟之诗确实有被惊艳到然后第二喜欢的是summer light旋律特别喜欢。接着是文本台词我也可以加分,丰富了人物形象还增添趣味性列如,观铃亲大危机,无法飞翔的翅膀还有任何意义吗等。然后是人物配音整体游玩下来没有听的不适而且很自然,配音老师们都很专业,感触最深的是Air篇观铃海边站立奔向晴子那段,还有结尾观铃飞天前走向晴子,晴子奔溃的哭喊声音很有感染力就像真正的母女分离场景。唯一不足的是剧情少了点味道,推到结尾时总感觉少了点什么有点草率结尾的感觉,因此在我这算是此生必玩作品但离最佳还差了点意思。最后极力推荐大家去玩这部让你知道什么是亲情与友情的作品。
Классная новелла. Не играл в кланнад или канон, но смотрел их. Все проекты Key Studio достаточно очень классные, хочу посмотреть аниме по AIR. Я не прошёл игру на платину, но очень хочу её пройти, ибо для каждой ачивки нужно пройти все концовки, как я понял, а концовки в игре очень приятно проходить. Вообщем, AIR теперь одна из моих самых любимых новелл. Всем советую, ахах
Jetzt wo ich Air durchgespielt habe, bin ich leider ein bisschen enttäuscht, dass die Geschichten leider nicht an Clanad noch Kanon heranreichen mit dem man sie wohl oder übel vergleichen muss da sie vom selben Studio kommen. Warum das so ist? Der Fehler beginnt eigentlich schon im Aufbau von Misuzu's Geschichte, die im Dream Kapitel ohne Höhepunkt endet und von den beiden anderen Mädchen überstrahlt wird, da deren Geschichten ein Ende haben. Dieses zu verbergen in dem man erst alle Dream Enden und das gelungene Summer Kapitel zu ende spielen muss ist müßig zu mal das im Air Kapitel noch einmal die Geschichte von vorn beginnt nur um einen Twist zu etablieren für den auch ein kleiner Rückblick gereicht hätt und 1 1/2 Stunden Wiederholung nicht hätten sein müssen. Zweitens, Wirken alle Charaktere stets grenzdebil und nicht quirky wie eigentlich beabsichtigt. Drittens, hatte ich oft das Gefühl am Ende einer Geschichte angelangt zu sein und habe mich auf die Credits vorbereitet, nur damit die Geschichte noch einmal mehr als eine Stunde weiterging, irgendwie wurde verpasst die Enden richtig zu setzen in dem man die hundertste fake Verabschiedung hatte. Leider im Vergleich zu Clanad und Kanon stinkt dieses Spiel ab und es ist das erste mal, dass ich eine Nebengeschichte Minagi Route besser fand als die Hauptstory, welche sonst immer die Beste war.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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