
Summer stretches on endlessly. Beneath the vast blue sky. Beneath the air in which she awaits— AIR, the second game released by visual novel studio Key, is now available on Steam! Now featuring the side story novel, "First Sky Chapter" and full voice support!
Modeled estimate, not a reported figure. How we estimate →
Media

About
AIR is the work from the visual novel studio, Key, known for titles such as CLANNAD, Little Busters, Summer Pockets and more. It received great acclaim and was even adapted into an anime series.
Enjoy this moving tale centered around themes of familial love and the characters' sensitive emotions, now with the latest visual novel engine!
· The story evolves depending on the choices you make, providing a variety of different endings to the visual novel's story for you to discover.
· Also includes AIR's side story novel, "First Sky Chapter" in visual novel format!
· Featuring retouched HD visuals and CG coloring!
This version not only offers the best HD quality to date, but the game's CG coloring has also been adjusted to better complement LED display colors. Enjoy the experience with beautiful graphics!
· Although the Windows version of AIR has never had voice support before, the Steam version adds full voice support with an amazing cast of actors!
· The text can be set to Japanese, English, or Simplified Chinese (audio only available in Japanese). This includes in-game text, options, and the digital manual. Language settings can be changed at any time.
· Touch gestures can also be used if you're playing on a tablet PC or a Steam Deck.













· Voice Actor: Tomoko Kawakami, Asami Okamoto, Ryoka Yuzuki, Hikaru Midorikawa, Nobutoshi Canna, Aya Hisakawa, Yumi Touma, Yukari Tamura, Shin-ichiro Miki, Ryotaro Okiayu, Yuko Nagashima, Junko Hagimori, Yuriko Yamamoto, Hiromi Konno, Urarako Suzuki, Yuki Makishima, Chinami Nishimura, Kikuko Inoue, Keiko Han, Ichiro Nagai
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Japanese**languages with full audio support
Engagement
Hours played at review time, across 62 reviews with recorded playtime.
Reviews
Themes across 62 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
If you already like Key, just go in blind, don't look anything up, that's all I can say. Bonus points if you play in hot, sunny days.
一个关于传承的故事,世世代代的努力终于在这一次破解了诅咒。但是还是会替观铃感到难过,她就这么地年轻早逝了,甚至幸福都来不及享受太多,却还是那么的积极努力想要破解诅咒,希望下一世能幸福。
I love the anime AIR so much. Watched more than a decade ago, but never gotten to played the visual novel until now. The music is just too beautiful like in the anime, one of the best soundtracks ever. It really brings out those emotions while playing through the game. I don't play alot of visual novel, but I love AIR.
key社牛逼。
phallic girl带来的象征性创伤的代表作,麻枝准将大叙事拆分成带有主体性痛苦的小叙事,最后将充满痛苦的小叙事资料库再次整合再叙述成苦痛的大叙事,这样让读者无论从各种方面都会感同身受,无论是对人类中心主义的反思还是对个体的磨难亦或者是少女们本身的创伤。从动漫到盗版再到补票,无论时间多久依旧会被感动,作为工业性眼泪其实称得上佳作甚至是神作都无可厚非。 神尾观铃的宿命论的必然牺牲,让大叙事再度回归,创伤下的少女对宏大的无力,让男女主的牺牲染上了悲剧色彩,也让故事更加丰满,“难道说逃出就一定是好结局吗?”类悲剧也是有类悲剧的美感,让人长时间深陷其中,对比绝大多数的合家欢包饺子剧情确实让人印象深刻。
好玩是好玩 有泪点的地方我确实也流眼泪了 但是我感觉结局是很好的 我认为男主和女主都转身到了别人身上 诅咒也解除了 所以我觉得这部作品是不错 的后劲也不是特别大 也有很多惊艳的地方 推荐你们去尝试一下
多年后的补票,我大概永远也不会忘了air了 外冷内热的流浪汉与冒失单纯的少女,翱翔的鸟儿与它眼下的小镇,宿命的枷锁与天空的自由,一切的一切,在千年以前的传说指引下牵连。相当低开高走的一篇故事,前期的沉淀过程可能不是能让很多人满意,但剥茧至dream篇后期和summer篇时宿命洪流下不可为而为之的微小挣扎相当精彩,最后由air回响生命的韧性。 K社这画风确实奔放了一些(,还有另外两位的支线显得有些像陪赠品,但是音乐和主线剧情无可挑剔,总体上瑕不掩瑜。 “无法飞翔的翅膀也有意义,因为它是曾经翱翔于天空时,珍贵的回忆。”
久闻《鸟之诗》其名,于是终于在这个夏天紧随《SPRB》后补完了这部传说级作品。 在2026年的当下,先享受了《SPRB》,再怀着几分忐忑回头品味《AIR》这部来自千禧年的剧本,需要承认许多地方(尤其是dream这个第一篇章)已经有了过时的感觉。但是在抱着对KEY社剧情的期待和前辈们品味的信任看完后,我依然可以说《AIR》的整个故事不仅没有让我失望,且确实收获到了满足。 通关后,也终于放下心去观摩了动画改编,我想说如果你也对《AIR》的故事有期待,那就不必犹豫,直接进入游戏享受这个故事吧。因为很多文本细节都是只有原作里有的,相信在玩完原作后,回看动画也会更有味道。
作为一个 galgame 的新手,第一次玩误打误撞就直接触发了观铃的 bad 结局,后来看了攻略,走完观铃线才进了佳乃线,目前还留着美凪线以及后面的 Air 剧情没有看。先在这留个评论。对于我这个新手来说情节还是非常震撼的 听说后面剧情催人泪下,很是期待。
好玩
Related
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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