
A tale of small miracles in a snow-covered town— Kanon, the very first game from visual novel studio Key, is now available on Steam! Now featuring HD visuals and full voice support! (The protagonist is only voiced in certain scenes.)
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.43/day in the week to Sep 1 → 1.29/day in the week after.
Reviews, worldwide (the counter carries no country): 0.88/day in the week to Jul 21 → 0.4/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Kanon is the debut work from the visual novel studio, Key, known for titles such as CLANNAD, Little Busters, Summer Pockets and more. It received great acclaim and was even adapted into an anime series.
Enjoy this tale of small miracles that occur in a northern town, now with the latest visual novel engine!
· The story evolves depending on the choices you make, providing a variety of different endings to the visual novel's story for you to discover.
· Featuring retouched HD visuals and CG coloring!
This version not only offers the best HD quality to date, but the game's CG coloring has also been adjusted to better complement LED display colors. Enjoy the experience with beautiful graphics!
· Although the Windows version of Kanon has never had voice support before, the Steam version adds full voice support with an amazing cast of actors! (The protagonist is only voiced during certain parts of the game.)
· The text can be set to Japanese, English, or Simplified Chinese (audio only available in Japanese). This includes in-game text, options, and the digital manual. Language settings can be changed at any time.
· Touch gestures can also be used if you're playing on a tablet PC or a Steam Deck.













· Voice Actor: Yui Horie, Mariko Kouda, Mayumi Iizuka, Akemi Sato, Yukari Tamura, Tomoko Kawakami, Ayako Kawasumi, Yuko Minaguchi, Maaya Sakamoto, Tomokazu Seki, Hiroshi Kamiya, Tomokazu Sugita
Sums Steam only; Nintendo publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 496reviews | 98% | — | $315.3K |
| $29.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 85 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
这次带来的是KEY社季节四部曲中的冬之Kanon,依旧是一部刀人为主恋爱为辅的作品,写恋爱时也就那样,平平淡淡甚至有点幼稚,但写起刀子来那真是发了狠忘了情啊。 这一作从打开到通关,我其实也推了很久很久,可能对Galgame已经有点腻味了吧。虽然我推Gal这回事本来就稍显变态hh,但我的确还挺喜欢玩的,尤其是纯爱向,某种程度上来说,Gal是真正汇聚了聪颖、善良、坚韧、勇敢等各类优秀女性的风水宝地,做得好的Gal不比3A差!(开玩笑开玩笑)总之,诸如型月和KEY社的作品,是真的让我感受到了来自女性的崇高魅力。 而KEY社的这一作Kanon,起初我是真有点审美疲倦,这个古早大眼睛快给我看力竭了,脸型也是相当诡异,为什么重制的时候不能把脸画成正常人模样呢?虽然已经忍你两部了,但还是不得不吐槽两句,大家都是老东西,为什么隔壁魔夜和Fate的脸能比这好看一百倍?! 不过这一部的剧情,综合回顾来看还是挺扎实的,大刀没有,小刀不断。也许我承受能力变强了吧,破防的次数相比KEY社其他几作少很多,当然也还是挺刀的,主要对手太强,相比之下这作好接受多了^^ 但令人不满的是,这作对女角色也太不友好了,不是死了就是噶了,不是逝了就是亡了……而男主只会美美隐身,撩完就跑,极其可恶。而且这作在文本细节上还是差点意思,通篇贯穿着“奇迹”这一主题,奇迹发生的那一刻的确很高光,但铺垫实在太长了,日常稍显乏味,按鼠标按到快得腱鞘炎,终究无法因一时的感动忽略前面长篇累牍的无聊。 另外,忘了之前有没有提过,KEY社的纯音乐真是绝中绝,不用我说也是众人皆知的事了,一首《潮鸣》一首《鸟之诗》直接杀死比赛,Kanon的话我感觉最绝的是《夢の跡》,仿佛一个小女孩在水晶球中不停旋转起舞,四周雪花纷飞,同时响起八音盒的叮当乐声为之伴奏,就很美好哇,可以挂着听好久了。 总之,只适合当经典来回味,古早Gal的魅力还是有的,但放在26年有点跟不上时代了。
离别为什么总是这么伤感... 可能是理所当然的事情变得不再理所当然吧... 美术风格实在是太古老到最后也没能习惯,剧情作为key社第一部比one有不少进步,至少每条线都算得上完整,但字里行间仍透着青涩,各篇质量也参差不齐,不过即便如此本作依旧留下了深远的影响,开创了各系女主的设定。 音乐方面可能是质量最高的,几首插曲实在是惊艳,尤其是《梦的痕迹》,哪怕文字与画面始终未能在我心中激起太多波澜,可每当这首插曲响起,总有一种在大雪中茕茕孑立、无能为力的哀伤...
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Japanese**languages with full audio support
Hours played at review time, across 85 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
It's a great visual novel. I hesitate to give it a thumbs up, because they cheapened out badly on the backgrounds. They upscaled them with AI. Somewhat surprisingly, the results are distractingly abominable, even by AI standards. Also, they did not disclose AI in the store page. It's really strange. It looks like they spent a lot of effort in everything else, then faceplanted in the end. Maybe they ran out of money, though if that were the case, you'd think the AI slop would be placeholders to patch in an eventual update. But it doesn't seem like it's coming. I don't know. Maybe they did hire an artist, and that artist scammed them by offloading the work to AI. It's not a glowing thumbs down. The game is otherwise fantastic, but... yeah. I wish the AI pandemic hadn't reached my beloved Kanon.
[h1]梦,还在继续吗?[/h1] Key社早期催泪三部曲之一,同时也是泣系游戏起点,故事围绕「奇迹」「约定」「再会」三大主题,展开了一段感人至深的少女少男相遇相识的冬日小镇故事 [spoiler]key社不要再骗我的眼泪了[/spoiler] 游戏有五位可攻略女主,分别是天真烂漫的亚由,傲娇任性又调皮的真琴,温柔体贴天然呆的名雪,沉默寡言外冷内热的舞,文静内向的栞,人设塑造上立体鲜活每个女孩都特别美好。 游戏故事走向贯彻麻枝准的标准的“先甜后虐再治愈”写法,前期轻松欢乐大家其乐融融,中期因为某个事件陷入悲伤压抑的氛围,最后迎来温馨治愈的结局。剧情上最残忍的地方莫过于在欢乐的日常氛围中,把七年前所发生的悲剧演绎给玩家看,每一份相遇的背后都暗含女主内心极致的隐忍与痛苦。当悲伤都随着冰雪一样消逝,迎来了充满活力与美好的春天时,这份无以复加的感动与治愈确实是key社游戏独一份。 游戏内的音乐也很出色,配合冬日小镇的cg场景氛围感拉满,关键剧情节点音乐也超有感染力,(你永远可以相信折户伸治!) 《kanon》作为二十几年前的游戏,在美术卷上天的今天其CG表现力确实劝退, [spoiler]远古樋妈脸在进行一个古神低语 [/spoiler]虽然进行了重置但画质依旧不够高清,只推荐对key社游戏感兴趣的玩家游玩。
key三部曲最喜欢这一部的开头,一首«夢の跡»和久弥的文字,完美烘托出了一座雪国小镇的冬日氛围感,也让我第一眼就喜欢上了名雪。可惜是在夏天玩的,如果在冬季应该会更有沉浸感。
My room is hot af and im sweating from my eyes while doing the Makoto route. Im not crying its just really hot and someones cutting onions. 10/10
被白雪所覆盖的冬天也好 樱花飞舞的春天也好 静谧的夏天也好 鲜艳的红叶所笼罩的秋天也好 然后即使雪花开始再次飘落 七年之后,四季轮转,雪落又融,融了又落——此时此刻,我是否依然如故,没有忘记当初的约定。 终于推完了KEY社的3部曲,作为一个galgame,我一直认为能打动人心,触及灵魂的故事才能成为佳作,Kanon毕竟是第一部,有些情节偏平淡,但是不论是BGM《Last regrets》和《風の辿り着く場所》还是主线故事,都在暗示着深藏在北国皑皑白雪中的遗憾与哀伤。 "You can't repeat the past." "Why ,of course you can!" 所以我们继续奋力向前,逆水行舟,被不断地向后推,直至回到往昔岁月(So we beat on, boats against the current, borne back ceaselessly into the past.)。 春之Clannad>冬之Kanon>夏之AIR。
I have so many mixed feelings with Kanon. On one hand, it has a strong vibe (that unfortunately isn't as amazing as AIR's, but still remarkable) with strong cgs, memorable tracks, (mostly) cute characters, and each endings ended up being emotional despite me not fully connecting with the heroines.. But on the other hand, the main issue is that it spends so much of its time narrating random SoL moments that it feels like it forgot to build up for me to care about each heroines : i couldn't care less about Mai's [spoiler]monsters[/spoiler], Makoto [spoiler]regressing to a child..? idk[/spoiler] or Sayori's [spoiler]random lore drop[/spoiler]. Heck, even Ayu's [spoiler]lost item[/spoiler] felt so irrelevant because it simply did not seem to impact the story until a certain random point. Sure, there was foreshadowing, but the whole theme about the importance of memories feels so poorly delivered. I liked Nayuki's route, but only cause Nayuki is the goat (the route in itself is very much mid, with prehaps the worst emotional peak of every routes), and somehow doesn't get described like a poor disabled child that can't do anything despite whining to the MC (looking at you Makoto, i hate you, and idgaf ab your lore). I will say though, that Mai's route (+ Sayuri's bonus route) and Ayu's route, despite being a bit boring at times (especially the former), had beautiful conclusions that were the only to make me cry (and i cry very easily, which isn't a good sign when Kanon is a proclaimed Nakige). Apart from my issues with the routes, the heroines in themselves almost feel copy-pasted at times (at least, certain of their traits/reactions), which results in the same joke/interaction the MC has with each ot them. And with the game primarily focussing on the everyday life with her, it just ends up being repetitive and uninteresting. I'm actually so mad Makoto ended up being so shallow as a character, because the first time we meet her, she has such an insane CG, and I really thought she'd be like that for the rest of the game... but no Overall, I'm happy I've played Kanon, and I would recommend it pretty much to anyone, because it is easy to get into, But the lack of drama and the sensation that nothing happened just made me hold the ctrl key a bit too much for my likings
Угууууу
Oh my gosh Ayu's route ARE YOU KIDDING ME worth every penny. Jun Maeda. I kneel.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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