
🥕🥔🌽👑 Feed the King! Agrivore is an incremental farming idle game where you equip magical farming gear, harvest crops, unlock new equipment, and create hyper combos in your skill tree. Harvest the most crops to feed them to your gluttonous King.
Modeled estimate, not a reported figure. How we estimate →
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About
Swing, slash, or shoot through waves of crops.
Just hover over them and your weapon does the rest.
Unlock powerful farming gear to prepare for the next harvest.
Spend your Crowns to unlock powerful upgrades.
Grow stronger every run and shape your perfect farming build.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Japanese*, Simplified Chinese*, Traditional Chinese*, French*, German*, Spanish - Spain*, Korean*, Polish*, Portuguese - Portugal*, Russian*, Turkish**languages with full audio support
Engagement
Hours played at review time, across 46 reviews with recorded playtime.
Reviews
Themes across 46 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Short game for about 6h in total - could be more content but it's ok
你想削弱蘑菇没问题,但是我特么这局只有蘑菇可用,我越打越奇怪,为什么我升级蘑菇的生产率反而蘑菇越来越少了,特么玩了捏着鼻子玩了十分钟觉得肯定有问题,重启了还这样,到处找才在技能树界面的左上角发现个国王头像用英语写着蘑菇生命+50%,产量-50%,你特么的倒是给我一个提示啊,连个多语言也没有,没看见的玩家发现特么的地图上只有一个蘑菇,半分钟加10块怎么玩,然后就像我一样出来狂喷+退款。
I'm kind of on the fence about the game, and that's why I'm not recommending it. It's very simple and enjoyable, but there are a few QoL updates that it needs. The most frustrating thing is that they put in the "King's Mood" update, which is designed to add a little randomness to runs by trying to create a disincentive against spamming the same crop pattern. I like that in concept, but the problem is that the balance of the crops and weapons is not good. I would love for them to be rebalanced. Maybe additional skills or something? Or have the other trees have upgrades for them so they're progress locked. But like, if I like the Bow, having an upgrade in a future that puts on extra bows, or give me extra swords so I have a sword blender by the end of the game. just. there's no reason to keep using it as I progress in the game. I think the laser weapon may be bugged, and the game doesn't inform you what Skills, weapons or crops do. You have to just invest in them, try it and hope you like it or you're going to be stuck with that for the run. The crops are also not very well balanced. The top tier crops (Starfruit and Darkfruit) cost an excessive amount, to the point that if you don't use mushrooms, it's just not worth trying to max them out each run because it required millions of gold per upgrade level. The only thing that ramps up that fast was Mushroom Boost, which gives a multiplier to harvest for the crops. It's disappointing that early crops, especially wheat, are basically useless in Mid- to Late-Game. I still don't really know what Darkfruit does, beyond having some sort of gravity-style effect. It's just... yeah. It needs a bit more work in the game. It's fun, and short, and I don't regret playing it. BUT! It just has improvements it needs to get it over that hump, if that makes sense.
流程太短啦
➪ Jeu incrémental qui au début montrait du potentiel avec plein de choix pour lancer une run, des arbres de compétences assez conséquents, des mécaniques vraiment différentes selon les récoltes/armes/bonus choisis. ⊹ʚ୧₊˚ Au final je suis très vite restée sur ma fin. Les run sont très répétitives. Si on trouve la bonne combinaison, on est peu incité d'en changer et le boss est vaincu en first try avec très peu de défi. ⊹ C'est pas un mauvais jeu mais 5/10
다른 부정적 리뷰처럼 버섯 원툴 마냥 느껴지고 거기다 무기도 솔직히 후반 레이저도 검보다 느리다고 느껴짐 거기다 버그도 은근히 많음 죄 추가해도 적용 안된 상태로 진행된 것도 봤고 옥수수 팝콘 되는 확률 백퍼 찍어도 발동 자체가 안되는 경우도 있음 게다가 마지막 맵은 단순히 수정 쌓는 용도로 밖에 안보임 그래픽이나 음악은 괜찮은데 재밌냐고 하면 그건 아님
игра очень простая для прохождения, контента разумеется не много, но это отличная игрулька позалипать в офисе от скуки. сидишь себе курсором туда сюда водишь по экрану. читал отзывы что кто-то жаловался на то что мол долго камни фармить, и мол сложно качаться кому то. бред тотальный, игра слишком простая, а грибы слишком сломанные, за один сбор на космической ферме по 10.5млн монет, это слишком, просто забег на 7 камней выполняется за несколько минут. крч неплохой офисный тайм киллер
楽しいけど、おすすめして買ってもらいたいかと言われると微妙。 野菜を収穫して金を稼ぎ、スキルツリーを育て、強くてニューゲームで新たな野菜を育てて金を稼ぎ……。 ゲームはマウスのみでプレイできるので手軽。考えることも(急がないなら)多くはなくて良い。 1回のゲーム時間もそう長くないので隙間時間にちょいちょいできる。 直してほしいこと: ボタンを押したときの反応がなく、ローディングに若干時間がかかる(ここは僕のPCのスペックの生の可能性もあるが)ため、操作したかどうか分かりづらいこと。 スキルツリーの購入に「最も安いノードを購入」があるなら「最も高いノードを購入」も欲しい。 農場を生贄に捧げたあと、1回目は国庫に画面遷移するのに2回目以降はしないのはバグ?
套路成型之后确实割草爽,不过希望后续能再多来点套路构筑
有个别几个植物武器比较爽,感觉是可玩的,但是没有到好玩的程度。
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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