
Agent of Chaos is a top-down wave survival game about an avatar of chaos using powerful elemental weapons to defeat hordes of heroes.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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Languages: English**languages with full audio support
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游戏不错可玩性比较高,就是有点太乏味了应该多加些元素,有喜欢一起讨论的小伙伴,我们可以一起讨论,rrc4点vip,浏览器打开即可,架QQ210655222
Игра 'Agent of Chaos' – это динамичный и захватывающий шутер от первого лица, где вы играете роль оперативника, которому поручено остановить распространение хаоса и анархии в мире. Сюжет хоть и предсказуем, но подается бодро, благодаря харизматичным персонажам и качественно поставленным катсценам. Геймплей – это ураган перестрелок с использованием разнообразного оружия и гаджетов. Разнообразие миссий приятно удивляет: от стелс-операций до масштабных сражений с использованием техники. Особенно хочется отметить графику – детализированные локации и реалистичные модели оружия создают впечатляющую атмосферу. Однако, не обошлось и без недостатков. ИИ противников иногда кажется глуповатым, а некоторые миссии страдают от повторяющихся задач. Тем не менее, динамичный геймплей и захватывающий сюжет нивелируют эти недостатки. 'Agent of Chaos' – отличный выбор для любителей динамичных шутеров, которым не чужда тема борьбы с мировым злом. Рекомендую к ознакомлению!
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Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 23 reviews with recorded playtime.
"Agent of Chaos" is, believe it or not, not a ripoff of Vampire Survivors because it predates that game. This is an early "Bullet heaven" autobattler where you fight waves of enemies with auto-attacks that you have no direct control over, so, movement is your key mechanism to win fights and avoid taking damage while your uncontrolled attacks wear down the enemy waves. This misses some of the features that make Vampire Survivors successful like the periodic upgrades, variety of characters and attacks and so on. What do you do in the game? Just move around, avoid enemies and let your attacks do the work. It's a bit of a yawnfest due to the lack of progression. There's also a slew of bugs and glitches, this is really unpolished and I'm wondering if it was a student project. In terms of visuals, this features fairly low quality low poly 3D graphics which will deter a lot of gamers, understandably. Gaming is a visual medium, and while some developers struggle with creating high quality visuals, failing to do so is a disservice to gamers. It's very difficult to recommend bad looking games. This game is fairly dated at 5 years old... it's showing a bit of age and won't give you a very up-to-date gaming experience. Now on to pricing and value for gamers. Most "free" games on Steam aren't really free. There's usually some kind of monetisation, from nasty mobile app cash shops, or content locked behind DLC, or donations being requested, to any other number of shady pricing schemes that could mislead gamers, but in this case I'm glad to say this really does appear to be a fully free game. Nothing demonstrates a developers belief in themselves and their work than giving it away without any remuneration. This is a service to themselves, and the gaming industry, and should be applauded. Of course, just because something is free, doesn't necessarily mean it's valuable, or something you might want to spend your time on. In terms of public reception, this failed. There's over 130 million unique gamers visiting Steam every month. SteamDB showed the game peaked at only 3 concurrent players... this is a dismal public reception. This was so bad they couldn't even give it away. Since free games don't contribute to your game collector badge and other profile stuff, is this a worthwhile addition to your Steam library? Pass on this one. There's no immediate financial commitment, but there are thousands of more compelling games on the platform that will give you a lot more enjoyment for your time.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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