
Age of Viking Conquest is a conquest strategy simulation about vikings invasions across Europe... and elsewhere
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Russian, Spanish - Spain
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Very good game. Positive features include simple mechanics, aggressive and intelligent ai, graphics and gameplay that have a real feel of the period. It's also excellent value, with lots of replayability - 3 very different scenarios, 3 playable factions in each, provincial set-ups that can be randomised, multiple unpredictable events. That combination of positives is rare. I've tried scores of games but I can only think of one other that achieves the balance - for about 7 times the price! There was an initial problem about freezes in more complex scenarios, but the dveloper has now overcome that with the current version. I'm still learning tricks and tactics to make me more successful, but the fierce ai means that I haven't yet got to vinland, done a Canute on the British Isles or achieved the Rus feat of raiding into the Black Sea and the Caspian - all possible on this map.
This is a game that I want to play. It's interesting and from the 90 minutes I've spent playing it seems like there are enough different strategies to keep me interested for a while. Unfortunately the interface is slow to draw and I had to click on each control multiple times before the game would recognise it. After an hour of clicking away like a frustated lunaticI decided to give up. (Oh! I forgot to say I tried it on two totally disimilar PCs so I don't think it's a hardware issue.)
A very good game. It can be quite a challenge, especially when you dont know and cant see the enemies armies. Got some good concepts in their, I like the spying / discovery aspect and feel that it makes you think about every move. Only downside that I can see is the achievements dont seem to work. After I discovered Greenland and Vinland (then conquered) I didnt get the achievement for it, nor when I conquered the Atlantic. But hey, its just achievements and doesnt take away from the fun, Well worth the £4.99
This game is a very pleasent surprise. I am big fan of the viking era and I am very happy to play a game like this one. It is fun, cleaver and you just can't stop playing it.
good game nice to play morning with coffee and A nice relaxation game when not in a hurry if you want to relax and The game is cheap
Age of Viking Conquest by Nemoïd Apps The name of the developer gives a good indication on what the game is. A phone app game where the player conquers land on a world map that is ( i cannot stress this enough) very basic. The game has quite a few bugs and clitches. Is it worth the price? no Better of getting angry birds on your phone.
Quite a nice little strategy game. A few bugs that I'd like corrcted but good.
Nice "retro feeling" strategy game, worth the price. I like the "discover and loot" philosophy of the gameplay : playing vickings is allways fun ! They are still some UI issues however , and i hope they will be corrected soon.
This is a risk-like strategy game with signficiantly more depth and more complex mechanisms in a historical context. The mechanism are simple at first and then a but more complex. Good value for the price.
El juego se hace muy repetitivo, estamos en pleno 2018 y la IA de este juego no reponde solo intenta recuperar los territorios que le han sido arrebatados y no hay más forma de declarar la paz que exterminar al enemigo. los combastes son simple victorias por mayoría numerica, existen juegos para mobil mas sofisticados que este para pc
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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