
Colonial Conquest is a conquest simulation set in the Victorian age of warfare and expansion of the late 1800's and early 1900's.
Modeled estimate, not a reported figure. How we estimate →
Checked against 8 developer-reported gamesmedian error 11%See the anchors →
Trends
Modeled estimate over time.
Showing the last 90 days (the review-based charts: the last 4 monthly points). Full history and CSV export come with a free account.
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Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Related
Related
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| approximately $6.1K | 43 | 63% | $4.99 | |
| — | 0 | — | — | |
| approximately $1.8M | 2.2K | 80% | $29.99 | |
| approximately $737K | 2.7K | 84% | $9.99 | |
| approximately $276.4K | 291 | 78% | $29.99 | |
| approximately $95.7K | 115 | 66% | $24.99 |