
Celebrating its first year of delighting millions of global players, the award-winning and best-selling strategy franchise continues with Age of Empires IV: Anniversary Edition, putting you at the center of even more epic historical battles that shaped the world.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $39.99 | 95.7Kreviews | 86% | — | $69.1M |
| $39.99 | 1.4Kratings | 77% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1776 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
dlc价格是越来越贵的,内容是越来越少的
小时候玩的魔兽体验形成了现在情怀,建造+屯兵,防守+进攻,试问哪个男孩子能抵挡这样的诱惑呢
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 26: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Japanese, Korean*, Portuguese - Brazil*, Russian, Simplified Chinese*, Spanish - Latin America*, Traditional Chinese +14 more
Hours played at review time, across 1.8K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Tapınak şövalyesine karşı dlc siz 1v1 de karşı koymanın imkanı yok yani adam 500 taşa tüm haritaya adım başı kale atıyor askerleri desen 10sipahi 2 tane zırhlı şövalyeyi alamıyor, karşı taraf bir de zırhlı arbalet çıktı mı bitiyor maç. Acilen tapınak şövalyelerinin ağır nerflenmesi lazım
Good
Ich hatte unglaublich viel spaß bei dem Spiel. Meine Freunde haben mich ganze 10 Minuten leben lassen bevor sie mich hemmungslos überrannt haben. Ganz klasse Spiel. Jeder Zeit gerne wieder!
worth every penny
好玩,但是上手太难了 谁不想早早下班急头白脸玩一把败仗廷干爆奥斯曼呢
That's a big disappointment. Looks like some game for mobile phone and if I hadn't known it is AOE I wouldn't guess it because it is completely different game to previous AOE parts. I think they will not be able to create anything better than AOE3
wdnmd怎么老是闪退阿,联机闪退单机也闪退,发行多少年了还出这种bug阿wqnmd
j'aime le jeu merci
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $7.8M | 16.2K | 82% | $19.99 | |
| $33.1M | 55K | 86% | $34.99 | |
| $4.1K | 17 | 76% | $7.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $61.2M | 68.8K | 85% | $34.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $69.2M | 129.4K | 88% | $29.99 | |
| $68.9M | 178.4K | 97% | $29.99 | |
| $69.4M | 57.9K | 80% | $39.99 | |
| $68.8M | 62.6K | 83% | $59.99 | |
| $69.9M | 64.4K | 80% | $33.32 | |
| $69.9M | 109.7K | 93% | $29.99 |