
Welcome to Afterlife, a world-building simulation that lets you create the hereafter in the here and now.
Modeled estimate, not a reported figure. How we estimate →
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About
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian*, Spanish - Spain*languages with full audio support
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Es una reliquia. Una obra maestra..
I know the game when I was young and my father played it in the 90's. So it's nostalgic and love the graphics but when I played it, it was very frustrating. You have to do too many actions and it is a complicated game if you have never played it. You get all kinds of reports of flood waves and disasters if you are not fast enough placing portals. This game makes you feel stressed. It's not something I would play to relax and entertain.
Ancient game I loved and lamented losing ... glad it's back! :)
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Trends
Modeled estimate over time.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
It's a sleeper classic but one that deserves to be explored. I can only make my afterlifes turn a profit for about an hour at a time but I'm still coming up with new ways to evolve the "cities." A surreal take on the city planning genre.
Wierd ass city builder. Just chill, see if you can make something look cool all while trying to turn a profit. Looks like ♥♥♥♥ if you min max money. Played demo as child was blown away to see demo was full game on a timer. How I wish for the simpler times when game devs actually tried instead of shoving graphics down your throat and calling it a day.
great game.
Afterlife is a city simulator game where you are given a slice of heaven and hell to develop. There are seven main zones that happens to be your bread and butter, one zone for the seven deadly sins and the seven saving vitues. Since they are your main zones, they have a large amount of souls that they can house compared to the generic zone which should not be used much due to this zone having room for only 50% of what the primary zones can house. You will need to provide gates to both realms, re-encarnation trams going to the portals, ferries (for crossing the rivers), training centers for training your own angels and demons, utopias for your angels to live (dytopias for your demons). Further you will need to empower your zones by tapping into the heavy rocks scattered about both realms. You will also want to keep an eye on how many home-grown angels and demons you have because you *do not* want idle hands. Keeping an eye on your graphveiw will help alert you to when a zone is getting full, and you can get ahead of the problem before it starts. Keeping your fate structures workforce balanced helps evolve the buildings, allowing them to hold more souls. Some structures can be upgraded to the next tier without demolishing the structure you wish to upgrade, (for example the gates). Every 530-540 years a disaster will strike the planet, which is random, and in the early game, the disaster can strike an unpopulated part of the planet. Every 1,000 years the EMBO's tech level rises a bit, meaning the EMBO's can have greater population density, and you can even spend some Pennies to force the EMBO's to develop tech, or even enfluence the EMBO's about the afterlife. There are two Game Over conditions in the game, of which running out of Pennies and being in the red for too long will trigger a Game Over. The second trigger is if all the EMBO's ends up getting killed (either they all perish in a disaster striking the planet, or they wipe themselves out completely.) There are secnerios in the game puts you in some sort of troubling situation that you will need to dig your way out of, which can be challenging in its own right. If you are fond of SimCity or other city building sims, then you should give this game a try. There are a few cheat codes for the game, but I cannot remember the money cheat, which you will want to be careful with, as if you use it too many times you will summon the Death Star and it will go about destroying buildings at random, and there is no way to rid yourself of the Death Star once it is summoned, so be warned!
Classic Afterlife game with old school wit and humour. Not as easy as you'd think to win...
the graphics are ancient/ but otherwise great game
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Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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