
Afterglitch is an experimental third-person exploration sci-fi video game. The player is an astronaut whose multidimensional journey to find an extraterrestrial civilization is more important than the destination!
Modeled estimate, not a reported figure. How we estimate →
About
You are an astronaut whose multidimensional journey to find an extraterrestrial civilization is more important than the destination! Discover the hidden secrets of our existence. Embark on an extraordinary adventure beyond space-time. Explore unique fragments of parallel worlds without physical boundaries and limits.
An audiovisual experience in the form of a video game inspired by utopian science fiction illustrations of the second half of the 20th century and hyperspace in modern art.
“And on the eighth day, time and space collapsed…”
“I’m searching for the beginning in time.”
“I’m searching for a boundary in space.”
“I’m searching for the creator.”
• play time from 1 to 3 hours
• created by a single developer
• under development for 7 years
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 37 reviews with recorded playtime.
Reviews
Great experience!!!
6/10, But positive! Yeah, I mean. why not? this game is a short abstract adventure that isn't really about achievement or following a distinct objective, but it gets you thinking. It got a little on my nerves when I started it and had no idea of what the hell I was supposed to do. But To continue you have to collect the astronauts. It demonstrates surreal landscapes, impressive visuals and interesting mechanics. But its very short and I'm sure it reality could have had more meat on its bones. Nice. I really liked it when I got into it, but it felt like a demo. In my world a game like this weighs as much as a big AAA game produced by big developer companies. Because this is when a developer starts to explore other dimensions of the human psyche, unlike the AAA titles that even a monkey can learn to play. Well done Vladimir Kudelka! We need more abstract games like this with out-of-the-box kind of thinking and asking big questions about existence and going beyond logic. Sadly not everyone is interested in playing such games nor do many developers want to go near such territories. Developers! Look at games like this, subliminal, manifold garden and alike. Pour philosophy into your games, spirituality and meaning! Let us escape the rat race of every day life and discover the depth of our souls instead of making us run around in a simulated world doing exactly the meaningless things we do in real world to survive but with a fantasy, horror or space theme. USE YOUR HEADS AND HEARTS! BE MORE CREATIVE!
Thank you.
Afterglitch, is definitely a trip! Playing as a spaceman exploring a few visually intoxicating places. Each level experienced has its own little trick, and twist too. (Price is a somewhat high for this one though, i recommend waiting for the price to lower or picking it up during a sale)
enteresan bir oyun ; inceleme https://www.youtube.com/watch?v=1RRORSepHzg&t=9s
Není to klasická hra, ale je to super. Zvláště pro lidi, co se rádi kochají, mají rádi umění atd.
A very pleasant looking art game.
Whoa, this game is really something special! Worth a try 9/10 I give it 9 only cause of some puzzles have no directions what to do.
It was alright, but I'm not sure I'd be pushing anybody to buy this. It's interesting-- take your average trippy mindblowing scene at the end of any modern sci-fi/space movie right before the credits, but make that the whole game. The visuals and "story"(?) are much more interesting than the gameplay-- walk slowly on a flat plane, find the thing that stands out and go to it to go to the next flat plane. The game description says that you're looking for a civilization? There was no indication of this in the game. If the dev put just a little more care into the gameplay side of things, or at least made the act of moving around itself more interesting, this'd be a swell walking sim. Its trippy visuals make me hope that Mr Kudelka makes something for VR in the future.
Metaphysically Complicative
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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