
A musical bullet-hell where all things beautiful are deadly. Dodge well little nanobot, you don't have much time.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
"Afterbeat" is a musical bullet-hell in which all things beautiful are deadly. A cacophony of lights, music, pulses and blocks, Afterbeat features tight bullet-hell style gameplay where up to 4 players in local co-op must navigate their way through evolving scenes and obstacles, all timed to the beat.
Set in 207X, a mysterious disease called "LMNS" has been ravaging the world. A lone Chiral researcher, Anna Schroeder, attempts to find the cure with her trusty supercomputer companion HAL. Stumbling upon various “Projects,” the duo decides to investigate the efficacy of a cure using a pulse/rhythm-based interface. Work in progress.
Dodge The Beat: Stages consist of mesmerizing, musically timed scenes, each one telling a story. Feel the rhythm and feel your way around the hazards! Anna will judge how you do.
Challenge Your Friends: Up to 4 players supported in local co-op mode.
Robust Level Editor: A carefully designed level editor allows users to create their own levels and challenges using whatever music they wish.
Huge Community: A Wealth of user-created content exists, fully integrated into the game through the usage of the level editor and user-made levels. Already, 2000+ community levels have been uploaded, and more are being made daily.
Story Mode Demo: Currently, the game features a short 5+ story levels as a demo for the upcoming complete story mode.
Complete Story Mode: Over 20+ hand-crafted, heart-pounding levels interwoven with an engaging story.
Constant Updates: More features / changes are added bi-weekly to keep the game fresh.
Some screenshots used are from UGC:
Sleep Cannon by cozm
Excelsus by DXL44
Lucid by Taikeb0
This game was previously named "Project Arrhythmia."
Engagement
Reviews
Themes across 93 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
本人于今日下午用编辑器做自制关时游戏突然闪退,导致一下午的成果全部消失,望周知。 等我把丢掉的进度补回来再还你们好评
si
pretty good game is general, lots of creativity, many good levels, pretty challenging to 8.8/10
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Hours played at review time, across 93 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
THIS ALNEW BULLET HELL GAME IS INSANE. I just love the custom levels and the story mode and the LEVEL EDITOR!? Vitamin games has really outdone themself and I CAN'T WAIT for the full release!!!
还行,就是一个主玩自制谱的游戏,感觉某一些谱的判定很奇怪,和一些无预警的弹幕
very good game its very worth it you can make your own level (which is a bit of a difficult thing to do), and play online levels, there's ton of levels in the custom level menu
jsab on steroids
Esto pretende venderte una experiencia de ritmo re contra milimétrica cuando lo único que se mueve de forma impredecible son los tirones en mitad de la pantalla. Esquivar obstáculos al compás de la música es una idea bárbara, pero jugarlo se vuelve una tortura total porque los creadores se ve que están muy ocupados cambiando el nombre del juego en lugar de entregar un modo historia que lleva años en un eterno veremos. Los 5 minutos de juego "real" geniales pero lo realmente entretenido es lo que viene de afuera gracias a los usuarios, porque los desarrolladores decidieron hacer la plancha mientras la comunidad les hace el laburo que ya lleva miles de niveles. La verdad que es comodísimo armar un juego jugable donde se nota a leguas que trabajaron mil veces más en meter un editor hipercomplejo que en pulir el juego base. Venderte un juego de ritmo donde el modo principal está incompleto es una joda, así que desgraciadamente no lo pienso recomendar porque es un juego demo del 2019. No me importa si son 1,2 o 1000 en el proyecto.
A
i just like it lmao
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $10.3M | 26.1K | 98% | $19.99 | |
| $14.4M | 27K | 98% | $19.99 | |
| $45.1K | 172 | 91% | $14.99 | |
| $2.6K | 30 | 90% | $5.99 | |
| $363 | 2 | 50% | $12.99 | |
| $0 | 13 | 100% | Free |
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $914.7K | 2.2K | 80% | $19.99 | |
| $914.4K | 3.5K | 82% | $7.19 | |
| $915.1K | 552 | 74% | $39.99 | |
| $914.2K | 1.2K | 93% | $24.99 | |
| $914.1K | 878 | 50% | $29.99 | |
| $914.1K | 963 | 71% | $24.99 |