
Developed by YUKE’S, AEW: Fight Forever combines nostalgic arcade-wrestling with All Elite Wrestling finishers and moves. Featuring a big roster of AEW talent, multiple match types, robust career mode, tons of customization options, more than 40 weapons, and so much more!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Aug 8 → 0.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $39.99 | 1.8Kreviews | 57% | — | $1.5M |
| $99.99 | 11.2Kratings | 51% | — | not modelled | |
Engagement
Reviews
Themes across 59 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Good when on sale, wait until it is before you buy. This game could've been so much more if it'd gotten the funding a game representing a major wrestling brand should've. Oh, and when you play Road to Elite, save scrum. Especially if playing on Normal or higher. It won't seem like that type of game at first, but nearing the end it is
a regular wrestling game not a simulation
TRASH DONT BUY
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Portuguese - Brazil, Simplified Chinese, Japanese*languages with full audio support
| $39.99 |
| 1.8Kratings |
| 58% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 59 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I never wrote a review for this slop..... let's fix that. First and foremost, this game is abandonware. Don't expect any roster updates or online multiplayer to function. Even when this wasn't abandoned, the roster was outdated AT LAUNCH, with both main eventers just not being in the game, and guys who had already long since left the company still being playable. For some ungodly reason, the washed up boomers at the helm really liked No Mercy (A mid wrestling game from 2000) and decided that Fight Forever needed to have even less depth than that game. The actual wrestling is so-so at best, and at worst strikes and grapples just refuse to register, same can be said for reversals. The character customization is laughably shallow. Day of reckoning 2 came out 18 years prior to Fight Forever and was better in every conceivable way. You get to listen to some of the wrestlers' theme music, but the menu music is slop Max Caster sh@t out in about 13 minutes and sounds like it was recorded in dude's bathroom. If this game came out this year, I wouldn't have batted an eye if someone told me the menu music was AI generated. The match types can get pretty goofy, and the minigames are equally goofy, but after a while, it gets repetitive fast, and in the big 26, there's no reason to come back to this game, it isn't even worth pi-[redacted]-ing.
Отличная игра, не похожая на wwe.
3 years still bad
if you can buy it here or find a key online of the base game for real cheap, and then join the modding discord which has tools to get all the DLC for free, plus gameplay changes, new arenas and new parts to add more wrestlers through CAW including moveset profiles, this game's 1000% worth it if you want a modern arcade-style wrestling game. otherwise, don't bother paying $40 for this.
There is no tutorial for controls except a very few pop ups in our first match. The controls also suck. Matches are pretty boring, only lasting 3-4 minutes. Tag team matches just suck the ringside partner just keeps breaking pinfall (unless you knock him out first) without any limitations. Handicap matches are unplayable. Initially I thought story was looking good in Road to Elite (Season) Mode but that too just turned out not too be that interesting. There's just a lot of problem with the battle system as well but I still liked the concept of workouts, injuries, motivation system included in the game so I am still going to play it for a bit longer and would still recommend to buy this on butt cheap discount as you will still be able to get some value out of this game at its lowest discount prices. (Bonus: The roaster also felt pretty small to me but it's still playable and a good distraction from those repeating WWE 2k games).
A pesar de que me gustan los juegos tipo PS2 de luchas como los WWE SvR y otros, y de que me gusta AEW como empresa de lucha, este juego simplemente no es bueno. Hay muchas cosas que faltan, que son poco pulidas, los modos de juego son mediocres, ni siquiera esta todo el roster en su momento, sus herramientas de creación no son buenas y no tiene para compartir personajes de la comunidad. Me duele mucho, pero se entiende bastante que esto fue un fracaso.
Aside from the ♥♥♥♥♥♥♥♥ that is the overpriced DLC and just generally non-existant content, why is the game just ♥♥♥♥♥♥♥ awful? How is it I can do 2 finishers to an opponent and I can't counter strikes OR grapples and as soon as said opponent does 1 move I get pinned for the 3 count? This hasn't only happened once this has happened at least 5 times by now with multiple different characters, this game is ♥♥♥♥, the developers are ♥♥♥♥ and that's the end of it.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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