
A surreal point-and-click adventure about harvesting mysterious Aether in an abandoned town. As a new corporate hire, explore a reality-bending anomaly, uncover dark secrets, and confront existential horrors while questioning the true nature of your mission.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Polish, Spanish - Spain*languages with full audio support
Reviews
This game has much higher quality than you could expect from very small indie studio. All lines (except for notes found here and there) are voice acted. There locations are varied and beautifully drawn, and there's plenty of NPCs. The game also uses many cool looking visual effects. It all leaves very strong impression, especially since the game is pretty cheap. The story is about strange anomaly, which warps time(?) and space, and as you meet people trapped there you learn more and more about what is really happening. It's all pretty intriguing. The game has some of that Portal vibe in it's writing. This is point and click adventure game, but most of the puzzles are mostly fetch quests. Main gimmick of this game is the drone you have, and puzzles related to it, where you fly the drone around to warp the reality. You also have aether collecting minigame (in a game called Aether Collector, who would have guessed). The minigame becomes a little more involved as you go on, with recharging mechanics, and obstacles for your scanner. But it's pretty simple all things considered. Now, the game is not perfect. The voice acting sometimes is very wooden. Mostly side characters suffer from this, but at the budge of this game I wouldn't expect the best voice acting in the world. I also encountered some glitches. One time I lost some progress because the arrow to change maps disappeared when I clicked on it, but the character didn't walk to the other map. All points of interests on the map disappeared and I was stuck. Also, I play in Polish, and the text very often doesn't fit into the chat bubble. Some of the text lines aren't translated at all, and one time camera was set in a way where I couldn't see right half of the answers. (It was when talking to a robot stuck under rubble). But I didn't really run into any major issues. One thing that I don't really like is the design of quests. A lot of them are "gather 6 of that" or "gather 5 of this". They feel like artificial progression blockers than actual interesting quest design. Still, the game is really good if you like story based games. Much better than 99% of walking simulators out there, and pretty decent in point and click genre.
Well, game is quite good. Interesting way to tell the story, nice graphics.
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