
“Aeternum Vale” is a weird atmospheric Metroidvania set in a cryptic open-world full of dangers, mysteries, and odd characters. Make friends & slice your way through this out of time realm in a infinite quest to save your soul… or give it away?
Modeled estimate, not a reported figure. How we estimate →
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About


Jump, Push, Dash, Climb, Glide & Slice your way through hidden paths and secret passages. Pick your own fights, upgrade your weapon, and spend some time with the weird locals.

A beautiful classic orchestral original soundtrack from composer Wesley Coleman!
A handcrafted pixel-art open-world!
Fast paced, challenging platforming & combat action!
A really cool dog!
Upgradable weapon!
A lovable cast of quirky characters!
Bugs! (in every sense of the term)
Seriously, the dog is pretty cool.

Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 24 reviews with recorded playtime.
Reviews
The game looks promising! Has great art and the music brings back some nostalgic memories. It would be more great if each place has its unique soundtrack ( if there is then i must be enjoying one too much that i didnt even notice xD). looking forward for new things in the upcoming updates.
This game is really crazy! The way we are challenged in it is something that caught me off guard. I thought it was more of a standard "metroidvania" but it was only when I started playing that my opinion was completely changed. The way the stages were designed, the enemies faced, and the development of the game are impressive. I really liked it!
Wow, all I can say is you're going to sink quite many hours into this game. The music combined with the artwork gives it a really nostalgic feel, since it's still in early access I can't imagine how much more fun content that's going to be added in the future. If you're looking for a fun new game to sink a lot of hours into I would recommend this game all day
I like it. I can see the effort put into it through the amount of details it has even though its still a work in progress.
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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