
AENTITY challenges you as an artist. Leaving my mind behind, the contours of the ego blur. Past the dream wall are no rules to break, there are playful moves to make, veiled visions to wake, unseen pictures to take.
Modeled estimate, not a reported figure. How we estimate →
About
Can death be sleep, when life is but a dream,
And scenes of bliss pass as a phantom by?
To win this game, you must awake the artist in you.
AENTITY is a visual playscape set in a calm unknown, where the primary aim is to have no aim... You are yourself, crafting imagery by exploring Plato’s cave. Be part of the infinite process of creation. The deeper you descend into a far, dreamlike state, more cryptic entities emerge. What is a good state of consciousness? Why are we truly doing what we are doing?
Legend says the other side is made of blinding light. Fathom a way through the Elysian noise. You need to destroy a great many screens slowly filling the retina. Be the path, make a choice. On any true journey you grow a little. Ultimately, the game is about skilling visual composition, something one may use in the real world once in a while.
Intuition is key. You have to move playfully to create appealing and mesmerizing pictures and moods. At its core, wanting is suffering. Be free for a while, just behold, see all the passing by. Out of confusion, as the way is, and the wonder, out of the chaos would come bliss. Someone in wonder watching its art, is the aim and the end.
Experimental – In playing AENTITY you can put yourself in a higher state of consciousness often overlooked in our times. Free yourself from all extrinsic sense givers. Shift the frequency.
Plethora – Simultaneously create your own pictures. You might stick them on the wall or send your friends a card. Surprise yourself. There is a myriad of creative possibility. As everything is constantly changing slightly, no two players or sessions will ever be able to craft exactly the same picture.
Simple but hard – You create the colors by changing your position, the angle and the hue. But to compose something scintillating, it takes awareness, patience, and a sense of wonder. Any best way to succeed depends solely on the eye of the beholder.
Peaceful – There is no time limit and it is impossible to get hurt or die.
Non-linear – A synaptic, semi-linear groundwork to play with.
Some humble fame – An interactive companion website, where you can view the 36 most upvoted player‘s shots, and further randomly, with their respective author's name.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Arabic, Portuguese - Brazil, Bulgarian, Traditional Chinese, Simplified Chinese, Danish, Finnish +91 more
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Its experimental art, but I wasn't fond of the character models used. And the absolute randomness of everything made it more frustrating than relaxing. I spent about 40 minutes in it, never got any grasp of deliberately manipulating the environment. For less than 5 bucks, I could recommend.
[h1] Изменяем сознание в домашних условиях [/h1] Данный проект трудно назвать игрой в полном смысле этого слова, это визуальный эксперимент с сознанием и нашим восприятием пространства, времени и звука. Управление такое же, как и в большинстве игр: WASD и мышь, - но движения свои очень трудно прочувствовать, так как наш мозг не привык видеть мир таким. Моё мнение может показаться вульгарным, но для меня этот проект больше всего похож именно на изменение сознания. Пока бродишь по этому миру, у тебя теряется почва под ногами, теряется ощущение где верх, а где низ, вроде, в один момент ты понимаешь, что перед тобой, но в следующий, всё, что было, уже меняет свою форму, и ты вновь теряешься. Если бы можно было запустить AENTITY в VR, то опыт был бы незабываемый. Сравнивая с какими-то ощущениями, которые мне знакомы, то самое похожее на то, что вызывает эта игра - это транс медитации. Наверное, если очень долго залипать на всё это, то можно войти в какой-то транс, главное не переусердствовать, потому что от 40 минут игры в голове начинает всё залипать и переворачиваться. [b] 1̶̜͍͇͍͎͍̮̲͎̒̎̀̔̏͛͌͐̀̉͜͝͝0̶̨̦͉͐̄́̄͗̇͂̀̽̌͘͘ ̶̪͗̅͗̉͒̄̀̈́͊̉́̈́͘ͅм̴̡͕̬͓̰̠̖͙̾͗́̿̑͛̌̕͜͝а̴̢̼̖̜͎̗̹̱̌̅͌́̍͝ͅͅр̴̬̻̎͌̊о̶̡̢̱̗̗̬̻̘̙̠̬̗͗к̵̛̯͉̺̤͉̀̈́͋̓̄̀͌͒͘̚ ̴̢̛͎̠̺͎̙̱̬̺͎̙͛̉̓̾͒̈́̈́̀̀͐͑̇̄͜ͅи̷̛̱̌̉̈́̓̿̃̃̈̋̿͂̕͝з̵̲̘͙͇̠̳̤͚̌̈̽͝ͅͅ ̴̨̗͚̫̮͎̭̬̪̙͈̫͂̀̋̍͜1̷̧̮̰͓̯̯̣̀̈́͆̾̀̅́͌ͅ0̴̗͔̙̼̲̅̇̈́̆̒̏͐̀͘̕͝ͅ [/b]
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Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
это прекрасно!
!! I FOUND THE ANCIENT ALIENS !! Also, make sure to hover over the controls in the options if you want to have any clue of what you are doing. Might help, might not.
Ever get stuck in a wall in a game that gives you no visual indication what is going on?
I love it. Listening to Cities in Fog (1) with it. feels like the film Begotten.
It is what it is. Cool achievements and great F12 material. Try to pick it up on sale if you can't justify 10 dollars for this (though I recommend picking up the AENTITY+ ROA bundle which actually saved me money and got me a free game).
Ne se lance plus sur Windows 11
i don't know how to navigate but i like to pretend i'm a dj while i mess with the joysticks. sometimes im a dj, sometimes it's an etch-a-sketch. both times i pretend to know what i'm doing
Incredible complexity of forms. the images in the game are for individual interpretation
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Players by region
Where this game's players are, estimated from review languages.
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