
Aegis Force is a story-driven tactical RPG that blends turn-based strategic combat with full world and town exploration. It captures the essence of genre-defining JRPG classics with colorful pixel art 2.5D visuals, a morally complex story, and an intricately detailed world with secrets to discover.
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About



Aegis Force: The Scorian War is a turn-based tactical RPG inspired by such classics in the genre as Shining Force, Fire Emblem, and Final Fantasy Tactics. Players will follow the main protagonists, Callon Roth and Orvus Magnaric, as they fight as heroic soldiers in the Genuan army during the long-lasting and embittering Scorian War.
Highlights of the game include:
Captures the essence of genre-defining pixel art JRPG classics with colorful pixel art 2.5D visuals
Blends turn-based strategic combat with full world and town exploration
Contains a character-driven morally complex story
Offers players an intricately detailed world with secrets to discover

Tactical victory or agonizing defeat… The choice is yours —
Battle your way through the continent of Ianua with your force of heroes in tactical combat encounters that take place on a grid, reminiscent of games such as Fire Emblem, Final Fantasy Tactics and Shining Force.
As Callon, use the powers of a Tactimagus to make every move count. Utilize a myriad of spells, attacks, and abilities across your ever-expanding team to forge your victory across dozens of increasingly complex strategic battles.
Battler together with other members of your force to build up your bond, then unlock and employ devastating tach attacks together!

Aegis Force blends full world and town exploration as seen with classic golden era JRPGs, but once a player engages in combat, they will fight in place on a grid in turn-based tactical battle mode. This gives new strategic depth to the classic JRPG formula.

Over 15 recruitable characters — Grow your force by locating and recruiting new members during your journey across the continent and through unique and exciting locations.
Customize your force — Promote and customize your characters and their abilities, then choose which ones to include in your force based on your preferred tactical strategies.
Join Callon Roth, Orvus Magnaric, and Vedette Kairn, three childhood friends-turned-soldiers in this 2.5D Strategy RPG adventure as they recruit a varied cast of 15+ warriors, thieves, mages, engineers, and more to plan heists, battle monsters, uncover ancient weapons, foil dark plots, and unlock the mysteries of a continent caught in a century-long struggle with the heart of your favorite stories from the 16 and 32-bit eras.
KEY FEATURES
Emotionally-driven cinematic storytelling — A 30-hour story-driven single-player adventure awaits you as you journey across the great continent of Ianua. Join Callon and his friends as they uncover enemies and allies, tackle surprising challenges, and deal with the machinations of powerful figures dead set on reshaping the future in their image, and see how your characters and their relationships grow during their journey.
A pixel art 2.5d world full of fascinating creatures — Lead your characters through a unique pixel art 2.5d world full of races, creatures, and monstrosities as they journey down unexpected paths. You may be surprised where you end up as you forge unforeseen alliances that could either lead you to the end of The Scorian War… or the end of the world.
Two countries — one empowered by magic, the other by technology — have been at war for 100 years with no end in sight… but nobody seems to remember how it began. Will you fight to discover the truth?
Take up your sword and embark on an unforgettable adventure with Callon and the Aegis Force to end the Scorian War and bring peace to the continent!

Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Reviews
Starting off it was fun to a degree, plug in and play for a couple hours. (My play time is not accurate i just left it running when the fam needed me, id say closer to 4 or 5) I really like the idea of what this game could be, the battles are reasonable and are good for some simple fun. The melee classes are pretty basic and didn't offer a change in playstyle however your ranged options felt distinct (as far as I've gotten in the game but more on that later). The resources are abundant and a bit exploitable by reloading so i tried to refrain from picking up basically infinite items. During the first level i came up against an issue or "bug" only one character was allowed to equip armor pieces... in the weapon slot... So i chalked it up to either an issue or maybe i wasn't able to equip them in the prologue. Moving onto the second level or maybe the first, the design was nice and no complaints there i read in a previous review that you could get stuck in some areas so I avoided testing the area boundaries or areas i thought i would get stuck. Story at this point is good, the enemies are distinct so i knew what i was fighting and how to position. I went through and completed the level and did some side exploration, couldnt find where the other two ember keys went to, oh well moving on. This is where my frustration begins, i get to the castle for the story building sequence. Search the castle and military area for loot, run up the stairs, walk in, talk the the guy, try to leave.... Stuck. Ok reload try again, stuck. There seems to be a wall in front of the door either putting me too far away to interact or its non interactable. Seems to me this is a required trigger to move forward but decided to try around town on my next reload. Lo and behold i walk into the inn and I'm able to progress the story without "making an appointment" at the war counsel. Manage to get through that one. Next beat i leave castle town and go to the coast. Talk to the bouncer and bribe him stuck in a loading screen (usually these are .5 seconds for me) sit for about 2 min before closing and reloading try again same result. Now i try the castle strategy, look around town for something to do to potentially fix trigger (i know i could try the other options i chose not to because I'm frustrated at this point). Find some items (still cant equip) and find some funny colored boxes cant interact yet move on. The only exit from this area is a ramp the is blocked by a wall and i have jumped in from a non walled section, figured the wall would open after doing something with the chests, smack em, no feedback or audio queue. After this i gave up. I do understand this is early access and there will be issues but i cant recommend based off what I've seen so far, i will however hold onto the game and hope that the kinks and issues get smoothed out later down the road. For $20-25 not recommended, wish the devs all the best.
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Languages: English, Simplified Chinese, Traditional Chinese
Hours played at review time, across 24 reviews with recorded playtime.
i have played the first maybe hour i dunno and i am really liking the general feel its a game i would recommend but wait a while. this game has game broken bugs everywhere we need a bunch of patches like early access sure but this is filled with game breaking bugs that force restarts. in the first hour i have had to restart 3 times i ended a combat and the combat map stayed up so i could not walk around i had the game freeze when a pincer attack and a level up overwhelmed the system all your equipment put on characters who die stay gone forever i don't know if thats intended or not but would be nice to keep gear for later unless its designed to be expendable i will sit on this until a few patches pledge your support if your happy with a few bugs but i feel that the end result will be worth it if they can fix all the bugs
So far the game needs a lot of work. I'm a couple of hours in. Once I get further I will go into more detail, but as of right now, I wouldn't recommend it to most people. I've done finished about 6-7 battles and the combat is on the boring side. Maps have no obstacles. Your characters don't block movement from enemies and vice versa. The world has a some stuff in it but almost all of the building and people do not interact at all. Hopefully it gets better. I really am hoping it gets better.
这游戏还在EA阶段,bug多,引导差,而且价格偏高。劝各位暂时别买,再观望下
I have been rummaging through the first area, combat is fun. Enemies tend to target the main character thus far. An unstuck button would be a good idea, I save often and have found 4 places that i wedged myself, just in the opening area. Going into the inn and exiting causes all of the items and the latest story beats to reset. Speaking of items, they are all being funneled into the weapon area, shields, helmets, weapons and even the armor. A speed up option for combat or the ability to skip some animations would go a long way as well. The opening could use a basic review for the characters presented and maybe a look into their strengths and a warning that hp and mana carry between fights. Other than that, personal opinion here, defending giving the same experience as attacking lead me to grinding half my party by just sitting there and that being a great way to grind experience is cool but it is not an entertaining way to do it. Overall I am having fun so far and that's primarily what I wanted. There is a bug on controller were if you hit start on the game booting up, it will cause the in game menu to open and brick the game requiring a restart. My leader is acting for the first turn and then just skipping turns afterwards and ceases to pincer attack. This seems to be able to occur on any of the party, unsure of the cause.
[h2]被本地化耽误的一款疑似佳作[/h2] 说实话,对于EA游戏,玩家的态度应该是比较宽容的,毕竟还在前期测试阶段,有什么BUG 咱们大大方方提,不影响游玩的忍忍也就过去了,不过…这游戏上来就给我整了个大的,选语言的时候我一选简体中文,ber~地一下,整个页面的所有字都变成了大小一致的方方正正的口口口口口。 这个时候我已经想退出了,我的想象力还不足以丰富到能够对着一堆用标点符号分割的口通过自动脑补剧情的方式一个个完形填空。好在,进游戏以后,虽然UI和人物名称还是偶尔会乱窜进一些以我三脚猫级别俗称CET4的水平可以应付的英文,但起码对话框里的文字还是纯正的不是口口口的中文。 总之,在经历一番在刚进游戏时看来意义不明的对话之后,弹出的滚动字幕稍微介绍了一下背景,大概是两国之间发生了旷日持久的战争,激烈的魔法对轰甚至在地面上犁下了一条长长的伤疤,但战争仍然没有终结。历时百年之后,游戏的两位主角也加入了军中,也顺带被捆绑到这台永不休止的绞肉机器上…… 然后我们进入了战斗。教程也不出所料,是全英文的。此时我也是满怀欣喜,心想就让我来领略一下借鉴了火焰纹章、最终幻想战略版和光明力量的优质回合制吧!然后我控制角色移动到敌人身旁,按下“攻击”,然后弹出了可选菜单: 口口口口 口口口口口口口口! 这我还玩你坝啊。 尽管经过我的摸索,游戏有诸如背击和夹击等等增添风味的阵势系统,也有灼烧中毒之类的状态体系,但糟糕的本地化水平让游戏实在很难推进下去,所有技能名称和说明文本全是乱码,就连有些局内播报也是,技能和战技必须实际释放以后盯着播报看才能知道有什么效果,这玩起来就太难受了,基本上对于中文主语言玩家来说是完全玩不了的水平。 虽然我看到精致的像素立绘以及生动的2.5D动画也能明白制作组所下的心血与苦功,但如果玩家连最基本的游玩都无法做到的话,那么这段还没来得及开始的幻想之旅也就不得不提前戛然而止了。 没有办法,我也感到非常遗憾。但目前来说,我不能推荐任何中文玩家购入和游玩这款游戏。 期待制作组后续对本地化的改进吧。 [quote]关注鉴赏组:[url=https://store.steampowered.com/curator/45134494]浮生评测[/url] ←"浮生若梦,一鉴倾心,邀您共赏人间烟火" 加入Steam组:[url=https://steamcommunity.com/groups/LLFLLFF]浮生评测[/url]←“一起追寻'浮生若梦'般的游戏体验” 开始“浮生若梦”鉴赏组的奇幻之旅![/quote]
Really love the depth of the combat, and the visuals right out of the gate. I look forward to hearing more about future updates!
Its got good bones. Battles can be plesantly challenging without feeling brutal after you get a hang of the system, the visuals are tasty to look at, and the world feels neat to explore. Is this a perfect game? No, but it deserves a chance to get there. This is still in early access, so yeah, there's quite a few bugs. But the devs are responsive to the bug reports and any that I've brought up have been directly replied to, even if they aren't totally resolved yet. Its a small team doing a lot of work on a game that feels more like a beta test than an early access game. All that aside, its a fun experience and the autosave keeps you from losing too much if you get softlocked somewhere. Once the kinks get worked out this'll be more than worth the money.
A very fun game. It has its bugs right now but that is to be expected from Early Access. The Combat and Artstyle are lovely if a bit easy but im still at the start of the game so we shall see. Ill update the review once i played more
[h1]《神盾力量:斯考利安战争》[/h1] 一款像素2.5D开放世界的回合制战术角色扮演游戏, 而作为2.5D像素开放世界,我个人还是挺喜欢的,不仅在硬件配置上要求很低,其游玩内容也是相当丰富。 不过游戏目前处于EA状态, 所以有很多让人难绷的内容…… 最大的问题方面就是语言系统—— 确实是有支持简(繁)中,但不多: 开局语音处需要切换一次界面在切回去才能选择中文,而选择后界面文本全变为“口口口口”。 但如果继续硬着头皮玩下去的话,游戏中剧情里的文本对话(名字除外,未翻译)还是正常的(也只限于此了,除此之外也还都是“口口口口”),不过在翻译质量上别抱太大希望——机翻味有点浓,有待提升。 总结就是,翻译部分地方有点不对味,且只翻译了剧情内文本内容,此外很多地方处于未翻译或是“口口口口”的完形填空状态—— 未 翻 译 :对话框中的角色名以及玩法操作内容介绍。 完形填空:菜单界面、技能介绍、角色名称等大范围的广泛存在。 所以就目前的完成度来看,对于英语水平不好的玩家来说算是直接劝退。 不过其内容还是 未来可期! [quote]关注&加入∶[url=https://store.steampowered.com/curator/45540934/admin/reviews_manage/]深澜探索者[/url][/quote]
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