
Play as the ultimate digital underdog in the Adventures of Pip,an action-platformer with a fresh gameplay twist inside a retro 32-bit world. Alas, Pip is an unlikely 1-pixel hero yet has the unique ability to absorb the pixels of his defeated enemies to evolve into three different forms.
Modeled estimate, not a reported figure. How we estimate →
About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 41 reviews with recorded playtime.
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
전형적인 레트로 플래포머게임 PIP을 픽셀(정확히는 네모모양)로 바꿔가면서 진행하는 전형적인 액션 플래포머 게임 클리어한 스테이지는 다시 진행하여 놓친 부분을 다시 진행 가능하며 따라서 업적 100%가 쉬운 편에 속하는 게임.
it's like if Loot Crate made a game. it is the personification of a t-shirt with a Space Invader on it. it's very 'video gamey'. It's decent, i liked it however it does commit a cardinal sin of level design, and that's having secret pathways through levels that skip over sections containing other secrets needed for 100%. Meaning no matter how good you are at sniffing out hidden items (which this game has a lot of), you [i]will[/i] have to repeat levels to get everything.
경쾌한 플랫포머 도전 과제 100% 달성 쉽습니다. 업그레이드 다 하고, 마을 사람 다 찾으면 됩니다. 돈은 후반에 나오는 몬스터가 많이 줍니다. 4-3에서 돈을 쉽게 모을 수 있습니다.
Challenging, but fun platformer with a unique mechanic. Plays excellently on the Steam Deck.
Uma das primeiras decepções que tive com um jogo. Lembro que votei nele na época do Greenlight mas quando fui jogar acabei não gostando. O jogo em si não é ruim, mas nada nele se destaca. A mecânica principal do jogo é você mudar a “resolução” do seu personagem, que na pratica é que nem pegar um power up de Super Mario. Por mais que essa mecânica seja interessante, e o jogo à utilize bem, as fazes em si são tão monótonas e a arte/musica do jogo são tão genéricas que você esquece desse jogo assim que para de jogar. Essa foi exatamente a sensação que tive na época que joguei, fiquei com aquela sensação de “esperava mais”. Outra coisa que não ajudou esse jogo é que na época em que ele saiu já tinha outros jogos nessa pegada RETRO muito melhores que ele e hoje em dia continua assim, guarde seu dinheiro para jogos melhores.
Too much stuff that are bad. Can't turn off music fully off. Some mechanics are not great. Not comfortable controls and not being able to change them in any way. Sometimes it feels like my controls are not controlling my character. But cool concept anyway.
A fun little 2D platformer that doesn't take itself too seriously. It's nothing particularly special, but if you're in the mood for that kind of game this will scratch the itch. My only real complaint is that getting enough money to buy all of the upgrades requires going through the same levels multiple times to grind, but that's not strictly necessary and only really an issue if you're going for 100% completion.
全成就通过留念,神作无人啊!!!
I played this forever ago when it came out on the Wii U. This is a very good indie 2D platformer. The main mechanic -- switching between 1 bit, 8 bit, and 16 bit -- is a well done mechanic. Each bit stage has its own advantages and disadvantages for platforming, so you will be constantly switching to a different variant of Pip to overcome whatever obstacles in your way. A part of me wishes the level design didn't rely on the blue crystal enemies to be prevalent. It would've been neat to play levels where, say, you had to stay as 8-bit Pip and tackle a 1-bit Pip puzzle/platform challenge. That's just me. This games loves its hidden walls for hiding secrets and collectibles, to the point where it felt tiresome, but rarely was the game unfair with it. The game frequently gives hints towards a hidden wall such as a hole in it or a discernible ledge. The few times you are unable to find a villager (collectible), there is an item for purchase in the in-game store to point you in the right direction (or you can just watch a 100% walkthrough online). I find it a bit odd the game sort of gave up placing villagers in hidden or challenging areas in the latter bit of the game. Overall, this is a very well done and fair 2D platformer casuals and hardcore gamers will enjoy.
A just a really solid and cute platformer, not too difficult or anything, solid amount of levels and a fun art style and mechanic with swapping between sprite and pixel forms. And easily worth putting in the time to 100%.
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Related
| Path to Mnemosyne | $41.9K | 249 | 77% | $9.99 |
| Valkyrie Saga | $41.9K | 272 | 93% | $7.99 |
| Raider Kid and the Ruby Chest | $41.9K | 205 | 100% | $7.99 |
| Tailside: Cozy Cafe Sim | $41.9K | 243 | 97% | $4.99 |
| Garbage Growth | $41.9K | 242 | 92% | $4.99 |
| The Interactive Adventures of Dog Mendonça & Pizzaboy® | $41.9K | 157 | 82% | $14.99 |