
The highly anticipated sequel to the critically acclaimed game Act of War: Direct Action picks up where the techno-thriller left off. On the eve of the U.S. Presidential elections, simultaneous terrorist attacks hit both candidates. Clues point to corrupt elements within the U.S.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Спасибо, хватает.
I am really enjoying the game now that I got pass the annoying bugs. Act of War has always been a favourite.
Хорошая классическая околореализм стратегия. моды на AI-улучшения противников крутые. противники будут вести себя как люди - спамить кучами техники и пехоты и активно использовать наемников
Altes Klassisches Spiel , immer wieder gut Fast wie C&C Generäle Stunde Null
Ich mag eigentlich die Reihe, hab es früher sehr oft gespielt. In dem Teil gibt es auch Schiffe, klingt auf den ersten Blick erstmal geil. Lassen sich ansich auch gut spielen, doch immer wieder bekomme ich einen Soundbug bei dem der Sound erst hängt, dann daraufhin komplett verschwindet. Ist auch ein sehr bekannter Bug ... aber naja.
Geil wie der andere Hauptteil.
Отличная стратегия, жаль что только для того чтобы ее запустить, нужно плясать с бубном, но это того стоит
Honestly, it's just bad. The original is AMAZING! But the level design is just awful, and these games live and die on the campaign. 99% of the challenges in the campaign can be summed up with the phrase "oh no, we don't have access to "X" units for this mission, good luck!". It's just bad. The pathfinding is awful too, units don't do what you want them to. Balance is awful. Over all, just don't.
6666666
Like the main game, not so much this DLC. Some terrible level balancing and bugs.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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