
Just hit the targets and get the achievements!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Aug 25 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Engagement
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
⠄⠄⣿⣿⣿⣿⠘⡿⢛⣿⣿⣿⣿⣿⣧⢻⣿⣿⠃⠸⣿⣿⣿⠄⠄⠄⠄⠄ ⠄⠄⣿⣿⣿⣿⢀⠼⣛⣛⣭⢭⣟⣛⣛⣛⠿⠿⢆⡠⢿⣿⣿⠄⠄⠄⠄⠄ ⠄⠄⠸⣿⣿⢣⢶⣟⣿⣖⣿⣷⣻⣮⡿⣽⣿⣻⣖⣶⣤⣭⡉⠄⠄⠄⠄⠄ ⠄⠄⠄⢹⠣⣛⣣⣭⣭⣭⣁⡛⠻⢽⣿⣿⣿⣿⢻⣿⣿⣿⣽⡧⡄⠄⠄⠄ ⠄⠄⠄⠄⣼⣿⣿⣿⣿⣿⣿⣿⣿⣶⣌⡛⢿⣽⢘⣿⣷⣿⡻⠏⣛⣀⠄⠄ ⠄⠄⠄⣼⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣦⠙⡅⣿⠚⣡⣴⣿⣿⣿⡆⠄ ⠄⠄⣰⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣷⠄⣱⣾⣿⣿⣿⣿⣿⣿⠄ ⠄⢀⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⢸⣿⣿⣿⣿⣿⣿⣿⣿⠄ ⠄⣸⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⡿⠣⣿⣿⣿⣿⣿⣿⣿⣿⣿⠄ ⠄⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠿⠛⠑⣿⣮⣝⣛⠿⠿⣿⣿⣿⣿⠄ ⢠⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣶⠄⠄⠄⠄⣿⣿⣿⣿⣿⣿⣿⣿⣿⡟⠄
[h1]6/10[/h1]
Сложно назвать это игрой - это треш-поделка сделанная на коленке за пол часа для выбивания ачивок. И с этой задачей она не справляется - часть ачивок забагованы. В целом, такому не место в стиме.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
You are only realistically playing this for the achievements, there not much to it as a game. If you are playing it for the achievements and finish the game and have missed a few, they should trigger on a second play through. I recommend this if you want easy achievements and for no other reason.
Literally takes under a minute to 100%, I forgot that I left it running.
[h1] "Achievement Killer" [/h1] [u][b]Мусор для фарма достижений. [/b][/u] Геймплей - обстрел вражеских кругов, которые возрождаются по одному и тому же сценарию, вплоть до выбивания 100 очков (или же 100 достижения). Конечно, есть возможность продолжить их обстрел и после получения заветного числа, но кому это нужно.... Хронометраж - пару минут, из которых, половину я просто наблюдал за тем, как выплывают уведомления о полученных достижениях, поскольку - это было интереснее, чем то, что нам предлагает игра.
Incredibly basic game where you shoot balls as they pop up. Get 100, get 100 achievements. The achievements are somewhat broken in that they don't always register, so you will need to play a number of rounds to get them all. It seems like it could be related to whether you miss the ball before hitting it, or the fact that if you hit a ball and another pops up behind it, you hit two with one bullet, which could mess up it is registering. Who knows. I could see this game actually being somewhat useful like an Aim Labs type game for increasing accuracy, especially if a basic time trial mode was added, but as it stands, this is the most basic of basic games. Good for a brief diversion at best.
🔴
ok...
Ball, shooting a ball, with balls. Gameplay at https://www.youtube.com/channel/UClzq1t7QfZwvXLXMuO4u46Q?view_as=subscriber
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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